- Manually Changing Mouse Location
- vsynch
- transpaency in texture mapping???
- glGenTextures() question
- rotation of the scene with the mouse ??
- bfOffBits - What is offset with Bitmaps?
- Mutlitextring
- Texturing
- Microsoft Plans for OpenGL
- Z in mouse selection!
- Any known solutions to a camera that...
- jpeg effect in opengl
- texture mapping
- cool openGL effects libraries
- How can I draw several lines one by one
- display lists
- How to write number bigger than 9?
- color key transparency
- Loading .tga images on Unix/Linux (saved on PC photoshop) same as loading on PC?
- Saving Images larger than the Window
- Front and back surfaces
- how to use culling
- Help, How to use a jpg, jpeg etc image in texture,
- Loading texture using csgl library In C#
- question about textures
- Resident Texture Memory
- confusing problem !!!
- How to Convert from RGB 255 to OpenGL Float Color
- GLX, two windows
- Texture Priorities
- problems loading tga
- Problems with Simple leg ainmation!
- Urgent Help: How tough it is if I can not use glut?
- what's glx?
- rectangular bitmaps
- selection mode
- Calculating normals
- Lighting/curved sufaces
- using mouse postion to translate objects using c#
- OpenGL/GLUT/API?
- How to implement this without Glut
- using 3ds keyframe info
- OpenGL to Quicktime
- Who manage texture memory?
- VC 7 & OpenGL 1.3
- c langauge syntax for glPolygon command
- Auxiliary library
- How to do relief shaded height map?
- Beginning OpenGL Programming
- Cube Mapping tutorial
- beginer
- Extracting section coordinates from clipping
- HELP .... MY WORST DAY, .... TEXTURE
- NEED HELP FAST!!!!!
- how to know on which card the prog's running ?
- Textures...
- help for money w/ an intro OpenGL class
- Designing a 3D modeler in OGL
- lighting and glcolormaterial
- calculating normals from camera views
- project problem
- GLUT with Code Warrior for windows please help
- Animation
- can create more than 1 Onpaint () for drawing?
- rotation
- strange flicker
- Modeling transformations
- Polygon Smoothing
- how to use gluproject to get the center coordinate of any object?
- how to get values from dialog into SDI doc class?
- How did you start to learn opengl ?
- Problem with the light
- any tutorial on using opengl in SDI via taking data input from dialogs?
- Divide the code
- Texture Map and Geometric Coordinate
- VP problem on FX5200
- normal to a line
- how much quicker with vbo ?
- not an opengl question (c++ macros)
- a GREAT problem
- glOrtho doesn't look right
- Has anyone successfully download the new 1.5 specs?
- Skybox with cubemaps... irritated
- Normals and Transformations
- help with gluNewQuadric() error
- Enviroment Mapping (need help)
- Loading external images for textures
- Drawing GDI object on OpenGL makes them flicker!
- how to make controls visible on formview?
- Two Spheres ..
- Logic behind gLoadIdentity
- Benchmarking
- Problem with glGetString
- Finding rotation vector and angle
- how to write the run time on the window?
- glRotatef???
- GLUT Fatal error...
- Sphere with triangle strips
- Cube disappears when I zoom out
- Modeling of hands
- transformations on GLUT sphere
- available primitives
- drawing glass
- "Red Book" sample code
- Pascal / Delphi tutorials
- query on size of opengl view
- how to use dialog button to change a 2D image into 3D?
- What wrong with my code?
- several glrotatef calls in one
- OpenGL general purpose wrapper?
- problems with voodoo
- display problem
- Help with glTexEnv*
- brutal shutdown when using opengl in visual c++
- load images
- Bitmap files data - cannot be evaluated
- applications for OpenGL?
- glDrawPixels with dynamic "array"
- Please Recommend a Graphics Card for an OpenGL developer (high end but not WHOA)
- Where I must download OpenGL?
- Compiling for OpenGL > 1.1
- help ** glGetString returns NULL
- windows xp
- cube maps
- Opengl 1.4 Extensions
- how to do continous rotation?
