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matman
12-30-2001, 01:37 PM
I've tried to use glDrawRangeElements function but my compiler didn't recon it. Is it possible to be caused by the fact I'm using OpenGL v. 1.1 ?
Which of those fuctions is faster: glDrawRangeElements or glDrawArrays ?

Omaha
12-30-2001, 03:33 PM
Yes, it is possible that glDrawRangeElements won't work because you're compiling with OpenGL 1.1.

In fact I'd say it's down right probably the problem!

(I know because it happened to me yesterday http://www.opengl.org/discussion_boards/ubb/wink.gif)

nemesis
12-31-2001, 05:15 AM
Maybe you need the header file "glext.h".

-nemesis-