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  1. Some explanation about a simple code
  2. Undefined Reference using OpenGL and FLTK
  3. OpenGL projection matrix bug?
  4. please help with trackball view
  5. Help with trackball
  6. Render line
  7. Scrolling
  8. Crazy 3d texture!!
  9. Drawing program that exports as OGL code?
  10. Clipping affects graphics performance
  11. VBO help
  12. Problems reshaping window in Glut
  13. find specific (hex)number of a model
  14. cross-platform ?
  15. Need Help!!
  16. text color overuns texture
  17. .3dm models
  18. Stencil in front of background
  19. texture change color of everything
  20. Starting Programming
  21. Pixel Perfect accuracy?
  22. glDrawArray
  23. Sttencil Buffer Shadow Overlapping
  24. texture coordinate?
  25. Matrix stack
  26. new coordanites after transformation
  27. texturing problem
  28. Flipping image (no pun intended ;-)
  29. orig_glBinTextures ?
  30. Help a n00b get started
  31. won't compile
  32. 3d modeling
  33. Compatability Issue
  34. gluLookAt, gluPerspective and from fullscreen-to-window problems
  35. how to calculate a particular transformation matrix
  36. Weird glDrawPixels() and glReadPixels() problem
  37. VK_key's
  38. VK_key's (don't read last one)
  39. Auxiliary buffer problem ?
  40. Hidden surface removal problem
  41. Random terrain creating
  42. 2D and 3D images
  43. vertex arrays
  44. digital elevation model
  45. glTranslated
  46. Calculate Vertex Normal
  47. rotation in a spherical manner in global axis
  48. Portable Texture Loading
  49. Problem with Unresolved external
  50. draw line without window
  51. glVertex3f() ???
  52. Ship movement
  53. Nurb Surfaces
  54. camera view problem
  55. Problem with PNG texture
  56. Camera
  57. Drawing a 11 sided prism cube
  58. opengl and devcpp
  59. Some compiling error:need help
  60. GUI programming opinion.
  61. interpolation overflow box around 32 bit texture
  62. 3D Objects' Depth Problem
  63. mouse function
  64. Inverting stencil buffer
  65. How to use 3DMax model in opengl ?
  66. stencil.c : eerie behavior ?
  67. Hidden surface removal problem still need your help
  68. Flight Simulator Example?
  69. How to get refresh rate of the monitor?
  70. latest OpenGL manuals
  71. How to sample the same texture using different filter mode?
  72. noise in opengl
  73. the edition of opengl?
  74. Wiremesh and solid model combined
  75. In Ortho mode - negatives to flipping coordinates
  76. Problem : using glTexSubImage3D with borders
  77. sphere mapping problem
  78. Animation Problem (in dire need of help)
  79. 3D fonts
  80. camera position
  81. Floating Boat Animation
  82. Need GLut files
  83. Camera Problems!
  84. move camera with pixel
  85. EVALUATORS & TEXTURE COORDINATES
  86. Text writing and ortho
  87. Another stupid question
  88. Fast 2D Graphics
  89. simple introductry program, hello
  90. installation of glut
  91. Where I download the GLaux library?
  92. Terrain Hugging / Height Detection
  93. glColor3f and ARB multitexturing not working right together!
  94. glBitmap or glRasterPos problem?
  95. OpenGL window
  96. Problem with Global Ambient Light
  97. How to findout texture Dimensionality
  98. problem with examples
  99. Devcpp & opengl?
  100. Question about Coordinates
  101. Moving Polygons With the camera
  102. Swithing from one .ccp file to another
  103. vertion of opengl and 3d texture
  104. opengl 1.2
  105. timefunctions in c++
  106. Looking for an OpenGL Wrapper.
  107. about attenuation
  108. Status of FBO driver support
  109. Texture mapping Help!
  110. Ok, one more time (Space Transforms)
  111. Texture Mapping Help2
  112. Texture Mapping Help2
  113. Cube maps without ripples
  114. A lot of memory usage, why?
  115. Create A Prism
  116. PLaying a wav file??
  117. 2d Text
  118. Scaling a mesh brightens light
  119. Directional Lights
  120. glutTimerFunc
  121. Gaming functions?
  122. zoom Mouse cursor
  123. glOrtho and depth buffer
  124. Problem in myLookAt function
  125. gluLookAt
  126. gradient color ramp
  127. slightly OT: heightmap of earth
  128. Inverse Matrix routine
  129. Cubemaps with ortho rendering
  130. Clipping text
  131. Wireframe stencil(?) - terrain editing tool radius in UnrealEd
  132. Blending
  133. The texture matrix, and vertex winding
  134. simple blending question
  135. Newbie Q: App Hanging
  136. 3d texture and PC
  137. coordinate of 3d texture
  138. c++ open gl linker problem
  139. changed colors
  140. displaying text on opengl
  141. backface culling not working
  142. printing text and windows over another scene.
