Andrew Waller
01-24-2006, 05:30 AM
Hi all,
looking for a bit of device. I have imported a model into opengl and it displays absolutely fine to the screen when Im not using any other display lists.
However when I add another display list to the matrix ie
glLoadIdentity();
glPushMatrix();
glCallList(Room);
glPopMatrix();
glPushMatrix();
glCallList(Model);
glPopMatrix();
I can no longer see the model however I can see the room.
Could this be that the model is infront of the room or behind the room or could it be for some strange reason that the model is just 2 big to be seen on the screen hence im only seeing the room.
Anybody got any idea's?
looking for a bit of device. I have imported a model into opengl and it displays absolutely fine to the screen when Im not using any other display lists.
However when I add another display list to the matrix ie
glLoadIdentity();
glPushMatrix();
glCallList(Room);
glPopMatrix();
glPushMatrix();
glCallList(Model);
glPopMatrix();
I can no longer see the model however I can see the room.
Could this be that the model is infront of the room or behind the room or could it be for some strange reason that the model is just 2 big to be seen on the screen hence im only seeing the room.
Anybody got any idea's?