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  1. Heavy slowdown when rendering front-to-back
  2. graphical chart drwaing
  3. Linking problems - very newbie
  4. How can i implement a translucent texture?
  5. geting started
  6. Tutorials
  7. glReadPixels
  8. Problem with images!
  9. Application of normals.
  10. Problem with colors
  11. Rotating the Camera Using glRotate*
  12. Program crashing at 'glTexImage2D'
  13. Outlining shapes
  14. loading 3d files
  15. Understanding certain elements
  16. Matrix Multiplication
  17. Redraw the whole scene?
  18. Look at
  19. Alpha problem
  20. How to load VRML into opengl?
  21. Opengl Display List
  22. 2d graphics
  23. Closing one GLUT window closes all !!?
  24. GLUT.... again...
  25. problems with glBitMap()
  26. Blending in poligon Drawing
  27. fly around program - camera direction
  28. glu tesselation
  29. how to build 3D object?
  30. side scrolling camera following
  31. blending and animation
  32. using multiple backbuffers...
  33. vertex blend
  34. offscreen buffers?
  35. 3d shading
  36. binding texture in NV_fragment_program
  37. Must glutTimerFunc be called in main? Can i use it like this?
  38. OpenGL Shading Language Book?
  39. 3d textures.
  40. Display of image?
  41. link error
  42. bmp not loading onto quad
  43. Displaying Text and shapes
  44. how to plot two vector?
  45. Multitexturing & Lighting
  46. new noob seeks setup help
  47. combining successive glRotate calls
  48. saving canvas into bitmap problem
  49. what is fatser glDrawPixels or textures ?
  50. Fast texture convolution (e.g. gaussian blur).
  51. Image mouse control!
  52. Mouse control for images!
  53. Out of Video Memory!!
  54. reading faces from OpenGL buiffer
  55. Multiple textures in Vertex Arrays
  56. Help ?? How can i draw a tree???
  57. Using T&L with OpenGL
  58. Strange thing happening - This simple teapot is distorted!!!
  59. why this code can't draw a line on screen
  60. glTexSubImage2D on Radeon card
  61. problem in blending
  62. Can we open a console window by opengl?
  63. Sounds and stuff
  64. Help with 3q map format
  65. Fog + gluPerspective
  66. water ripple + reflection
  67. transformation
  68. glClear too slow?
  69. Grass Rendering.
  70. doubt in blending
  71. Using glutMotionFunc( )
  72. taking screenshots
  73. How to display contents of p-buffer depth buffer?
  74. include GLUT in miltiple source files
  75. Taking 2D slices of 3D images in OpenGL
  76. Viewing bounds
  77. The limitation of vector data ?
  78. how to import a *.max file to opengl?
  79. GUI to display data coming in from UART port
  80. How is depth buffer computed by opengl ?
  81. setting alpha to zero
  82. problems with alpha after glRotate
  83. gluLookAt and glOrtho
  84. glReadPixels and Nvidia Dualview
  85. Extreme values for matrices
  86. how to draw a 2d map with 3d object moving around 2d map?
  87. opengl cant run
  88. Agents
  89. Visualize smoke & fire
  90. A question about perspective texture
  91. Tessellation?
  92. Shading problem
  93. Filling rooms with light (Lighting)
  94. Lighting or darking???
  95. Lighting vs vertices
  96. Glui Header File
  97. what's the function of the texture matrix?
  98. transparency
  99. Atomic Ball & Stick Model
  100. glActiveTextureARB and glClientActiveTextureARB
  101. Draw a mouse cursor!
  102. Loose Octrees
  103. zbuffer to range measure?
  104. blending (masking)
  105. it there an Alternative to LoadLibrary or GetProcAddress?
  106. disappearing objects
  107. How load a 3d model
  108. Questions on Optimizing Mesh with 3D MAX
  109. Static... How do I get rid of it?
  110. Looking for simple GUI code
  111. projective texture
  112. CamWorld sliding collisions
  113. Terrain Following
  114. ERROR: tessalization co-ord too large
  115. Strange lines when rendering
  116. Beginner wondering a beginner's question: how to get started.
  117. OT: looking for VR sites
  118. 3D texture mapping
  119. PROBLEM
  120. Why the rendering color seems not smooth?
  121. Shadow map question
  122. Why is image shrunk?
  123. Depth Test not getting enabled
  124. rotation of a line
  125. Texture Loading Difficulties
  126. Radeon9000 (mobility) internal texture precision is 8 or 12 bit?
  127. How to use ATI_draw_buffers?
  128. problems with glutSolidCube and glutSolidTorus
  129. Shading problem of sphere
  130. NV_pixel_buffer_object
  131. ogl image as a screen saver?
