View Full Version : Head Mounted Displays

06-09-2003, 03:57 PM
I am planning to use a head mounted display. I have the ability to generate two video outputs using an NVIDIA Quadro4 900 XGL card (on my PC).

Also, I have the ability to specify the parallax and "eye separation" between the left and right eye in my C++, OpenGL program.

Am I using the right programming approach to get things running with an HMD? If not, can you give me some suggestions.

Any information on a cheap, but effective HMD would also help.

Thanks very much,


06-13-2003, 02:44 PM
Try the advanced programming forum.

Basically yes, you are on the right track. Your eye separation (IPD) needs to affect your modelview matrix (post head modelview translation) and your projection matrix (defines relationship of each eye to individual displays in the HMD, taking optics into consideration).

The other thing you need is a head tracking device which also affects your modelview matrix. HMDs tend to sell separately from the devices used to track them (magnetic and optical).

I don't have any current info on cheap HMDs, google it, I think there are even some consumer products out now.