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07-17-2001, 01:23 PM
What is the absolute best OpenGL book to learn the OpenGL graphics API for Windows machines?

Is it the OpenGL SuperBible? or the "Red Book?" or one that I am forgetting.

Thanks,
-Vic

Rob The Bloke
07-17-2001, 05:34 PM
They both are ok, I prefer the redBook as a matter of choice

T2k
07-18-2001, 01:40 AM
i have read superbible first, and then in redbook i found out that they nearly dont differ ... so use the redbook, its free downloadable ...

RedZen
07-18-2001, 02:00 AM
I have the OpenGL superbible, and I love it.
The only thing with DL'ing a book is that you don't get a cd with it.

T2k
07-18-2001, 02:24 AM
superbible, i have the cd ... and i dont like to pay 50$ for a book, when i can download for free nearly the same ...

RedZen
07-18-2001, 02:54 AM
Yes well, you are luckily paying in $ and not in R which comes up to R500.00 more or less. Big hole in the pocket. But I think a lot of effort was put into the book, and I'm happy to pay for it. It's money well deserved. Just my personal opinion.

MarsuGL
07-18-2001, 04:29 AM
I hate switching beetween electronic book reading/compiler use...

a book is made to be read on your knees, not on a computer screen.

MarsuGL