PDA

View Full Version : OpenGL coding: beginners



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 [59] 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126

  1. Manually Changing Mouse Location
  2. vsynch
  3. transpaency in texture mapping???
  4. glGenTextures() question
  5. rotation of the scene with the mouse ??
  6. bfOffBits - What is offset with Bitmaps?
  7. Mutlitextring
  8. Texturing
  9. Microsoft Plans for OpenGL
  10. Z in mouse selection!
  11. Any known solutions to a camera that...
  12. jpeg effect in opengl
  13. texture mapping
  14. cool openGL effects libraries
  15. display lists
  16. How can I draw several lines one by one
  17. How to write number bigger than 9?
  18. color key transparency
  19. Loading .tga images on Unix/Linux (saved on PC photoshop) same as loading on PC?
  20. Saving Images larger than the Window
  21. Front and back surfaces
  22. how to use culling
  23. Help, How to use a jpg, jpeg etc image in texture,
  24. Loading texture using csgl library In C#
  25. question about textures
  26. Resident Texture Memory
  27. confusing problem !!!
  28. How to Convert from RGB 255 to OpenGL Float Color
  29. GLX, two windows
  30. Texture Priorities
  31. problems loading tga
  32. Problems with Simple leg ainmation!
  33. Urgent Help: How tough it is if I can not use glut?
  34. what's glx?
  35. rectangular bitmaps
  36. selection mode
  37. Calculating normals
  38. Lighting/curved sufaces
  39. using mouse postion to translate objects using c#
  40. OpenGL/GLUT/API?
  41. How to implement this without Glut
  42. using 3ds keyframe info
  43. OpenGL to Quicktime
  44. Who manage texture memory?
  45. VC 7 & OpenGL 1.3
  46. c langauge syntax for glPolygon command
  47. Auxiliary library
  48. How to do relief shaded height map?
  49. Beginning OpenGL Programming
  50. Cube Mapping tutorial
  51. beginer
  52. Extracting section coordinates from clipping
  53. HELP .... MY WORST DAY, .... TEXTURE
  54. NEED HELP FAST!!!!!
  55. how to know on which card the prog's running ?
  56. Textures...
  57. help for money w/ an intro OpenGL class
  58. Designing a 3D modeler in OGL
  59. lighting and glcolormaterial
  60. calculating normals from camera views
  61. project problem
  62. GLUT with Code Warrior for windows please help
  63. Animation
  64. can create more than 1 Onpaint () for drawing?
  65. rotation
  66. strange flicker
  67. Modeling transformations
  68. Polygon Smoothing
  69. how to use gluproject to get the center coordinate of any object?
  70. how to get values from dialog into SDI doc class?
  71. How did you start to learn opengl ?
  72. Problem with the light
  73. any tutorial on using opengl in SDI via taking data input from dialogs?
  74. Divide the code
  75. Texture Map and Geometric Coordinate
  76. VP problem on FX5200
  77. normal to a line
  78. how much quicker with vbo ?
  79. not an opengl question (c++ macros)
  80. a GREAT problem
  81. glOrtho doesn't look right
  82. Has anyone successfully download the new 1.5 specs?
  83. Skybox with cubemaps... irritated
  84. Normals and Transformations
  85. help with gluNewQuadric() error
  86. Enviroment Mapping (need help)
  87. Loading external images for textures
  88. Drawing GDI object on OpenGL makes them flicker!
  89. how to make controls visible on formview?
  90. Two Spheres ..
  91. Logic behind gLoadIdentity
  92. Benchmarking
  93. Problem with glGetString
  94. Finding rotation vector and angle
  95. how to write the run time on the window?
  96. glRotatef???
  97. GLUT Fatal error...
  98. Sphere with triangle strips
  99. Cube disappears when I zoom out
  100. Modeling of hands
  101. transformations on GLUT sphere
  102. available primitives
  103. drawing glass
  104. Pascal / Delphi tutorials
  105. "Red Book" sample code
  106. query on size of opengl view
  107. how to use dialog button to change a 2D image into 3D?
  108. What wrong with my code?
  109. several glrotatef calls in one
  110. OpenGL general purpose wrapper?
  111. problems with voodoo
  112. display problem
  113. Help with glTexEnv*
  114. brutal shutdown when using opengl in visual c++
  115. load images
  116. Bitmap files data - cannot be evaluated
  117. applications for OpenGL?
  118. glDrawPixels with dynamic "array"
  119. Please Recommend a Graphics Card for an OpenGL developer (high end but not WHOA)
  120. Where I must download OpenGL?
  121. Compiling for OpenGL > 1.1
  122. help ** glGetString returns NULL
  123. windows xp
  124. cube maps
  125. Opengl 1.4 Extensions
