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Darkman
09-15-2003, 06:56 PM
I'm from a designer background (but interested in learning coding), and I'm very interested in creating OpenGL demos & screensavers. What do i need to know first about OpenGL, and what should I use to start?

raziel
09-15-2003, 09:02 PM
Hi...

Check it out:
http://www.opengl.org/developers/documentation/

Bye

mikael_aronsson
09-15-2003, 09:59 PM
Hi !

I think you should learn a programming language first, it could be tricky to try to learn both OpenGL and a programming language at the same time.

If you are into screensavers and things like that you should consider C/C++ I guess (not the best language to start out with though).

There are lots of tutorials on OpenGL, search for "opengl tutorial" on google.

Mikael

ghostdog
09-16-2003, 10:00 AM
Originally posted by Darkman:
I'm from a designer background (but interested in learning coding), and I'm very interested in creating OpenGL demos & screensavers. What do i need to know first about OpenGL, and what should I use to start?

there are really a lot of tutorials out there. one very good place is at NeHe (http://nehe.gamedev.net/) (left -> opengl tutorials). try them.

hf
ghostdog

chxfryer
09-16-2003, 05:14 PM
also www.gametutorials.com (http://www.gametutorials.com) they went to .NET but you can still read the code and run the executables.