  132. how to copy texture alpha to RGB ?
  133. How to use A and R from different texture units to perform dependent read on GF4
  134. ARB_VERTEX_PROGRAM
  135. White polygons
  136. going from Glut to MFC
  137. Why can't I access the Advanced forum?
  138. independant study using opengl
  139. How can I draw light rays?
  140. Question on Texture
  141. Doom 3 - light model?
  142. 3D objects
  143. Making an Editor
  144. New NVIDIA drivers screwed my opengl app!
  145. A question about the size of the gray window
  146. I need help...
  147. GL_AUTO_NORMAL cause lighting problem
  148. 3D textures for landscape rendering
  149. NURBS
  150. removing window decorations
  151. help about opengl in MSvc6.0,thanks
  152. 2 JGlCanvas on one panel
  153. InterLeavedArrays and Normals by surface
  154. which dll do i reference for wglUseFontOutlines
  155. auxInitPostion
  156. glPushMatrix
  157. no textures and light enabled turns my colors to gray
  158. 2 windows
  159. Volumetric shadow
  160. Lists or arrays
  161. why isn't this a square???
  162. glOrtho questions
  163. 3D/Volume texture problem
  164. specifying alpha range using glAlphaFunc
  165. Current Headers
  166. glPushAttrib() , glPopAttrib()
  167. Obtaining coordinates of transformed vertex.
  168. Retaining a scene
  169. Does Java support OpenGL programming? Wait Online
  170. Problem with Color or Polygones in distance
  171. Installing opengl
  172. Sliding collisions again
  173. multitexturing and coordinate generation
  174. Keyboard funcs
  175. Texture mapping on Win32 and OSX
  176. OpenGL books
  177. Quick Question
  178. Moving an Object in 2D
  179. Freezing problem
  180. Server and Client side
  181. Does opengl use the left-hand or right-hand system by default?
  182. how to apply frame to texture
  183. picture viewer with lens
  184. Setting a camera
  185. Follow an object
  186. Please test our OpenGL game (screenshots and download link inside).
  187. Where can I find the ...
  188. error donno how to fix
  189. OpenGL 1.4
  190. picking and rotations
  191. gltk
  192. coordiante mapping
  193. Glut does not refresh screen on WinXP!!
  194. 3D Reconstruction
  195. open gl extensions
  196. Please, does there exist opengl library of components(buttons,editboxes, etc)
  197. How to reverse normals when using AUTO_NORMAL
  198. can't find glut.h?
  199. opengl and visual C++?
  200. Any good maths libraries
  201. glfw
  202. Some help to a desperate beginner???
  203. How to change icon of the GLUT window?
  204. trying to draw a simple white 3d Line, prob :(
  205. BMP loading problem
  206. Help for a beginner
  207. Orbit camera
  208. shader & ray tracer
  209. Number of lights and smooth effects
  210. OpenGL Maths!
  211. Were can I download OpenGl ?
  212. Memory cannot be written
  213. How do I place a texture over the entire screen
  214. depth buffer
  215. Hey need some major help have alot of problems
  216. Object selection
  217. Loadcursor
  218. Shaders
  219. Z-test without afecting the z-buffer
  220. Blending problems
  221. Extensions (only known way to use OpenGL > 1.1)
  222. Textures causing garbage at the bottom of screen
  223. gl lighting and camera rotation
  224. where is 0,0,0 in 3d space
  225. newbie displaying problem
  226. Rendering to texture.
  227. Ortho help!
  228. Building the executable using Project Builder on Mac10.2
  229. TGA Textures
  230. Blending sides of cubemap when mipmapping
  231. Working about graphics ( tables )
  232. How to use extensions (of OpenGL > 1.1)
  233. Coordinates, Vertex Array, glDrawElements,etc
  234. spot light question
  235. Direct 3D forums - where?
  236. Stereo AVI player!
  237. hmmm, prob with 3d, again
  238. Deleting Display Lists
  239. Rotate an object around a distant point.
  240. I cant open graphic windows in vc++6
  241. I cant open graphic windows in vc++6
  242. NEED HELP!!!!
  243. Flipped normals
  244. glutGetModifiers
  245. Camera Issues
  246. tweaking glShadeModel
  247. can someone please post basic layout please
  248. lens deformation
  249. display doesnt update
  250. flickering, back buffers