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  1. this is dumb...
  2. building glut - Error executing c:\windows\system32\cmd.exe
  3. follow target with a camera
  4. why i write tiff file left and right reversed
  5. Lights
  6. Importing FLT files in OpenGL
  7. OpenGL Memory Size
  8. billboards performance problems
  9. how to use lib3ds
  10. Rendering
  11. Asynchronous control
  12. How can I make several planes in 2D?
  13. Finding Opengl in site atitech.com
  14. Where find source code OPENGL
  15. Camera rotation about a point.
  16. Unusual bitmap need
  17. Wtf is wrong with my accumulation buffer
  18. Draw image out of viewport
  19. 3D stereo application help.
  20. Convert Vector to....
  21. Ying yang symbol
  22. OpenGL TGA loading
  23. glDrawPixels : How to display 10-Bit pixel-values ??
  24. .NET to write OpenGL codes
  25. tutorial about MouseHandling
  26. How to rotate a gluCylinder 3D
  27. cone in tube
  28. lib3ds
  29. lib3ds
  30. Novice user wanting to know what "raw stereo"
  31. Selecting the objects
  32. glutMouseFunc(mouse);
  33. Problem with NURBS
  34. Coordinate -> Viewport scaling
  35. cone in tube
  36. a polygon drawing problem
  37. using MFC, scene distorts on resize
  38. Can OpenGL meet this spec?
  39. Why do i need glRotatef()?
  40. Possible to do dependent reads with combiners?
  41. glut error
  42. Occlusion per mesh ??
  43. see if an object is being seen?
  44. Texture masking problem
  45. Texture masking problem
  46. Matrix representation
  47. OPEN GL BUG
  48. Anisotropic materials in OGL?
  49. Correctly freeing resources in opengl need advice
  50. Drawing in two windows
  51. Where to download OpenGL
  52. Surprised by EXT_pbo
  53. What do I need to start programming in OpenGL with plain C?
  54. Shadow Volumes and MD2
  55. Inward-pointing normal?
  56. The version of GL under the windows-system?
  57. How is culling done
  58. gluTessNormal
  59. poly next to poly
  60. radiobutton
  61. setting/updating the PROJECTION matrix using glLoadMatrix()
  62. newb - where to begin
  63. How do I undo these tex env values?
  64. glutMousefunc(mouse)/button
  65. nonresizable window
  66. Multi-threading
  67. Too many objects
  68. What is faster?
  69. How can I clear used textures from the memory??
  70. Buffering in OpenGL
  71. lighting in tesselated polygons
  72. how to draw in color with lighting
  73. Glaux.h - everlasting search
  74. Is there any way to prevent the screen from flashing when swapbuffering
  75. Create 3d pipe
  76. glPixelMap - no effect in textures
  77. Normals
  78. OpenGL - Axis Direction
  79. how to compile a display list and save to disk
  80. Creating primitives by hand any tuts?
  81. Problems with glTexCoord2f(...)
  82. Textured Triangles Appear As Solid White
  83. what is the key to setting up multiple viewports?
  84. Textures not displaying correctly
  85. 64 bit processors
  86. trying to set up 2 viewports, no idea where to start
  87. Blend not working properly
  88. glsl help - applying textures to use with fshaders?
  89. polygon approximation
  90. best quality for a texture sphere
  91. Help with some simple 2d transformations
  92. from mouse coords to opengl?
  93. Multi-color Earth Texture to monocolor how ?
  94. Problems in rendering an OBJ file
  95. how to know which shader version is?
  96. Where do I put the OpenGL include files?
  97. Texture units
  98. OpenGL libraries not working?
  99. OpenGL Point Sprites question
  100. glGetString failing
  101. Big image in small area
  102. How to make an earth texture?
  103. Game Engine
  104. Could someone explain in detail gluLookAt
  105. where am i what is open gl what can i do with it
  106. SwapBuffers or wglSwapBuffers?
  107. how to draw a piece of pizza?
  108. Quick question about view distance
  109. How can I load model in OpenGL
  110. mpeg, avi, etc. as OpenGL textures
  111. texturing problems
  112. seams in cubemap texture?
  113. About OpenGL, 2d, and C#
  114. Failed to create opengl
  115. Urgent : Problems in picking
  116. opengl -how to import a created image
  117. Texture mapping a NURBS surface
  118. counts
  119. How to implement this?
  120. An urgent question about texture mapping, help!!!
  121. opengl source code??
