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nullspace
12-11-2001, 11:45 AM
Ok for all.

I have 3 Question :
1)
I just want to know if in this code, we can considerate that there is a lot of polygons or only one.
glBegin(GL_QUADS);
glTexCoord2f(0,0); glVertex3f(-500,-500,-500.0f);
...
I don't think but...i try to imagine how do they succeed to have those 25 millions...

Next question, when i set a light to a scene, it improve the performance !!
I think there should be a way to improve this performance without lighting.

And last one...can we incorporate / import any object in OpenGL? A car for example.

Thanks !

Leyder Dylan
12-12-2001, 08:56 AM
1. Only one polygon
2. With complex light, the performance is not improve
3. You can import 3DS file, MS3D, OBJ, ...