View Full Version : Windows and OGL
02-02-2001, 03:24 PM
Hi, ive been using OGL with Linux previously, but now i have to do a school project in which i want to include OGL, but I have to do it under win32. I have a compiler and the lib, what differences are there between programming OGL in win32 and Linux??
02-02-2001, 08:12 PM
If your using glut, then no difference. If not, then the difference is the windows code (duh). But openGL calls are the same on mac/sgi/linux/amiga/clones/whatever. It is a API standard.
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