  126. how to do continous rotation?
  127. graphics card affect performance?
  128. Applying Matrices to Vertices, and Saving the Transformed Vertices
  129. best color format for gldrawpixels...
  130. textures and rotations
  131. hollow sphere
  132. Interested in Computer Programming
  133. External Linking Errors!
  134. gBlendFunc behavior
  135. lighting problem in movement
  136. GLvoid
  137. coding problem with cube
  138. implementation
  139. help .net nvoglnt
  140. Bump Mapping
  141. Fast Spinning Objects, and Shading
  142. why does the background appear in grey?
  143. selection/picking and gluOrtho2D
  144. Problems compiling openGL
  145. transparant textures
  146. onscreen controls for 3d game
  147. display list's query
  148. algorithm for drawing several rect on top of each other
  149. Newbie Texture Mapping Question
  150. glTexImage2D
  151. Off-Screen Rendering with GL or GLU?
  152. Drawing retained Points with MouseMotionFunc
  153. texturing using unsigned short array
  154. Music & Sounds in OpenGL
  155. Nvidia hardware acceleration problems
  156. Lighting + Shading..
  157. pop-up box
  158. How to use a specified opengl .dll driver!?
  159. Rotating around z-axis
  160. visual basic
  161. Polygon not getting fully drawn
  162. Blending BUG -- maybe not a newbie question?
  163. Problem about float texture!
  164. Rotating mapped sphere
  165. Rotating Around EyePoints
  166. A bit disappointed with the new OpenGl programming guide 1.4 book...
  167. Rotating a texture on a sphere
  168. light source
  169. Right side and Left side Lighting not happening
  170. Rotating a texture on a sphere
  171. problem starting game
  172. age old problem with textures
  173. Mouse Input Events
  174. OpenGL information pages
  175. Camera motion problem.. Help please.
  176. can display list take in unknown variables?
  177. Buffers (color, depth, accumilation, stencil)
  178. Extension Q
  179. how to translate 2nd object based on 1st object
  180. File IO
  181. how to draw new object while preserving the current objects and bkgnd?
  182. COLORING (FILLING) INSIDE CIRCLES!
  183. any news server of this forum? I like to read with agent newsreader.
  184. how to clear screen after drawing?
  185. OpenGL and Real Time Applications
  186. query on pop/push matrixes
  187. help me !!! opengl+qt program
  188. how can you prevent this?
  189. picking, getting an extra hit
  190. New to C++ New to OpenGL. Which one first?
  191. When is appropriate to call glReadPixels?
  192. New to opengl
  193. 2D in OpenGL
  194. Ambient lighting
  195. Troubles with Full Screen rendering
  196. Trouble with transformations ...
  197. change view
  198. showing "lives" of the user
  199. Rotate a globe sphere with cursor keys
  200. is it possible to specify a thread for HRC? (WIN32)
  201. hud
  202. ARB_fp & fragment-position
  203. Newbie in GL
  204. Rotate an object indipendently from previous rotations
  205. A "Non Plain" backgraound
  206. add circle object to keyEvent
  207. graphics query
  208. NFUS reflection
  209. Render Every Second Line?
  210. Beginer, Please help
  211. Transformation matrix
  212. .h/.lib files?
  213. CameraFirstPerson Shooter from 6DOF one
  214. glBindTexture() problem...
  215. standard sized 2D images on OpenGL
  216. Rotate a sphere around two axis separately (with quaternions)
  217. Drawing to an offscreen float pbuffer
  218. GetSystemMetrics equivalent in GLX
  219. Polygons antialiasing doesn't work
  220. how to prevent to through a wall or shape?
  221. Texture problem
  222. Problem with picking and alpha test
  223. NeHe Tutorial 6 bitmap problem
  224. Movement in 2D
  225. clipping plane equation
  226. Defining rotations parallell to a plane
  227. dxt3 / s3tc compression usage
  228. Help!
  229. OpenGL lightmaps with multiple texturing
  230. damn texture selection...
  231. Normals and lighting
  232. Suggest an online tutorial please
  233. Terrain generation doable with cG
  234. rotate to normal
  235. Multiple classes using opengl
  236. Pick Pixel
  237. I know the official answer on lights that move with the camera, but...
  238. How can I draw a line on a surface?
  239. Problem with lighting
  240. Bitmaps
  241. Problem in displaying 3d scene using the camera
  242. rgb bgr... does it matter
  243. Bachgroun sound
  244. Bright Lights
  245. Vertex Array and Multitexturing
  246. how can I do this?
  247. Is GLUT library thread-safe?
  248. Fog problems
  249. Looking for the right blend mode
  250. OpenGL SuperBible 1st edition