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  1. Vertex Buffer Objects
  2. Tessellation problem
  3. Polygons perpendicular to near plane disappear
  4. Does glDeleteTextures() Deletes the contents of the video memory?
  5. texturing & lib files
  6. how to remove a quad from the scene?
  7. tessellation problem!
  8. THANKS SONG!!!!!!!!! and some other question for everybody
  9. How To Use 3DS Max Model With OPENGL and C++
  10. glReadPixel and volume rendering - SLOW!!
  11. TESS AND TEXTURE!
  12. how to get view volume vertex?
  13. Can't Render Cube
  14. Fake shadow
  15. URL for OpenGL 2.0 redbook examples?
  16. Bitmap loader
  17. How to display OFF file
  18. Off-screen rendering in Qt + OpenGL
  19. Help with translating initials??
  20. mipmap generation with out glu?
  21. Displaying hexswirls in four different viewports simultaneously
  22. Solaris and pixels > 8 bits
  23. 2D User Interface
  24. simple clouds part 1 and trying to get it to work
  25. Problem drawing text
  26. Simplifing code
  27. How use the gluNurbsSurface function ?
  28. variable problem in transformation program??
  29. Overlapped 2D Plane and Z buffer
  30. View orientations - VB5
  31. [solved]unable to compile 'accum.c' example in Linux
  32. TESSELLATION and TEXTURE
  33. Normal Map
  34. gltranslate
  35. glFinished() ?
  36. The source of the GL library?
  37. Slow down an array?
  38. Calculating the size of a string in pixels to be rendered with wglUseFontBitmaps
  39. Terrian FAST!!! help need
  40. glutTimerFunc......how to ignore it
  41. glDrawPixel() and colored bitmaps
  42. Fake Shadows with alpha blending
  43. Stencil shadow info
  44. Big Problem with Performance
  45. A very basic question
  46. I am terribly new to this OpenGL
  47. Linking GLUT with CodeBlocks
  48. OpenGL guide 2.0
  49. just a kid...
  50. reconstruct poly from stencil or clip buffer
  51. Place texture with mouse
  52. 2D programing with OpenGL
  53. draw curves by clicking mouse
  54. about glReadPixels
  55. about glReadPixels
  56. Triangle Strip!
  57. Creating a 2D Map
  58. Normals index with glDrawElements !
  59. Can't find glDisable...
  60. Where does glreadpixel go?
  61. glXMakeCurrent on MacOS x
  62. Clip planes affect depth function?
  63. Modulate blend with alpha fade
  64. glTexGen affected by modelview matrix?
  65. Model Animation with OpenGL
  66. Gfx Card Vendors and Extensions Compliance
  67. Rotating a 2Dline
  68. using multitexturing
  69. Help Using wglChoosePixelFormatEXT
  70. GLenum
  71. Misnamed Extensions
  72. Another Ext. Question (if you don't mind) This time PointParameter
  73. about sample on red book
  74. about sample on red book
  75. Rendering complex lines
  76. abNormal Confusion
  77. Texturing with bitmaps
  78. Rotating in OpenGL
  79. focus to glut window
  80. problems with enabling the polygon smooth
  81. ARB_EXTENSIONS
  82. Strang problems with FPS
  83. set priority
  84. Texture Resolution
  85. animation
  86. Question about Blending
  87. code help
  88. code help
  89. linking glut
  90. Getting things to display
  91. using Multitexturing
  92. OpenGL 2.0
  93. Segmentation fault in glDisable
  94. OpenGL internals - ICD and Dev layers.
  95. Multitexture - Environment plus stencil texture
  96. Alpha Blending
  97. real-time video processing
  98. Not Rendering triangles
  99. pong game
  100. Transparent Texture
  101. Texturing landscape
  102. glPushMatrix() & glPopMatrix()
  103. The header file:how to include GLUT.h
  104. how can i design a grid
  105. composing layers
  106. Assistance with GLUT and OpenGL
  107. Getting started on Fragment shaders.
  108. Displaying pixel grids
  109. Hit Testing
  110. Rotation problems in Ortho view mode...
  111. Texture Blending
  112. Materials & Light behave differently on different machines
  113. Small Objects
  114. numbers to screen
  115. Hardware accelerated off-screenrendering on Windows
  116. glReadPixels Weirdness
  117. problem with first program
  118. Problems with imaging
  119. Stone of Arenus
  120. Loading multiple textures
  121. glTranslatef
  122. Text Appears Behind Images...
  123. Sub-Texture coordinates
  124. How to use fog correctly in opengl application?
  125. Rotation - Brain Broken !
  126. Need help finding the correct Win32 libs/dlls to begin
  127. Can't get my "red screen" showing
  128. Hi new and really need help with 3-d dynamic graphics and getting images from web
  129. Input values to Opengl program
  130. LPSTR
  131. Texturing overlay
  132. Still another beginner Blending Question...
  133. Blur edges on static polygons
  134. error LNK2001; error LNK1120
  135. custom points?
