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06-30-2005, 07:40 AM
Hello .
I have a big problem . I can not work with stencil buffer .
When I draw a object , OpenGL display it in frame buffer either
I call before it "glStencilFun(GL_NEVER,..." or "glStencilFun(GL_ALWAYS,..."
What is my mistake ?
Thankyou before your favour.

Orzech
07-06-2005, 03:47 AM
Hi!

Did you remember to enable stencil testing?


glEnable(GL_STENCIL_TEST) See ya'