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View Full Version : How do I use OpenGL for games that don't have it as an option?



06-24-2001, 05:04 PM
This one game has Direct3D, 3dfxGlide, and like 5 other things but it doesn't have a place to let me choose OpenGL (which my crappy video card seems to only work with). So I wonder if anyone knows how I could make it add OpenGL to the list. (The game runs under the Unreal Engine)

06-25-2001, 10:40 PM
At least Unreal Tournament has OpenGL support. If I remember right was it neccessary to select "show all" or similar to be able to use it.