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Cestrum
08-05-2005, 05:23 AM
Hallo!

some time ago I did a program in Microsoft visual C++, to navigate inside 3d worlds.
I used the opengl32.lib, glu32.lib and glaux.lib libraries. Everything worked well on an old S3 video card.
Then I installed a geForce FX 5600 video card and now I can't see no more polygons on the screen.
Where is the problem?

thanks
Carlo Cestra

08-10-2005, 01:39 AM
Its hard to tell from your description but since its your program the first thing to do would be to fire up the debugger and see if a function call is failing.

If you are using paletted textures for example, those arent supported anymore.