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View Full Version : How do I initialize a full screen window using OpenGL for Win32 ?



rohin
12-01-2000, 03:16 PM
Help !

How do I initialize a full screen window using OpenGL for Win32, with out the taks bar being available.

I know how to initialize a full screen window, but I cant prevent the task bar from poping up when the mouse is placed over it.

I can emagine that there must be some way to turn off or diable the task bar.

I would like to initialize a plain black double buffered screen, with no function other than the code I write. I do not want the taks bar to be active.

Thanks !

Owlet
10-02-2001, 09:11 AM
I'm not sure if there's any way to do it other than to use DirectX stuff. I know for sure that DirectX has functions (related to cooperation mode) that can disable the taskbar, etc.