halo
04-11-2005, 06:05 PM
Here's what I want:
http://udn.epicgames.com/Two/EditingTerrainMaps/painting3.jpg
It's a circular wireframe that lies along the terrain as you move the mouse. I could calculate the line intersections myself and build a mesh on-the-fly, but it would be slow as hell. Is there a way to render this?
http://udn.epicgames.com/Two/EditingTerrainMaps/painting3.jpg
It's a circular wireframe that lies along the terrain as you move the mouse. I could calculate the line intersections myself and build a mesh on-the-fly, but it would be slow as hell. Is there a way to render this?