  122. where can i download the header files
  123. glOrtho
  124. Beginners query on perspective
  125. transparant
  126. wireframe
  127. checking the binding box with my transformations...
  128. Rotation about an arbitrary axis
  129. Need help at windows to linux glut
  130. OpenGL states
  131. problem with flickering
  132. Cannot load openGL
  133. Cannot load openGL
  134. Effect of using glPushAttrib
  135. perspective projection
  136. glDrawElements
  137. glColorPointer question
  138. glVertex3f
  139. scene graph
  140. need .3ds file for import into opengl
  141. OpenGL DIB and Textures
  142. vertex arrays
  143. Inconsistent rendering of triangles
  144. Binding textures
  145. perspective projection
  146. create a logo
  147. i cannot find any ide about the algorithm to make window opengl..
  148. Saving Framebuffer as BMP
  149. Help needed !
  150. Quite a spiky sphere.
  151. .3ds file don't include texture,how can I load model with texture?
  152. Extension importance?
  153. right click menu then add text
  154. Using OpenGL in Mozilla plugins
  155. DDS loading library
  156. Don't laugh!
  157. glutGameMode help?
  158. image display problem
  159. Fragment programs and gl{Draw,Copy}Pixels
  160. Texture parameters
  161. how to deal with gamma on screens?
  162. Strange stripes on all objects
  163. Strange stripes on all objects
  164. enabling hw antialiasing ???
  165. Collision detection!
  166. (Help, Please?) Tesselators and Texturing Tesselators
  167. COMPRESSED texture question important!!
  168. render in command line
  169. AntiAliase can't work on my computer, but can on another!
  170. nVidia, ATi differences.
  171. cube maps and texture compression
  172. Changing Textures
  173. Transparent
  174. Staring programing open gl
  175. Scene graph Data from the tree structure
  176. Need help to check this simple program
  177. paint program
  178. w coordinate
  179. What is GLTVector3 ?? THX
  180. Draw rotated text in OpenGL window?
  181. targa image files
  182. Moving Lights
  183. Blending
  184. glu sourcecode where to get it from?
  185. Any simple ways to plot the left and right views for a stereo-pair?
  186. Any simple ways to plot the left and right views for a stereo-pair?
  187. Monitor
  188. Porting sequential control flow from IrisGL
  189. confused about texture filters
  190. problem clearing screen for next render
  191. Rendering a grid with multiple Triangle Strips
  192. Move text in OpenGL window?
  193. glut rumtime error
  194. uv question i want to set by pixels not by float coord
  195. Getting vertex data from a tesselation
  196. Game Engine
  197. Lightmap blending not working?
  198. Looking for a good IDE to program
  199. Window coordinate systeme to OGL coordinate
  200. trasparency and shadow volumes
  201. Texture Rotation
  202. moving over an infinite textured surface
  203. Urgent Help Required Please - objects not rendering!
  204. Texture mapping for NURBS
  205. Simple Code to load DXT textures
  206. float or double?
  207. Slow...
  208. selection
  209. rounded rectanges/squares in OpenGL
  210. custom blending question luminosity?
  211. Spotlight - I'm so confused...after 19 hrs...
  212. I wonder a simple thing ...
  213. does the GPU process the blending?
  214. GL_EXT_fog_coord problem
  215. OpenGL and fonts
  216. How to get colored texture with a for-white back-black one?
  217. How to draw an Arc?
  218. glutCall
  219. how to cache sin cosine?
  220. Fragment programs + antialiasing
  221. how to position a point on a line?thank you!
  222. gltranslatef problem
  223. jagged coastline problem
  224. Overlapping polygons and Ortho
  225. hit record an glLoadName()
  226. xy plots
  227. help! what's the simplest way to generate an XY plot using openGL/glut?
  228. texture mapped fonts
  229. picking and z-value
  230. Furthering my OpenGL knowledge
  231. Getting statred in OpenGL
  232. GL_SELECT not working
  233. Water effect needed
  234. Textures with transparency
  235. Can a name in the name stack be copied multiple times to the selectbuffer?
  236. rendering the framebuffer to a texture
  237. green beginner here
  238. Problems with glRotate()
  239. real water
  240. weird linker problems in DevC++
  241. Nvidia SDK
  242. Triangle rendering
  243. font size in wglUseFontOutlines
  244. GL_POLYGON_SMOOTH
  245. C# OpenGL Framework for .NET 2.0
  246. Memory problem
  247. Questions about textures
  248. How can i detect that the user have installed the graphics driver?
  249. Image format for fast texture upload
  250. FBO and PBuffers