View Full Version : The best views from -x, +x, -y, +y, -z and +z of a model
04-12-2007, 03:55 AM
I want to write a code to get the best views of a 3d model.
The best views will be from -x, +x, -y, +y, -z and +z.
Can someone help me?
04-12-2007, 04:12 AM
Im thinking I will need the bounding box data of the object, or not?
04-12-2007, 05:01 AM
Maybe i didnt explain well...
When i say the "best view" i mean "best fit".
I saw a button to get this in Deep Exploration app. and a button called "Zoom extents" in 3d Studio Max do the same.
Read this lines of a 3D Studio Max manual:
"Use the Zoom Extents Tool to zoom your view to a distance which makes the whole model visible and centered in the drawing area".
Powered by vBulletin® Version 4.2.0 Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.