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  1. Displaying the FPS on Screen
  2. Rendering scene with only transparent objects
  3. Rectangular mesh not rendered
  4. clicking a square mesh and printing the value of the square
  5. oblique projection
  6. Can't see anything
  7. is tex env setting bind to texture object
  8. Anyone worked with gl2ps before?
  9. Problem with gluLookAt
  10. ARB Shader TXP operator
  11. How to accept input from user command for Opengl C++ program
  12. 3D Texture Map
  13. glutDisplayFunc Issue
  14. polygon offset
  15. Blank Textures in VC6 Release Mode (Win32)
  16. Mysterious source of instability
  17. Another mesh redering method not working
  18. Efficient Camera class
  19. Opengl Fortran Trouble
  20. Rendering to a second card
  21. Easy Pixel Format Question
  22. Lighting
  23. Dash line in wireframe after fill polygon
  24. .obj File Import
  25. Triangles or Quads
  26. offscreen rendering context
  27. total beginner, need help!
  28. glDrawPixels&glReadPixels Unmatched??
  29. active texture unit and tex matrix?
  30. Wavelength lookup
  31. converting window coordinates to world coordinates
  32. Opengl and VC++ 8 Beta question..
  33. Draw Circle, MidPoint Circle Algorithm
  34. please help me donload opengl lib files
  35. What is do-lookup.h and why is it crashing me?
  36. What's the difference among normal texture, RECT texture and CUBE texture?
  37. Vertex and Pixel shaders don't work on my Radeon 9200SE
  38. Visual C++ 6.0
  39. source code to plot graph in GLUT?
  40. source code to draw x and y cordinates?
  41. texture mapping - only see solid color no texture
  42. HELP! DECALING...
  43. drawing concave polygons
  44. Displaying and manipulating -
  45. req some direction to opengl tutorials
  46. opengl and java
  47. How to draw a "fine" rectangle using GL_LINES ?
  48. Adding new image when mouse pressed
  49. Coding Structure
  50. bitmapped text (nub question)
  51. Help with special characters
  52. Shading language
  53. GLE for Windows
  54. shadows / multipass
  55. shading lang specs
  56. normal mapping
  57. VB6 & OpenGL
  58. Auto texture map for arbitrary object.
  59. DevC++
  60. Making a game (FPS)
  61. About glReadPixel & double buffering
  62. importing a vrml scene "in" opengl
  63. Problem with materials, normal vectors ?
  64. vp fp interface
  65. Fundamental Q: Switching to Cocoa mindset
  66. 3D Texture Map Not working.
  67. Window will not re-draw!
  68. Code For The Easiest 3D Engine in the world....
  69. Mouse movement
  70. looking for opengl matrix documentation...
  71. OpenGL Server
  72. Catmull Rom spline Curve
  73. POLYGON offset
  74. How to link ARB, EXT extensions
  75. Loading DFF Models Into OpenGL
  76. State of the art in Graphics Toolkits
  77. Sticky articles
  78. Want shadows in my rederer .... where to start?
  79. Using matrices instead of GL parameters
  80. help!!mouse actions
  81. Can't get red book example texture3d.c to work on MAC.
  82. OPenGL capabilities
  83. OpenGL capabilities
  84. Link to Code of the Easiest's OpenGL Engine on Earth
  85. Undetected laser
  86. vertex arrays and display lists
  87. why not support opengl1.2 ??
  88. Performance hits in Walker Demo from SubMenus
  89. I Need Open Code
  90. How to generate MIP (Maximum Intensity Projection)
  91. Drawing Problem
  92. Drawing Problem + Picture
  93. Link Error
  94. Import and interpret 3D files
  95. Radiosity software needed
  96. Access violation error, when select an item of menu
  97. unresolved external symbol ___glutInitWithExit@12, Plz help..
  98. select a point ?
  99. cube mapping reversed?
  100. plz help me!!!!!!!!!!
  101. Simple transformation problem
  102. Back face of texture not showing?
  103. function
  104. drawing cylinders from scratch
  105. HOW CAN I RUN OPENGL CODE IN VISUAL C++?
  106. New User ;)
  107. glut32.lib error
  108. Cube Env Mapping Texture problem
  109. Internal data representation in OpenGl
  110. Bridge Building & Destruction
  111. Animation
  112. possible to import models created in 3D studio max to opengl??
  113. textures problem
  114. A Question about glGenTexture and BindTexture
  115. openGL in separate thread
  116. Where is the texture?
  117. Dorbie. Help? (3D Texture mapping) almost working
  118. unresolved external symbol __ftol2, Plz help..
