BigShooter
08-20-2003, 09:05 PM
I can find almost every tutorial imaginable on OpenGl, but I have not been able to find one article or tutorial or a book that would cover the topic of writing a scene graph for a game (or a graphic application). Yet this is the crucial thing in almost any 3d application.
From the few books that I have, they always seem to skip this topic...
Does anyone know of any books, tutorials, web resources, articles etc. that would cover this topic?
Yes, I know there are things like SceneGraph or OpenSG, but I'd like to learn how to write them :-)
Thank you,
Luke
From the few books that I have, they always seem to skip this topic...
Does anyone know of any books, tutorials, web resources, articles etc. that would cover this topic?
Yes, I know there are things like SceneGraph or OpenSG, but I'd like to learn how to write them :-)
Thank you,
Luke