View Full Version : 3D Fractal (Sierpinsky gasket, triangle whatever)
07-23-2002, 07:05 AM
I wrote a little 3D program that displays a blended 3D version of the famous sierpinsky triangle (mail me if you would like to see it), but i wrote the recursion routine by hand. Now i wondered how this thing could be created using a tesselation object, as i know that's just another fancy name for recursion.
Thanks in advance!
07-25-2002, 12:00 PM
I don't think you'd be able to make one with a tessellation object. I'm guessing a tessellation object only takes one polygon and partitions that polygon into a set approximating the same shape. But what you'd want to do is knock out sub-triangles of the tessellation, but I don't think that's possible.
07-26-2002, 05:24 AM
Well that's a shame, but thanks for responding anyway!
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