Superman
07-28-2000, 06:34 PM
okay after I draw the scene... I want to fade it from scene to white... I know I haven't put the loop in yet, but I don't understand why this code doesn't draw a white square that fills up the whole screen!
glViewport(0,0,windw,windh);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glOrtho(-1,1,-1,1,1,-1);
glMatrixMode(GL_MODELVIEW);
glColor3f(1.0f,1.0f,1.0f);
glLineWidth(2.0);
glBegin(GL_QUADS);
glVertex3i(-1,-1,0);
glVertex3i(-1,1,0);
glVertex3i(1,1,0);
glVertex3i(1,-1,0);
glEnd();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glViewport(0,0,windw,windh);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glOrtho(-1,1,-1,1,1,-1);
glMatrixMode(GL_MODELVIEW);
glColor3f(1.0f,1.0f,1.0f);
glLineWidth(2.0);
glBegin(GL_QUADS);
glVertex3i(-1,-1,0);
glVertex3i(-1,1,0);
glVertex3i(1,1,0);
glVertex3i(1,-1,0);
glEnd();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);