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02-21-2006, 08:08 AM
hi mikael, and for anyone else wanna help me...

if i don't resolve this problem i'm gonna break my computer!! grrrr

as you told me mikael i saw the documentation you gave me... but the problem is the callbackfunc... there's no a real example where i just copy and run.... can someone please write me a simple program with all tessellation procedures to understand how it works???

i don't understand what to put in this istruction:
void gluTessCallback(GLUtesselator *tessobj, GLenum type, void (*fn)()); i must define something or just put names or what---- pls help me... i really need a simple example that works to understand

songho
02-21-2006, 09:29 AM
<Fido>,
Please don't hurt the computer. :(

Okay, I uploaded an example for you, which was included in Red book source codes, "tess.c".
tess.zip (http://www.songho.ca/opengl/files/tess.zip)

I modified a little, so it can be compiled with C++, but all credits and rights go to OpenGL and SGI.

You will see 2 models on the screen: a rectangle with a hole in the middle, and a self-intersecting star shape.

I used g++ compiler with Dev-C++, but you can recompile it with any compiler by yourself.

Regards.
==song==