LordFrost
03-14-2001, 11:32 AM
Hi all gurus in here http://www.opengl.org/discussion_boards/ubb/wink.gif
I want to have a light that fades with distance (illuminates closer objects, lets farther objects dark, e. g. moving a torch around). Of course I could first render the bright objects, disable the light, render the ones that are a bit darker, but there should be a better solution, or am I wrong?
I want to have a light that fades with distance (illuminates closer objects, lets farther objects dark, e. g. moving a torch around). Of course I could first render the bright objects, disable the light, render the ones that are a bit darker, but there should be a better solution, or am I wrong?