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View Full Version : How to unite vc++6.0 and openGL ?



kan
02-03-2001, 09:36 PM
I have got Microsoft VC++ 6.0 Compiler and
I also have latest openGL files how do I
unite both so that I can compile a source code written with openGL functions & libraries with VC++ 6.0 ?

Tim Stirling
02-03-2001, 11:50 PM
You need to include the header files and link to opengl32.lib, glu32.lib glaux.lib ( project->settings->link).

I think it would be wise for you to check out nehe.gamedev.net

02-04-2001, 09:33 AM
Originally posted by kan:
I have got Microsoft VC++ 6.0 Compiler and
I also have latest openGL files how do I
unite both so that I can compile a source code written with openGL functions & libraries with VC++ 6.0 ?

get the libraries and headers - glut.h, glaux.h,glut.h,gllib.h,glview.h. supporting dlls are opengl32.dll,glut32.dll,glu32.dll,gllib.dll.

well, i'm not sure how many of these are redundant files.

anxious