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View Full Version : Conformant Texture Clamp?



09-23-2003, 03:12 PM
My nVidia-based graphics card includes an option in Display Properties to "enable OpenGL conformant texture clamp behavior".

Does anyone know what this means? Should I enable it for 3D games?

(If it matters, the video/graphics card is a Ti4200 128MB running on a P4 2.53GHz/533MHz fsb. 3D Mark2001 score is around 11,350).