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  1. skydome texture questions
  2. Turning specific color in Texture into transparency
  3. How to display a sub window?
  4. OpenGL Depth buffer: Information
  5. trying a texture
  6. 2D motion
  7. Displaying latin characters?
  8. glRasterPos*() / glWindowPos*()
  9. multitexture
  10. How to draw a circle
  11. Representing a float w/ 3 color channels
  12. Refresh the view without re-rendering?
  13. basic octree
  14. gluProject and y coords...
  15. Create a 3D text animated using openGL
  16. glCopyTexImage2D problem
  17. glGetString(GL_EXTENSIONS) returns 0 ???
  18. glut.h does not exists
  19. Text 3D
  20. Extension Refernce Functions
  21. collision detection
  22. help me, pls..
  23. GUI+Open? QT?
  24. glubuild2dmipmaps segfaults
  25. load bitmap file problem
  26. SpotLight
  27. glViewport
  28. Spheremapping + specular highlights problem !
  29. I hope your still around -NiCo-
  30. Objects Disappear
  31. Help drawing a disk
  32. glDeleteTextures
  33. Fog alpha values
  34. Drawing a 3D arc
  35. some conceptual problem...
  36. matrix
  37. Open Source License Model - What is it ?
  38. Blinking/Flashing Colors
  39. glutBitMapCharacter
  40. Which book do you recommend for beginners
  41. Drawing a 3D arc
  42. Bit Blit?
  43. displayers
  44. dlopen or glXGetProcAddressARB
  45. Moving mouse pointer
  46. Pixel Buffers and Display lists
  47. how to change attributes of line in opengl
  48. Particle-System Tutorials
  49. Multiple rotating objects on one window
  50. stretching image for power-of-two texture
  51. matrix problem , pls help me....
  52. Transparent Texture Effect
  53. Textures do not show up properly on my computer
  54. projection problems
  55. problem for glui, can someone help me
  56. Need tips of good 3D-render technique...
  57. Need tips of good 3D-render technique...
  58. Problem with CG
  59. flight sim and the distant objects
  60. "virtual Tours" help needed
  61. Texture Problem
  62. Fonts
  63. How can I force a window to be unresizeable
  64. power of two size
  65. Latest OpenGL Headers & Libraries
  66. MD2 weapons rendering
  67. Diffrence between OpenGL and GLUT
  68. Trying to do text input for OpenGL but didn't know the code
  69. a question about adding glui.h and glui32.lib
  70. a question about glui32.dll
  71. How can i take DEPTH value with glReadPixels?
  72. Skybox help and texture map source
  73. animation problem
  74. Submarine Manuvering Animation
  75. texture loading
  76. using time in c++
  77. Linker cannot find opengl libraries :(
  78. Adding text to a scene
  79. Please Help Me!
  80. Windows & glut
  81. Having another program control rendering
  82. Perspective view is a mess up with depth testing.... ????
  83. rotation of camera around a cube
  84. I'm new to OpenGL and need help
  85. any body help me in open gl programming
  86. What is freeglut.lib?
  87. Using ARB_xxx_shaders with OpenGL1.3
  88. New beginner : Floating boat animation
  89. Returning to state
  90. glDrawElements and interleaved data
  91. controlling the minimum window dimention with glut
  92. Gonna abandon GLUT.
  93. Partial Torus in Quadrics ?
  94. about glut keyboard routine
  95. Auto downsampling using OpenGL?
  96. Overlays not available in Windows?
  97. Drawing the view frustum
  98. Determining target from texture name?
  99. Why is my Line Strip visible and invisible at times?
  100. applying fill effects to the background
  101. Cube map reflections - texture matrix
  102. altering display lists without fragmenting memory
  103. Why my code can not be compiled :(
  104. colouring triangles
  105. I cannot compile in MAC OS10.3.7 for a mysterious reason
  106. How do I link the glut libs (glut32.lib) into my MAC OS 10.3.7 program
  107. Buffer Flipping Mode: Block Transfer
  108. why glGenLists return 0???
  109. Linking with Static OpenGL code
  110. newbie open gl color syntax
  111. Overriding Colour Information
  112. Normals pointing inward
  113. branch in render()
  114. Clearing only part of a window
  115. realtime filter
  116. Palette assigning to color indexed textures
  117. Spheremapping and material problem !
  118. (Vertex)Array Stride
  119. display lists and modelling transformation
  120. Documentation
  121. might be a stupid question, but...
