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  1. LIBGL where to find....
  2. linker errors need help C++
  3. fonts and multiple windows
  4. Bits sticking out problem in OGL application
  5. 2D to 3D Camera Angle Compare
  6. Imaging processing with OpenGL
  7. multiple textures ? blending meshes?
  8. keybinding
  9. OpenGL SDK
  10. object translation
  11. Text drawing
  12. Drawing 2D and 3D line graphs using OPENGL and C++
  13. OpenGL Coordinates
  14. sphere generate with out glu how
  15. Bad interaction with glNewList and gluNewTess
  16. glMainLoop() crashes
  17. orthogonal camera view
  18. matrix rotations
  19. How can we draw 3D solid arcs ?
  20. glScalef() not working with glCallList?
  21. [Windows + MingW32] Need for code improvement, compiling options
  22. Inserting the data
  23. Dushyant
  24. Dushyant
  25. about texture combiner functions
  26. rotations
  27. What's the application of multitexturing?
  28. Linking Errors
  29. View front part of a sphere
  30. How to use OpenGL on .NET platform ?
  31. presented/projected area
  32. What is opengl 2?
  33. specific application question
  34. OpenGL and .Net
  35. glDrawPixels and DMA
  36. graphics problem
  37. Circular collision detection
  38. How to draw the bitmap or jpeg in window platform using OpenGL?
  39. Realistic fire
  40. Are there newer opengl header files?
  41. bloom filter
  42. Where?
  43. No Idea What I Am Doing
  44. Render to Texture.
  45. multitexturing with out having to blend meshes?
  46. 2D Scrolls Side Game (help with textures)
  47. problem with lighting of a 2d-plane
  48. push and pop matrix
  49. Subwindow slows my app
  50. Ordered Rendering
  51. Rotation matrix
  52. Texture the inside of a quad?
  53. drawing arbitrary curves
  54. Sharing Textures
  55. Merging two rendered objects
  56. How to include a OpenGL graphics area into a "standard MS Windows windows"
  57. Mouse view changing
  58. Network programming in OpenGL
  59. I desperately need help with animation in OpenGL!
  60. quad coordinate to image coordinate?
  61. 3d texture r coordinate
  62. Fast rendering of images
  63. Getting fit in OpenGL
  64. How to build the textures?
  65. glViewport & how to use it
  66. some questions that needs answers
  67. opengl SDK
  68. get available pixelformats?!!
  69. Zoom problems.
  70. Program crash, when I close the OpenGL window
  71. Download shaders for Solidworks?
  72. TextOut()
  73. How to use multitexture to draw a quad over the scene??
  74. Which is the best way of doing mouse picking?
  75. fade multi-texture texture from one vertice to another?
  76. Doubts : Is my graphics card ok for OpenGL??
  77. how to fade a quad? how to make a cone?
  78. Lighting textures
  79. glDrawPixels and Color Control
  80. Load any Image file with GLut?
  81. glCompressedTexSubImage2DARB - non power of two?
  82. Mouse Control in 3D
  83. openGL with GLX
  84. whatelse do I need
  85. Drawing a Cube
  86. How to exit or stop OpenGL ??
  87. Value of Pixel (Color) on Mouse Position
  88. Simple Coordinate System Problem
  89. how can i know how many triangles are being rendered on screen?
  90. best blending mode for particles?
  91. ARB functions? they dont figure in my opengl dll!
  92. Terrain edges keep shaking / vibrating....
  93. multiple textures from one file
  94. [B]declaration of glMaterialfv's content ![/B]
  95. openGL & FLTK
  96. glutCreateWindow and glDrawPixels Problem
  97. Finite Element Display List use?
  98. How to make a cylinder using OpenGL in VB.NET ?
  99. glLight*, glMaterial* and Hardware
  100. Toolbars
  101. transparent pixels
  102. Collision between triangulated surfaces
  103. pixel to vertex data
  104. need help with GLUT
  105. Listing all DLL dependencies...
  106. VBO perfs analysis
  107. Light working correctly with negative normals why ??
  108. problem with glTexGen
  109. Sorry but its another Local/Global rotation question
  110. How to compute for Object Coordinates?
  111. 2d interface in a 3d world
  112. Moving the CAMERA along a HELIX...
  113. Aspect Ratio
  114. Generic texture compression
  115. Running OPENGL
  116. Specular reflections
  117. Version Error
  118. simple question..i think
  119. Blending is decreasing the frame rate...
  120. combining 3d objects
  121. Video card/driver for best shading support
  122. GameDev.net acquires NeHe Productions
  123. First time texture: doesn't work ( .raw ).
  124. triangle strips and vertex arrays...
