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  1. draw hemisphere using glusphere
  2. Unreal Style Motion
  3. Need advice with terrains
  4. Rendering problem
  5. How does one get promoted from 'Contributor' to 'Frequent Contributor' :-)
  6. refreshing screen?
  7. Yet another Texture Problem.
  8. how to incorporate user input numbers into vertex position?
  9. cg
  10. Per Pixel Lighting -> ARB Conversion Problem
  11. bezier surface, unwanted holes
  12. Need an advice on separating model matrix from view matrix.
  13. Alpha Blending
  14. Lighting used to work, but now it doesn't
  15. OpenGL Software/Hardware Rendering
  16. Haze problem
  17. Trackball
  18. Vertex program Tutorials
  19. Defining multiple vertex arrays
  20. Hole
  21. how to view a background Image (.jpg or gif)
  22. parameterized house-pls help
  23. lower texture res
  24. Outer space skybox textures
  25. How many objects can I pick?
  26. prob a stupid question,but...
  27. High-polycount VertexArray Performance???
  28. any faster in 2d?
  29. Maintain Focus
  30. Need some advice please.....
  31. True form OpenGL
  32. draw a polygon twice for the lighting effect on both sides?
  33. Working in 3D
  34. How does OpenGL perform compared to Win32?
  35. GLUT: Windows without decorations?
  36. creation and manage of push down and pull up menus in open GL application
  37. Is OGL 1.4 == D3D9 ???
  38. Query about redbook picking example 12.3
  39. Car backface shows up and it shouldn't
  40. I want the camera to spin around its local axis
  41. Texture loading in separate thread
  42. No vertex/fragment shaders at ATI Radeon 9000 Mobility?
  43. Slug Production - glBlendFunc() Article
  44. Double-Buffering doesnt work..
  45. refresh screen
  46. Image rotation
  47. Searching for complete OpenGL-1.3+ docs..
  48. Heightmap - Which area is visible for camera?
  49. Windows.h vs GLUT using .NET
  50. Does Opengl has help file?
  51. Drawing thick lines.
  52. Please help - object lines are not stright
  53. How to get openGL to start working...
  54. Interpolation
  55. Howto create a Texture out of backbuffer?
  56. Transparent poly errors
  57. novice
  58. GLUT win management
  59. Finding information on Windows.h
  60. GLUT: seeking tool that will allow mouse detection on Win XP
  61. Texture blending without RGBA
  62. glBlend issues
  63. polygon from cube cut by plane
  64. Pbuffer - z biffer sharing
  65. zbuffer problem - terrain not showing up on globe
  66. Texture mapping doesn't work
  67. Which 3D coordinate system OpenGL uses?
  68. Simulating sun light
  69. A problem with rgb images
  70. Multitexturing
  71. OpenGl with Java first step
  72. which z-values for glUnProject()?
  73. OpenGL 1.4 developing ??
  74. Light position normalizing
  75. More sun light
  76. Near Clipping Plane.
  77. How to draw regular polygon?
  78. Layers
  79. implementing an up arrow w/GLUT in 3d...
  80. Help please!!!
  81. Bilinear Interpolation
  82. difference between using glulookat & glrotate + gltranslate
  83. glClear() not clearing
  84. Fastest way to compute 2D view point from 3D point?
  85. WRAPPING AROUND WINDOW
  86. Compiler Problems
  87. vb and opengl help!!
  88. OpenGL Source
  89. JPEG, PNG, TIFF
  90. 3d animation of text
  91. Why I cann't use Opengl?
  92. pop up menu for menu
  93. simply vbo question
  94. Problem using glPixelMap
  95. GlAnimCanvas & JMenu
  96. 3ds file loading
  97. Menu System Suggestions?
  98. GLUquadric error using visual studio .net
  99. Render a scene into a MemDC
  100. changing window name in glut game mode
  101. how to make the dos window go away
  102. LIghting problem
  103. About glDrawElements and glVertexPointer
  104. Why does glRenderMode(GL_RENDER) fails sometimes?
  105. Newbie Experience ...... Project : 3D Gaming Engine
  106. Image Shape and Position
  107. Transparency
  108. Rotation and Translation
  109. Dispay string
  110. pls help
  111. glDrawPixels
  112. Orbiting camera around a point using quaternions
  113. urgent: refreshing screen
  114. how to put a float from user input into GL_POLYGON?
  115. Command to redraw?
  116. Wire box not closed
  117. How can i???
  118. How to separate pen and brush colors
  119. question about gluPerspective(...)