  122. light
  123. cube mapping not acting like reflection
  124. Colour problem with textures
  125. How to draw line model filled?
  126. gluTessCallback
  127. Problems with OpenGL and Fortran
  128. SDL problem with SDL_image.h
  129. need help about WM_MOUSEMOVE
  130. bitmap font hex numbering (redbook example)
  131. Trouble with Textures and Materials
  132. problem
  133. Suse doesn't Compile for OpenGL!
  134. How to draw 2 bezier curves on the same screen?
  135. Buffering and glReadBuffer
  136. dumb problem
  137. I am too new to opengl
  138. .obj file? What is the use?
  139. SDL_image don't load different images of .bmp
  140. while loop
  141. Blending 3D textures
  142. Simple Trees
  143. Change the origin
  144. Rendering artistic brush strokes
  145. Help with OpenGL using Borland C++ builder 5.5
  146. Help me pls...very urgent...thanks very much...
  147. problem with rotation
  148. OpenGL-window from a C++.net Dialog
  149. who can help me ? 3ks
  150. 3D Textures
  151. smooth texture mapping on sphere
  152. Strobe effect in multiple viewports
  153. Opengl rendering on image background
  154. How to redraw/repaint a window when a dialog removed from it under stereo model?
  155. Books
  156. Normals :: Can't make back faces visible
  157. am I using gluUnProject properly?
  158. Upside down glDrawPixels (again)
  159. How to display pixel-data (fast), comming from serial interface?
  160. Curve object
  161. is it possible to remove the title bar of an OpenGL window?
  162. render a plane
  163. new to GL simple question
  164. textures mapping is wrong...
  165. glu tesselation : what's wrong with this code
  166. 3D coordinate system
  167. Distance fields
  168. Dim colors with GL_TEXTURE_2D enabled
  169. Problem on moving eye coordinate
  170. render to ALPHA texture sux with NVIDIA cards ?!
  171. Inverse matrix
  172. how read colors in .3ds files ?
  173. Connecting rotations
  174. a li'l help?
  175. Modern graphics card speeds
  176. LINUX - not so fast not so reliable
  177. how move 2d polygon across screen ?
  178. Position Lights :: Fixed relative to scene... How?
  179. Efficiency in C++
  180. Sumilating A Background Image
  181. Drawing in 3D
  182. Corrupted faces
  183. java quicksort question
  184. Animation
  185. Vertex Buffer Objects
  186. Rendering to memory
  187. simple depth test question
  188. Help with normals in Triangle Strips
  189. Strange looking triangles
  190. glut32.lib CreateWindow
  191. openGL and dual monitor
  192. Retranslating multiple objects within a scene
  193. glPrint
  194. 3D Pacman: Unintentional Transparency, + other stuff.
  195. GLUT.lib for Borland C++ Builder 6
  196. glTexImage3D crashing
  197. calling glReadPixels from another thread
  198. easiest way to diplay text in opengl
  199. vertex shaders
  200. how to use mouse and keyboard at the same time for FPS-like movements ?
  201. Simple Multitexturing Question
  202. Error when I close the OpenGL window
  203. How to do normal blending?
  204. SDL_Image + PNG + Alpha + OGL = Argh!
  205. GL_EXT_framebuffer_object not in 71.84?
  206. Get vertex information after transformation
  207. How do you know when a key is released?
  208. two issues about terrain rendering
  209. Prompt in OpenGL
  210. Texture mapped font
  211. need graphics help
  212. Wrong colour when map tex and Disappearing faces
  213. Dynamic vertex array
  214. reading from and saving as bmp+image processing in OpenGL... a lot of q's
  215. wrong lighting with Vertex Arrays
  216. Make color transparent
  217. Simple viewing direction question
  218. OpenGL and REALBasic
  219. C++ Style or C Style? Error on compiling...
  220. Light positioning question
  221. Newbie - depth test not working - probably me
  222. Sub Image on Texture
  223. texture color look up. Please help!
  224. Texture mapping. Need help
  225. glutfullscreen doesn't work
  226. Huge 2D array of changing Pixels
  227. Polygons into Maya.
  228. TGA images
  229. Coloring mesh using color index
  230. Camera position...
  231. Vertex Buffer Extension
  232. Very LARGE Stroke fonts
  233. Ripping out my hair - simple basic one?
  234. Lighting textures
  235. Converting Integers
  236. How to stop a TimerFunction callback?
  237. saving and encrypting
  238. centering text
  239. MD2 Exporter
  240. Get Coordinates of Transformed Geometry
  241. Generate Texture of window openGL context
  242. setup opengl environment
  243. Game mode need help
  244. Starfield / GLTVector2
  245. Polygon doesn't fill up properly
  246. Texturing polygons
  247. Bleeding programs
  248. Left or right handed coordinate system?
  249. Hollow 3d Texture
  250. Question about redraw()