Zork
11-10-2002, 02:59 AM
Hi!
I have a 320X240 full screen and a bitmap of 16X16 size.I want to texture map the bitmap on a quad so that it fills exactly 16X16 pixels but I don't know how to make a 16x16 quad.I know to make vertex only vith vertex{2,3}{v}{sidf}.Is there a way to work around?
Thanks to the people who have helped me!
I have a 320X240 full screen and a bitmap of 16X16 size.I want to texture map the bitmap on a quad so that it fills exactly 16X16 pixels but I don't know how to make a 16x16 quad.I know to make vertex only vith vertex{2,3}{v}{sidf}.Is there a way to work around?
Thanks to the people who have helped me!