  125. auxWireCube coordinates
  126. 2 openGL objects in 2 windows
  127. TRANSPARENCY AND MOUSE CONTROL PROBLEMS
  128. Scaling
  129. FBO + vertex texture formats
  130. Stencil buffer problem ?
  131. Stencil buffer problem ?
  132. Stencil problem?
  133. Stencil buffer problem ?
  134. Manipulating memory buffers.
  135. in dx its called multiply blend mode.. and in ogl?
  136. How to display hundreds of thousand of 3D-Pixels?
  137. glScalef() PushMatrix, PopMatrix()
  138. Smoothing, masking, or blending?
  139. Texturing and Blending
  140. Particles and Depth Testing
  141. separate back/front points rendering
  142. subject
  143. Interpolating between positions
  144. Trailing camera
  145. [help] Noobie on Isosurface
  146. Image Processing on textures
  147. texture memery and define texture
  148. 3D tennis ball needed
  149. Simple Depth Problem
  150. Light Problem
  151. Setting up openGL for development
  152. Setting up openGL for development
  153. Opengl Functions
  154. glDrawPixels problem
  155. GLUT windowposition
  156. TEXTURES & GLUT PRIMITIVES
  157. Who can help me figure this our? thx
  158. DRM_RADEON_TEXTURE error message
  159. C++ and OpenGL
  160. how to determine the maximum texture size?
  161. Display lists and glTexCoord
  162. Rendering context + WinAPI
  163. Do you recommend playing AVI files with OpenGL?
  164. blitting problem
  165. glutMainLoop returns Storage_Error Help
  166. I need help with stencil Buffer !
  167. Where to Download the latest version of OPENGL
  168. Loading and displaying raw triangle dump
  169. glCopyTexImage
  170. dialog box?
  171. Performance bottleneck glAlphaFunc
  172. Data file with 3D-vertices needed
  173. textures and VBOs
  174. opengl & dialogbox in win32api
  175. glPushAttrib flicker
  176. rotate the texture
  177. What do I link with to get glslang?
  178. 3D screensaver for windows
  179. Problem with glDepthTest (possibly camera related)
  180. how to copy a portion of raw image into portion of opengl image
  181. Blending -> resulting alpha pixel
  182. Transparent Texture - Artifacts
  183. Transparency problem
  184. Indexed Vertex Buffers?
  185. Do normals affect lines?
  186. multitexture glInterleavedArrays / glDrawElements?
  187. VBO crazyness
  188. glTexImage2D... then I can free my own storage?
  189. Compilation
  190. Image scale with OpenGL
  191. Multi-part simple render question
  192. question on glRasterPos function & GL_QUADS
  193. glGenTexture and glBindTexture
  194. Bezier Surface Picking
  195. Displaying images
  196. Texture matrix weirdness
  197. T&L and vertex shaders...
  198. Reflections
  199. noob question
  200. Alt-Tab - Radeon Corruption
  201. Changing Between Meshes and Wires
  202. [Question] How can I use OpenGl 2.0 api under Windows?
  203. glTexImage3D works! but... not. (PIC included)
  204. gluBuild2DMipmaps in display list
  205. why draw a gl_quads cost 80ms to execute?
  206. Blending for Clouds....
  207. Rendering in the same window
  208. Drawing a "2d" object in a 3d scene
  209. glReadPixel -- How to speed up?
  210. Viewer Program
  211. OpenGL Redbook Samples
  212. 'stepped' contour plots ?
  213. .dll using GLUT libraries
  214. Translation and rotation after glBegin()
  215. Transform UV's
  216. Smoothing
  217. linking glut to visual c liberary
  218. Help with splitting mesh
  219. skeleton glut app has low frame rate (code)
  220. Rotating a line to create a solid
  221. Counting pixels
  222. Evaluators -> Knots
  223. going through infinite
  224. Loading JPG files
  225. openGL in Codewarrior
  226. Noob OpenGL polygon question
  227. GL_LIGHTING kills blending operations with glColor?
  228. Rotation
  229. Problem changing from line to filled polygon
  230. How to free memory in program using glut?
  231. Background image
  232. Quads with no depth sorting?
  233. Burning in graphics
  234. drawing simple 2D pic
  235. glut32.dll ?
  236. Alpha test in selection
  237. Forcing the depth value
  238. FBO with RGBA32F texture supported?
  239. 2D text in OpenGL scene
  240. How to create such a text file?...
  241. OpenGl and cygwin???
  242. Loading Control Points
  243. OpenGL uses C++ right?
  244. OpenGL is FREE? :O
  245. Display list with 2 texture maps?
  246. Unresolved links
  247. Running the program more than once
  248. rotating
  249. Problem : OpenGL with MFC Dialog.
  250. Problem : OpenGL with MFC Dialog.