  120. How to select a line point to drag it ? (newbie question)
  121. opengl not clipping/flickering
  122. Setting up OpenGL
  123. Projective texture shadow
  124. How delete a display list quick and clean?
  125. Problem with 3D
  126. vb + opengl component
  127. Dorbie Question
  128. OpenGL functions documents
  129. How can I take reverse of tan() ? (Extracting angles from velocity)...
  130. Poor glClear performance for pbuffer
  131. Smooth camera motion
  132. Stencil Buffer values
  133. 3D-engine tutorial
  134. Density Maps in OpenGl
  135. Can I revolve the view point ?
  136. Selection Problems
  137. Texture Mapping bitmaps
  138. glut and the glaux.lib
  139. Hiding gluSphere
  140. gluNurbsCurve and "MapMesh" printf
  141. OpenGl+CodeWarrior
  142. what are the codes for arrow keys to use in glut keyboard callback function
  143. Could someone please write me a few lines showing how to use the glut Font library?
  144. refreshing windows
  145. 3ds loader for VB
  146. How can I 'pause' the game for a few seconds (Unix-Solaris) ?
  147. How to render gradient background?
  148. Moving camera around the scene
  149. VRML models and OpenGL Light
  150. ogl Extensions
  151. I need some help !
  152. Switching projection
  153. Visual C++ .NET errors
  154. Urgent help needed. How can I use the glutBitmapCharacter to display ints? mdog1234?
  155. OpenGL and DirectPlay
  156. Console in glut?
  157. HOW DO I MAKE OPENGL WORK<<<<
  158. texture combine modes etc.
  159. Problems Using and Implementing Sine and Cosine
  160. I can't get C++/Ogl/glut to compile on Linux... Please help...
  161. CG tutorials
  162. OpenGL -- GLUT + Picking...
  163. Do I have to write my own file loader?
  164. Fill Rate will kill me
  165. Does anyone here use g++ ? I'm getting some weird error when going from VS 2003 code.
  166. BMP JPG GIF
  167. Polygon Stipple
  168. OpenGL program appears in B&W under XP
  169. JPEG Image Loading Code
  170. opengl files missing
  171. camera rotation
  172. OpenGL & MFC
  173. Move Camera
  174. Relationship between glOrtho() and gluLookAt()?
  175. Panel resize problem in Borland C++ Builder
  176. how to set state variable so that graphic will appear later?
  177. Is there a way to read only a few texels from a texture ?
  178. URGENT! IT WON'T CREATE WINDOWS OR CHANGE COLOR! PLEASE HELP NOW!
  179. ATI driver/Win OS question
  180. Strange result with vertical retrace
  181. Texture and blending question
  182. Please help with openGl
  183. 3ds loading
  184. Good GLUT tutorials?
  185. How to move an object using the arrow keys
  186. normals and lighting problems
  187. Moving a ship and calculating direction to translate
  188. Reading the matrices on the stack
  189. beginner books
  190. drawing Saturn's rings
  191. questions on nehe texture map code
  192. register combiners and ATI
  193. Do Display Lists work faster ?
  194. Walk throw the walls
  195. OpenGL or DirectDraw fo 2D?
  196. front-to-back compositing
  197. What is easiest way to get transparent color?
  198. URGENT !! glutidlefunc in VB6
  199. change scenes
  200. How big is my framebuffer ?
  201. Is it possible...
  202. How bad can wglMakeCurrent hurt performance ?
  203. Plotting using OpenGL
  204. Problem for drawing Sphere
  205. How to draw sky in background ?
  206. Question about Dispaly Lists
  207. About shaders
  208. Skybox textures
  209. How to move the light position?
  210. debug lighting vs release lighting
  211. help with polygon tessellation in VB
  212. is ther a problem with frustum?
  213. 2D Editor-like view
  214. Help me improve my opengl user interface!
  215. How do I use textures?
  216. lighting and transparency
  217. Line of Sight over a 3D terrain map
  218. GLUT32.DLL
  219. How to read Depth Buffer
  220. Newbiw needs help with OpenGL
  221. Vertical (or generaly oriented) text in OpenGL/Win32
  222. What's in front is shown behind!
  223. Need HELP Urgently
  224. Aeroplane
  225. What is "screen door transparency"?
  226. Sunlight and sky modeling
  227. Look-up table
  228. coloring polygons
  229. Simplist Window? please help
  230. Simplist Window? please help
  231. GL_LUMINANCE
  232. only lighting the front of an object
  233. mixing basic shapes
  234. I want to draw a mesh from a file .I have problems.
  235. How can I light the scene?
  236. How to draw in a window that is dragged
  237. help with solar system
  238. Dynamic Glow problems with Jedi academy?
  239. any tutorials on loading md3, obj and dxf files out there?
  240. How to get 3d coords from mouse clicks - drawing a curve...
  241. conversion yuv to rgb or bmp to data raw
  242. x-axis goin in the opposite direction
  243. interlaced images
  244. Line problems
  245. GLUquadricObj use question
  246. Polygon Antialiasing question
  247. how to draw point
  248. 3ds file loading
  249. Would VBO help me?
  250. Transformations