View Full Version : OpenGL - Direct3D bridge

09-26-2001, 10:12 AM
Hello, I'm sorry if this question has been asked before, I did a search on it but found nothing. What I'm wondering is if there is an OpenGL/Direct3D bridge, so that one can use some things created in D3D in an OpenGL evironment? Something along the lines of corba for example. Any help would be great. Thanks!

Tolga Dalman
09-26-2001, 01:35 PM
i'd guess, you can't, because d3d isn't platform independant, but opengl is.