  119. Help~~~
  120. .3ds and .obj file
  121. Which method is faster - glVertex OR glDrawPixels
  122. opengl on sgi
  123. Opengl and MFC
  124. default texture options
  125. Beginners Site
  126. Multitexturing a gluSphere
  127. Animation
  128. Does OpenGL support soft rendering?
  129. glReadPixels GL_DEPTH_COMPONENT
  130. Creating solid primitives
  131. Perspective projection problem
  132. Problem when shooting
  133. help with GLUquadricOBJ
  134. Urgent!! Please help to complete!!
  135. spotlight effect
  136. How to play multiple wav files at the same time?
  137. Window resize
  138. glut key-down func?
  139. About light!
  140. AI Transform model
  141. Yes Relic
  142. combining tutorials
  143. How do I set ambient lighting higher than 1.0, 1.0, 1.0?
  144. a question about "the official guide to opengl ver1.2" on texture3d
  145. File Stuff
  146. Rotate a 2D Texture 1 step at a time please!
  147. link error!
  148. what is a fragment in OpenGL?
  149. I problem with blending HELP ME PLEASE!
  150. Very strange problem/bug
  151. Anybody using free Borland C++ Compiler to develop OpenGL applications
  152. Multisampling
  153. How to render directly to texture
  154. inverse modelview matrix
  155. Awful artifacts (GLSL)
  156. To all help me for camera by gluLookAt information...
  157. Visual Studio C++ Template for OpenGL apps.
  158. So now whats the deal with openGL in linux?
  159. To display of concave polygons, polygons containing holes
  160. Hi Chowe6685 please help me
  161. Hi all please help me about glBlendFunc and glDepthMask
  162. Extreme newbie alert - Blending question
  163. Getting uniformly colored screen
  164. Suggestions for a project anyone?....
  165. Problem with VBOs :)
  166. Question about reading.
  167. Textures are coloured by OPENGL
  168. OpenGL v1.5 tutorial or redbook
  169. gluUnproject and persp projection
  170. I cannot load texture form file.tga image
  171. UK - Coder's Workshop, November Meet, free event.
  172. What the OpenML, MesaGL, IrisGL?
  173. MATHEMATIC IDEA
  174. md2 loader question
  175. Some questions on VBOs and performance
  176. How to learn OpenGL?
  177. link errorrs... beginner.. please help
  178. How to render a higher resolution scene
  179. One problem with transformations
  180. Regarding planet.c example(found on this site)
  181. using glew with VIsual Studio .NET 2003
  182. getting proj/modelview matrix
  183. gluPerspective question
  184. glRotate Question
  185. opengl file convertion prob
  186. point light source rotations
  187. how to draw 3D graphics?
  188. Need some help with a game idea
  189. wglMakeCurrent question
  190. getting coordinates from the modelview
  191. Translatef Problem in dynamic cube env mapping scene
  192. header files for windows development
  193. Why won't my ground show up, or my display list
  194. How on earth do you go about clamping the frame rate??
  195. changing color of a luminance/alpha bitmap
  196. Problem with display list and shapes
  197. need help...
  198. Glfloat using problem
  199. Java + OpenGL
  200. modelview/projection matrix multiply order
  201. "ping-pong" scheme
  202. abort glDrawRangeElements
  203. What is the reason?
  204. I want to make a scoccer ball
  205. Mutliple Window Texture problem
  206. Converting World Values to Depth Buffer Values
  207. Textures not appearing on some NVidia cards
  208. help with using rotation
  209. No perspective.
  210. how to exit a program via a glut menu
  211. Problem with trying to add lighting to a level loading 'engine'
  212. Rasterization in OpenGL
  213. no depth in my scene, objects always visible
  214. texture
  215. Random rant: nVIDIA SLI in a different way
  216. how to use texture mapping
  217. 3D Texture Problem
  218. getting rotation
  219. Please help me!!!
  220. How to create basic scrolling display
  221. The Speed of Texture Mapping
  222. Anyone know UniCode TrueType Font ?
  223. Trying to light my scene with no joy
  224. BCB5+OGL=success compile!
  225. link error-please help......
  226. full screen textured quad
  227. Multitexturing with Lightmaps
  228. Creating a pickray with mouse?
  229. Opengl Platform Independence (PC/MAC) question
  230. Problem with GL_FLAT shading
  231. 2-passes bump mapping / multiple lights
  232. rotation
  233. code or algo for range measure
  234. how do divide a simple,non-monotonic polygon into a set of monotone polygons in openG
  235. help wanted...
  236. 3D Painting
  237. torus knot problem
  238. Feedback and depth buffer.
  239. 2 times colorwheel DLP problem
  240. need compiliation help
  241. changing scenes
  242. Enlarging areas of the screen (for huge screenshots) ?
  243. 0.0f vs 0f, what's the difference?
  244. texture not showing
  245. How can I make an 'S' curve?
  246. GL_TEXTURE_3D
  247. need help on shadow map !
  248. Opengl save image
  249. lightmap
  250. turning mouse input into splines