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  1. Writing and reading directly to/from buffers
  2. Light Position in eye's cordinate?
  3. reflection without scalf scissor
  4. depth test problem in OpenGL 3.x
  5. vertex program question
  6. questions about camera
  7. I dont understand what glutPostRedisplay() does
  8. lights don't work in my project
  9. why i get a screensnap with OpenGL is black?
  10. draw a line on a cube
  11. [VBO][GLSL] Problem with texturing
  12. Donut Shaped Object
  13. help with text display
  14. draw a line on a plane
  15. [VBO] Multi-texturing for skybox not working
  16. Object Tagging in color buffer
  17. Problem drawing a 3d dimand shaped object
  18. default FBO resource usage
  19. load and display multiple 3d model
  20. Quad vs Tri ??
  21. Difference between view and Model Transformation
  22. 16-bit Signed Integer (GL_SHORT) Texture Upload
  23. texture mapping: Ch 7 BOGLGP by D Astle & K Hawki
  24. z-buffer resolution in openGL, how many bits?
  25. Drawing primitives:
  26. How to zoom gradually around the mouse pointer..??
  27. Drawing Line Bresenhem midpoint algorithm
  28. Regarding glut.h is not shown in /usr/include/GL
  29. i want opengl library source files
  30. Tiny difference in Z coordinate
  31. How to move camera in Perspective with the mouse ?
  32. need some performance hints!
  33. Where can I get a list of all released versions?
  34. extra quads are being displayed with GL_QUADS...
  35. Gl3.2 and Matrix - am I doing this right?
  36. Question about movement in 2D games
  37. GLUT with Multisampling
  38. creating non overlaping triangles?
  39. Crashes with ARB_texture_buffer_object
  40. Displaying dae files in openGL
  41. Drawing on a 2D texture
  42. draw without paint
  43. Accessing texture in shader without binding?
  44. Perl Drawing of Cylinder
  45. OpenGL 3.2 Context in SDL
  46. How to setup OpenGL on Borland 5.02 on Vista
  47. scale textures without anti aliasing
  48. Problem rotating an object
  49. Implementing a "Pan Hand."
  50. [Memory Wasting] OpenGL + GLut
  51. Loading bitmap of format 1 bit per pixel
  52. Maybe a OpenGL Version Problem?
  53. How to optimize display performance..??
  54. Occlusion query with depth disabled pass
  55. Vertex Blending
  56. FBO fails after rendering to the screen
  57. interactive mouse & drawing points
  58. Getting Projection Matrix
  59. SimpleOpenGLControl
  60. deconstruct the Renderer and the Window
  61. Transform and Rotate an Object at the same time
  62. Need help with my solar system
  63. Help needed regarding glortho
  64. GL_QUADS not how they should be
  65. vertex program light works but i can't understand
  66. Get the id of the currently bound texture object?
  67. OpenGL Programming Guide 7th edition / samples
  68. Picking not working...
  69. VBO Java
  70. glVertexAttribPointer with interleaved VBO
  71. Question about openGL 1.1 and later versions.
  72. glGetAttribLocation returning -1
  73. simulate DirectX texture op: D3DTOP_MULTIPLYADD
  74. very simple texture problem
  75. reg:drawing in plane
  76. Can't draw points
  77. gluPerspective
  78. open GL texure load problem
  79. viewports not working
  80. object to screen center
  81. rotate with fixed lighting
  82. Way to render a large terrain without z-fighting
  83. Gui help
  84. How to build 3D mesh from a line?
  85. Mouse Drawing
  86. texture problem
  87. Problem with OpenGL sample code
  88. Question on VBO
  89. simple viewport explanation
  90. Is it C or C++ or what is this?
  91. Error changing projection matrix?
  92. another texture thing, transparency
  93. Hz and Resolution
  94. The legal rights
  95. one-point perspective
  96. Is it possible to make a script run constantly?
  97. Book for beginners
  98. moving object with mouse after rotate camera
  99. Problem in Sample program from REd book
  100. Setting up a camera using gluperspective
  101. Transformations Without Using OpenGL
  102. How to get eye (observer) position in space ?
  103. glMaterial with GL_COLOR_INDEXES
  104. Problem with form pixels and open gl
  105. How to get point attenuation to work in OpenGL ES?
  106. Problem getting VAOs to work
  107. rotating triangles
  108. Need Help ...HomeWork ...Programming In OpenGl
  109. Converting 24 bit to 16 bit color information ?
  110. making cut faces visible
  111. clock time as the current time ??
  112. Any good classes or libraries for quaternion's?
  113. window reshape without clipping?????
