anto
09-06-2001, 12:31 PM
I am working on MS-Windows OpenGL application that visualize 3D objects. There is an option to "make" object transparent, and it works fine if the object is displayed on the screen.
There is also an option to save the scene to a PNG or BMP file. When I start testing it, I found that on some PCs the transparent object images saved to a file look totally screwed up, but on other everything looks fine!?
The returned value of CreateCompatibleDC(...) is TRUE in bouth cases.
Any idea what can cause such a behavior?
There is also an option to save the scene to a PNG or BMP file. When I start testing it, I found that on some PCs the transparent object images saved to a file look totally screwed up, but on other everything looks fine!?
The returned value of CreateCompatibleDC(...) is TRUE in bouth cases.
Any idea what can cause such a behavior?