- graphics card affect performance?
- Applying Matrices to Vertices, and Saving the Transformed Vertices
- best color format for gldrawpixels...
- textures and rotations
- hollow sphere
- Interested in Computer Programming
- External Linking Errors!
- gBlendFunc behavior
- lighting problem in movement
- GLvoid
- coding problem with cube
- implementation
- help .net nvoglnt
- Bump Mapping
- Fast Spinning Objects, and Shading
- why does the background appear in grey?
- selection/picking and gluOrtho2D
- Problems compiling openGL
- onscreen controls for 3d game
- transparant textures
- display list's query
- algorithm for drawing several rect on top of each other
- Newbie Texture Mapping Question
- glTexImage2D
- Off-Screen Rendering with GL or GLU?
- Drawing retained Points with MouseMotionFunc
- texturing using unsigned short array
- Music & Sounds in OpenGL
- Nvidia hardware acceleration problems
- Lighting + Shading..
- pop-up box
- How to use a specified opengl .dll driver!?
- Rotating around z-axis
- visual basic
- Polygon not getting fully drawn
- Blending BUG -- maybe not a newbie question?
- Problem about float texture!
- Rotating mapped sphere
- Rotating Around EyePoints
- A bit disappointed with the new OpenGl programming guide 1.4 book...
- Rotating a texture on a sphere
- light source
- Right side and Left side Lighting not happening
- Rotating a texture on a sphere
- problem starting game
- age old problem with textures
- Mouse Input Events
- OpenGL information pages
- Camera motion problem.. Help please.
- can display list take in unknown variables?
- Buffers (color, depth, accumilation, stencil)
- Extension Q
- how to translate 2nd object based on 1st object
- File IO
- how to draw new object while preserving the current objects and bkgnd?
- COLORING (FILLING) INSIDE CIRCLES!
- any news server of this forum? I like to read with agent newsreader.
- how to clear screen after drawing?
- OpenGL and Real Time Applications
- query on pop/push matrixes
- help me !!! opengl+qt program
- how can you prevent this?
- picking, getting an extra hit
- New to C++ New to OpenGL. Which one first?
- When is appropriate to call glReadPixels?
- New to opengl
- 2D in OpenGL
- Ambient lighting
- Troubles with Full Screen rendering
- Trouble with transformations ...
- change view
- showing "lives" of the user
- Rotate a globe sphere with cursor keys
- is it possible to specify a thread for HRC? (WIN32)
- hud
- ARB_fp & fragment-position
- Newbie in GL
- Rotate an object indipendently from previous rotations
- A "Non Plain" backgraound
- add circle object to keyEvent
- graphics query
- NFUS reflection
- Render Every Second Line?
- Beginer, Please help
- Transformation matrix
- .h/.lib files?
- CameraFirstPerson Shooter from 6DOF one
- glBindTexture() problem...
- standard sized 2D images on OpenGL
- Rotate a sphere around two axis separately (with quaternions)
- Drawing to an offscreen float pbuffer
- GetSystemMetrics equivalent in GLX
- Polygons antialiasing doesn't work
- how to prevent to through a wall or shape?
- Texture problem
- Problem with picking and alpha test
- NeHe Tutorial 6 bitmap problem
- Movement in 2D
- clipping plane equation
- Defining rotations parallell to a plane
- dxt3 / s3tc compression usage
- Help!
- OpenGL lightmaps with multiple texturing
- damn texture selection...
- Normals and lighting
- Suggest an online tutorial please
- Terrain generation doable with cG
- rotate to normal
- Multiple classes using opengl
- Pick Pixel
- I know the official answer on lights that move with the camera, but...
- How can I draw a line on a surface?
- Problem with lighting
- Bitmaps
- Problem in displaying 3d scene using the camera
- rgb bgr... does it matter
- Bachgroun sound
- Bright Lights
- Vertex Array and Multitexturing
- how can I do this?
- Is GLUT library thread-safe?
- Fog problems
- Looking for the right blend mode
- OpenGL SuperBible 1st edition