  143. linker error about glut in dev C++
  144. Blend and texture env modes
  145. gluBuild2DMipmaps vs glTexImage2D
  146. Blending and Masking
  147. ok, youll never see a noobier question
  148. Strange performance issue...
  149. opengl api and extensions' documetation
  150. programm malfunction (lol) need help!!
  151. 3D scene and 2D primitives
  152. light for translucent objects
  153. Crashing App
  154. JoyStick implementation with GLUT
  155. Display lists size?
  156. Q: Bitmap Loading Suggestions
  157. DisplayLists in JOGL
  158. text with a solid background
  159. texture size
  160. What is normal plane ?
  161. 3D libraries???
  162. glDrawArrays & glDrawElements GL_POLYGON Problems
  163. Performance of Multitexturing methods
  164. Things don't add up :(
  165. Blending need help
  166. How do I make a seperate Window?
  167. ppl attenuation on 3 axis
  168. Strange rendering artifacts...
  169. Motion Sick :(
  170. Greek fonts in windows + opengl
  171. Book problem
  172. how to make 3d texture?
  173. texture mapping problem
  174. Book recomendation:
  175. Projection orthographics
  176. problem of lighting
  177. FAQ (zipped) mirror?
  178. Fog question: very strange fog problem.
  179. Antialias steps...
  180. 2D rectangle w/ unique fill
  181. Query available antialias levels
  182. glPointSize() limited to 1 pixel
  183. Mouse and PassiveMotionFunc
  184. Color Keying
  185. Q: how to rotate the z-axis to make it face the user?
  186. Switching between 2x and 4x multisampling; can you call SetPixelFormat() twice?
  187. Rotating gluLookAt
  188. glRotate/Translate & collision detection
  189. Translate only one object
  190. zooming 2D text (X11 and W32)
  191. directx or opengl
  192. Change values using translation
  193. Bump Mapping
  194. VSync feedback [not working] with ATI!!!
  195. 3d studio?
  196. App causes whole machine to hang/crash
  197. Blending and alpha - black border
  198. How to create floating point texture?
  199. how do i import icons?
  200. how to map texture without changing size
  201. Loading .bmp textures: GLUT, GLaux? HELP!!!
  202. Displaying text on a bitmap
  203. BILLBOARD - a tree with 2 polygons
  204. shadow mapping when using multitextures
  205. How to treat RGB as transparent ?
  206. problem with perspective view
  207. problem determining the opengl drawing area
  208. How do I set the scaling factor back to the original?
  209. need help with gluBuild2DMipmaps...
  210. about graphics transform
  211. Get amount of tris being rendered? how!?
  212. Size/Scale of my world
  213. stencil shadows on back face
  214. Java3D or OpenGL
  215. running problem
  216. glRotateF about the Z-axis
  217. rotated points selection
  218. a gluDisk with a black boundary
  219. Depth Images
  220. Maya Models in OpenGL
  221. glTranslatef() not working
  222. question about glFrustum or gluPerspective(not resolved)
  223. some of my meshes's polygons disappear !(not resolved)
  224. color,material,texture.which work?
  225. Create Bird in OpenGL- need help!!!!
  226. good book for openGL?
  227. question about coordinate system
  228. Collision Detection
  229. how to have a fixed size disk?
  230. How can I draw a sphere cap?
  231. quads slower than triangles?
  232. wglDeleteContext cleanup?
  233. Learning OpenGL with C (API) or C++(libraries)?
  234. rotation matrix and glRotate()
  235. Strange Graphics Problem (Screen Shot)...
  236. RGB values
  237. Help with matrix and point coordinates
  238. 3 spheres on a checkered plane causing me pain
  239. viewport and projection...
  240. when i rotate my model the lighting don't light the new part in front of its
  241. Using opengl for large 2d datasets
  242. problem of mapping
  243. Coordinates Transformation
  244. textures: writing single pixels
  245. the ratio of screen pixels and unit length
  246. glintercept
  247. Translate goes very fast
  248. Front/Back Faces selection (CullFace)
  249. How to calculate time
  250. can't figure out how to project textures