dodo
08-28-2002, 10:18 PM
Hi,
I've tried to use glEnable(GL_DEPTH_TEST) & glClear(GL_DEPTH_BUFFER_BIT) for depth testing, but it's not working at all! Does anyone have any ideas what I might be doing wrong?
Thanx
I've tried to use glEnable(GL_DEPTH_TEST) & glClear(GL_DEPTH_BUFFER_BIT) for depth testing, but it's not working at all! Does anyone have any ideas what I might be doing wrong?
Thanx