10-05-2003, 01:23 PM
I built this computer myself about a month and a half ago and have had no problems with games running until I tried to run the Call of Duty demo a few weeks ago. I'm running windows ME and get this error whenever I load up the demo:
CoD Beta build win-x86 Aug 19 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty Single Player Demo\main\pak0.pk3 (3172 files)
C:\Program Files\Call of Duty Single Player Demo/main
C:\Program Files\Call of Duty Single Player Demo\main\localized_english_pak0.pk3 (796 files)
localized assets pak file for english
File Handles:
----------------------
3968 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec config.cfg
execing autoexec.cfg
Unknown command "cg_fov"
========= autoconfigure
configure.csv: using configuration 1200 cpu MHz 512 sys MB 128 vid MB
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 2.08 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 128 MB
Streaming SIMD Extensions (SSE) supported
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@0,0 (1030x793)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...75 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 6: 1024 768 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Hunk_Clear: reset the hunk ok
GLW_StartOpenGL() - could not load OpenGL subsystem
I also am having problems running other openGL based games. The reason I'm guessing that I haven't run into problems until recently is cause most of the other programs/games I've run use Direct3D instead.
CoD Beta build win-x86 Aug 19 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty Single Player Demo\main\pak0.pk3 (3172 files)
C:\Program Files\Call of Duty Single Player Demo/main
C:\Program Files\Call of Duty Single Player Demo\main\localized_english_pak0.pk3 (796 files)
localized assets pak file for english
File Handles:
----------------------
3968 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec config.cfg
execing autoexec.cfg
Unknown command "cg_fov"
========= autoconfigure
configure.csv: using configuration 1200 cpu MHz 512 sys MB 128 vid MB
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 2.08 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 128 MB
Streaming SIMD Extensions (SSE) supported
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@0,0 (1030x793)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...75 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 6: 1024 768 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Hunk_Clear: reset the hunk ok
GLW_StartOpenGL() - could not load OpenGL subsystem
I also am having problems running other openGL based games. The reason I'm guessing that I haven't run into problems until recently is cause most of the other programs/games I've run use Direct3D instead.