jer
07-06-2001, 08:18 PM
I was particularly pissed when I finally went out and bought a copy of Half-life and couldn't run it in openGL on my win2k box. Sure, win2k may not be the gaming OS of choice but it's a helluva lot more stable than most Microsoft OS's. I managed to stumble across a post by Andy01 in another thread about Q3A and by following the same directions I solved my openGL related issues. Here's hoping you'll have the same luck...
First my system -
ASUS 440BX PIII 500Mhz
256MB RAM
STB Velocity 4400 (Nvidia TNT chipset)
DSL internet connection
Windows 2000 Professional w/ SR2.
DirectX 8.0a
etc...
I've got the latest drivers for everything (as of July 7, 2001).
The problem...
Half-life would sometimes work, sometimes freeze, not load at times, act funky, be pissy, and generally not be stable with OpenGL. I blamed my video card because it isn't exactly the newest of the new. And then Microsoft. And then Nvidia's reference drivers. And then my DSL internet connection. All of which, at some point, managed to completely f**k Half-life.
But then I ran acorss the aforementioned post by Andy01 (thanks Andy!) and my problems disappeared.
The solution...
I did a search for the file opengl32.dll on my system and came across opengl32.dll dated 04.05.2001 in:
x:/winnt/system32 and x:/winnt/servicepackfiles/i386.
And another opengl32.dll dated 07.12.1999 in x:/winnt/$ntservicepackuninstall$.
I copied the 07.12.1999 file wherever opengl32.dll was located and bada-bing-bada-boom it worked. My problems are history.
So... this worked for Andy01 with Q3A and for me with Half-life. I can't explain it but I'm sure it isn't a coincidence. I hope this "fix" helps anyone experiencing the same problems.
cheers,
jer
First my system -
ASUS 440BX PIII 500Mhz
256MB RAM
STB Velocity 4400 (Nvidia TNT chipset)
DSL internet connection
Windows 2000 Professional w/ SR2.
DirectX 8.0a
etc...
I've got the latest drivers for everything (as of July 7, 2001).
The problem...
Half-life would sometimes work, sometimes freeze, not load at times, act funky, be pissy, and generally not be stable with OpenGL. I blamed my video card because it isn't exactly the newest of the new. And then Microsoft. And then Nvidia's reference drivers. And then my DSL internet connection. All of which, at some point, managed to completely f**k Half-life.
But then I ran acorss the aforementioned post by Andy01 (thanks Andy!) and my problems disappeared.
The solution...
I did a search for the file opengl32.dll on my system and came across opengl32.dll dated 04.05.2001 in:
x:/winnt/system32 and x:/winnt/servicepackfiles/i386.
And another opengl32.dll dated 07.12.1999 in x:/winnt/$ntservicepackuninstall$.
I copied the 07.12.1999 file wherever opengl32.dll was located and bada-bing-bada-boom it worked. My problems are history.
So... this worked for Andy01 with Q3A and for me with Half-life. I can't explain it but I'm sure it isn't a coincidence. I hope this "fix" helps anyone experiencing the same problems.
cheers,
jer