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View Full Version : Linux + ATI + Heavy Z-Fighting



07-03-2003, 03:10 PM
I'm using RedHat9 and ATI's 2.9.13 drivers with a Radeon 8500LE.
In Wolfenstein:Enemy Territory and Americas Army in outdoor scenes I see heavy z-fighting.
Indoor scenes look absolutely okay.
This problem only occurs under linux and not under windows (I tried both games under windows).
So what I want to know does anyone else have a similiar problem ?
Also, a solution would be nice if there's any.

07-03-2003, 05:04 PM
America's Army is DirectX

Wolfenstein is OpenGL

So it's not OpenGL. I'm willing to bet 2:1 odds that it's your Linux drivers.

07-04-2003, 02:14 AM
I'm talking about the linux version of Americas Army which does use OGL as rendering API. http://www.opengl.org/discussion_boards/ubb/wink.gif
But before blaming the drivers I'd like to know if someone else does have this problem ?

richardve
07-04-2003, 04:24 PM
Yes, AA on Linux uses OpenGL.
(*shudder* how could you even dare to think it's using D3D?)

I haven't seen any issues when I played the game a few weeks ago.
Not sure if there's some way to increase the precision of the z-buffer in those games, if so, try doing that.
(increasing bit depth may also help)

07-08-2003, 09:06 AM
I have some flickering in ET with teh 2.9.12 drivers
bye