02-27-2003, 10:19 PM
Hi folks.
I have one simple question that you will surely answer. I wonder why OpenGL textures are stored as GLuint. Is it somekind of a pointer or index to an array which OGL create? Meaby it doesn't really disturb me in writing programs but i would fell better if i just know the answer.
Thanks!
I have one simple question that you will surely answer. I wonder why OpenGL textures are stored as GLuint. Is it somekind of a pointer or index to an array which OGL create? Meaby it doesn't really disturb me in writing programs but i would fell better if i just know the answer.
Thanks!