  114. What is the maximum range of glGenList() ?
  115. Guide For Complete Beginners
  116. Difference between INT_8_8_8_8 and BYTE in texture
  117. Free camera placement and coordinate transformatio
  118. Redrawing Lines
  119. Coloring a 3D model loaded from .obj file
  120. Retrieving/calculating object coordinates
  121. Porting over existing program
  122. GLShadeMode
  123. Lightning
  124. My 3D graphics strech if my aspect ratio isn't 1:1
  125. Group Objects
  126. texture mapping to object
  127. glDrawPixels()
  128. Lighting not working
  129. Performance of changing texture clamping setting
  130. Rotate camera around scene or the likes
  131. Rotating an object
  132. glRasterPos2d(), rounding errors when zooming?
  133. Efficiency
  134. Cloud Simulation in OpenGL using C++
  135. Get the Polygon Mouse Position
  136. glCallList not working
  137. OpenGL & Windows Forms
  138. Not all polygons are drawn
  139. Problems with glBlendFunc()...
  140. zoom in/out
  141. OpenGL 3.1 - Color per polygon
  142. Drawing figures based on "closed" Bezier Curves
  143. benchmark differences
  144. FBO depth buffer confusion
  145. Better-than-GLUT keyboard/mouse handling
  146. Drawing behind another object
  147. problem with bitmap texture
  148. Is glut the best option?
  149. Translation using Math
  150. Persistent Linker Error
  151. Displaying only part of the image
  152. Light at objects
  153. help with shader please [SOLVED]
  154. 'glGenBuffers': identifier not found error
  155. Help with zoom camera
  156. Drawing obj file
  157. Access Violation Exception on registering MouseFun
  158. opengl es forums anywhere?
  159. texture dimensions from texture handle
  160. zoom control using mouse scroll
  161. Qt-OpenGL Zoom Problem
  162. OpenGl :- Problem in Mapping Cartesian Cordinates
  163. How to change projection..??
  164. OpenGl :- Problem in Making 1 Program
  165. Pan functionality
  166. read txt file for heighfield (terrain)
  167. Painting a circle on terrain
  168. occlusion query not working
  169. Advise on displaying textures
  170. drawing in xz plane
  171. Need Linux Source for Glut and openGL library....
  172. Ortho ?
  173. GLEE_ARB_texture_non_power_of_two
  174. Vertex Buffer object
  175. glDrawElements() draws only part of my mesh... :-x
  176. Change of representation: eye in object space
  177. FileDialog ?
  178. enable multisample
  179. texture : complied but texture not applied !!!!
  180. problem in deleting the group of lists
  181. Image dissaperence
  182. Redraw on Mouse Move
  183. Disable Texture Coordinate Generation
  184. Polygons disappear with transparency
  185. Glut/GL Camera or view point please help
  186. Radar Display
  187. Illumination changes when rotating camera
  188. Illumination problem
  189. Dissolve between 2 images and loading ppm file
  190. Display .ppm as gray scale image
  191. problem in creating glList dynamically.
  192. OpenGL, Vista, ATI and C++
  193. invalid operation after the glbegin
  194. I can't understand what is wrong exactly...
  195. Matrix translation help me!
  196. problem about the glTexImage2D
  197. glCallList() probelem
  198. How to draw Google SketchUp model in my OpenGL app
  199. what is the OpenGL Projection plane ?
  200. Copy FBO to another texture? Or similar?
  201. confused about versions
  202. "Shimmering" images
  203. Lighting and me dont get along
  204. Using glReadPixels and glDrawPixels
  205. Color Picking Method for selecting primitives..
  206. glScissor() and gluOrtho2D()
  207. Need help with a basic 3d Mesh
  208. doubt in glList
  209. Using green screen with opengl
  210. Zooming Vertexes
  211. Managing Different Objects
  212. What is The Best Method For Use Large Image?
  213. Problem with glu / confusion with void, int main
  214. Viewport position and scaling affects objects?
  215. help me plzzzzzzz
  216. Texture mapping
  217. Having a object move around the origin
  218. How to draw implicit surface?
  219. Flickiring in Fullscreen
  220. Printing Text
  221. Very Basic...Steps to get depth buffer values
  222. any one help me plz SOS
  223. silhouette of a cylinder
  224. How Create Texture From 8Bit BMP?
  225. Moving objects BIG distances
  226. is OpenGL a open source software?
  227. Problem with drag and drop
  228. bitmap creation using opengl
  229. no texture displaying with png image
  230. gluUnProject returning 0s?
  231. SuperBible 4th edition help
  232. 3D Text
  233. Texture Quality?
  234. mysterious delay in output
  235. How to smartly place text in window?
  236. vertex array
  237. problem with masking
  238. Model a fish in the aquariums
  239. glBlend help
  240. GL_COLOR_INDEX and glDrawPixels
  241. Problem with glew
  242. Rotation of lines wrt x-axis
  243. OpenGL Universe size
  244. drawText on opengl image
  245. Basic Drawing objects technique
  246. Loading different sized images
  247. How to get DXT1, DXT3 by glGetCompressedTexImage?
  248. Rocket Rotation
  249. glColorpointer
  250. OpenGL Texture Quality?