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ThinIce
04-26-2002, 05:01 PM
Hello, I'm using the Heightmapping tutorial from NeHe. But I'd like to make my own. Not just height mapping though, I want to make a terrain Engine. Could someone please point me to a few resources in which I could learn to program such a thing??? THX in advance

Miguel_dup1
04-26-2002, 07:25 PM
Some pointers could be to research on ROAM algorithm, quad algorithm... You can get some info from gamasutra.com
Also try google.com

Another little pointer is not to use the raw format files because they do not have any type of data for you to load the information without manually providing the size of the map... I would use TGA or PNG, altough PNG is not easy to implement yourself... They have freely available libs for PNG however...
Also, you have utilities such as Terragen... It kicks ass!!!!

Start with this, and then you can jump into texturing and stuff... But build a strong base first...

Good luck... http://www.opengl.org/discussion_boards/ubb/smile.gif

04-27-2002, 11:05 AM
For terrain related stuff I find
http://www.vterrain.org

quite the resource...

/Peter