  136. orthographic zooming
  137. includes
  138. keyboardfunc()
  139. Lighting rotating with object? Eh?
  140. question about gluLookAt command
  141. Transparent Grayscale Pixmaps
  142. I'm looking for an opinion here for my game.
  143. Rolling ball
  144. Texture Problem
  145. gl_luminance_alpha texture distorts other textures
  146. Frustum Culling
  147. 3d modleing
  148. multitexturing
  149. include questions????
  150. How to determine a version number?
  151. graph plotting similiar to gnuplot??
  152. glut problem
  153. Multiple viewport problem
  154. OpenGL technical wiki is available
  155. my opengl isn't accelerated
  156. Using gl_quad_strips with multiple colors
  157. How to remove title bar in GLUT
  158. How come my stencil buffer demo doesn't work?
  159. Render Monkey v1.6 and FP textures for Displacement mapping
  160. Clearing part of the screen?
  161. Blending Color with Texture?
  162. Rotation and translation not working as expected
  163. Yet again a Collision post, but also Translation
  164. Why my animation is flickering?
  165. Forbid Window re-size
  166. Cubemap orientation
  167. mipmapping
  168. open gl and sound
  169. Texture Mapping
  170. gluLookAt() rendering?
  171. Good Simple IDE
  172. Texture Mapping
  173. Maya style camera
  174. opengl glTexGen() question
  175. glEnable(GL_DEPTH_TEST) resulting in black screen :(
  176. texturing
  177. the flame of alcohol bruner is black
  178. JPG in Opengl
  179. Automatic Texturcoord generation
  180. XNA and OpenGL
  181. OpenGL in web
  182. fog depending on modelview matrix
  183. openGL help sought
  184. Back to begginers!
  185. Rotating Camera Using GlLookAt()
  186. point sprites
  187. Why display list doesn't work properly?
  188. Bidirectional Normal Vector
  189. Multitexturing with lighting
  190. Camera... Grr...
  191. antialiasing
  192. New forum sections?
  193. matrices
  194. Large textures in opengl
  195. How to get Opengl 2.0?
  196. Rubber-band selection
  197. Human falling simulation, rag-dolls.
  198. masking
  199. Need a list of OpenGL-enabled platforms
  200. Hardware accelerated wireframes
  201. How to create a texture from a bmp file?
  202. Purpose of .tga
  203. Track mouse motion to spin object
  204. Multisampling with SWT java binding (LWJGL)
  205. gamedarwinia: digital sky - howto create similiar effect?
  206. Texture Mapping
  207. Getting an image into my code??
  208. Reporting a pitfall
  209. Performance-vertex array vs. display list
  210. Is there a way to get at the results of an OpenGL rendering?
  211. Design Question: How to handle rendering order?
  212. Draw a triangle and his borders too??
  213. coloring object using Flood fill algorithm.
  214. glVertex scale runs from -1 to 1
  215. Flickering/Refreshing problem with OpenGL and VB.NET
  216. Help with Textured Heightfield Terrain
  217. multitexturing and alpha channel
  218. GLUT, How to add menu entries into the sub menu??
  219. Question about translations
  220. GL_LUMINANCE_ALPHA texture help
  221. A very basic question about the texturing pipeline
  222. Multitexturing with multiple passes
  223. Making FPS style camera movement
  224. rotate around custom object
  225. Visualizing Frustum
  226. hex grid
  227. y coordinate flipped opposite of windows for a good reason?
  228. Catmull-Clark
  229. Solar System Orbit
  230. Can we add new topics to Wiki?
  231. ARB_imaging
  232. icon
  233. Motion Smoothing Algorithm
  234. texture projection
  235. Difficult to understand stencil buffer
  236. i am new member
  237. resource for cut extrusion code??
  238. Some header files (newb question)
  239. dynamic alpha textures
  240. "Walking" with gluLookAt()
  241. Matrix transform question
  242. colored screen
  243. Normals and GL_TRIANGLE_STRIP
  244. Polygon Mesh
  245. Reflection Problem
  246. gluUnProject
  247. culling stage
  248. Problem rendering text with a 3d enviroment
  249. Problem Installing GL
  250. Clip R,G,B,S,T