11-14-2005, 06:12 PM
PLease help me to the front of the line :)
I am somewhat new to OpenGL. I want to work in both the windows and Linux OSs. I know more about C in Windows at this time than I could hope to in Linux :( . ( enviormentally )
I would like to get into 2d and 3d gaming and apps for both the windows and Linux OSs.
For Windows, I have VC++ 6 enterprise, I should be good to go there. I know there are all kinds of tools out there but I need to START somewhere. I do not even know what I need.
Where would I get the most up to date libraries / headers that is "commonly" used?
I see there is 1.1, 1.2, 1. ..... up to 2 ??????
For Linux, what is my best method for working in C++? kwrite is a nice editor. Is there a good method to work code like the ms compiler? or , what are the better practices to follow to set up a Linux enviorment?
I thank you very much in advanced.
I am somewhat new to OpenGL. I want to work in both the windows and Linux OSs. I know more about C in Windows at this time than I could hope to in Linux :( . ( enviormentally )
I would like to get into 2d and 3d gaming and apps for both the windows and Linux OSs.
For Windows, I have VC++ 6 enterprise, I should be good to go there. I know there are all kinds of tools out there but I need to START somewhere. I do not even know what I need.
Where would I get the most up to date libraries / headers that is "commonly" used?
I see there is 1.1, 1.2, 1. ..... up to 2 ??????
For Linux, what is my best method for working in C++? kwrite is a nice editor. Is there a good method to work code like the ms compiler? or , what are the better practices to follow to set up a Linux enviorment?
I thank you very much in advanced.