Warrior
01-31-2001, 05:48 PM
is there some special way to set up a perspective view for a win32 fullscreen opengl app?
up until now ive been using glut and presumed setting up a perspective view for a fullscreen app was the same.
the code for perspective views i put under the WM_SIZE case in the windows message handler. is that right also?
up until now ive been using glut and presumed setting up a perspective view for a fullscreen app was the same.
the code for perspective views i put under the WM_SIZE case in the windows message handler. is that right also?