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  1. gluPerspective and glFrustum (come, it's east...right?)
  2. Scene management question
  3. Slug Production : Screenshot
  4. Help with library .a -> .lib in glut!!!
  5. How do I wash out textures?
  6. Can anyone help me with ext_fragment_lighting etc???
  7. Multitexturing & FPS
  8. Getting started
  9. enumdisplay
  10. Strange visual bug ONLY when compiling source code, not running .exe?
  11. GL_COMBINE_EXT and RGB -> ALPHA mapping
  12. glu Tesselation.
  13. Quirky OpenGL in VB (shudder) Error
  14. Timeline?
  15. Loading a File
  16. using multiple fonts on the fly
  17. The proper way to average and render with normals
  18. display lists in another rendering context
  19. HELP HELP
  20. HELP! open 3ds object and texture
  21. Duplication of Complex Models
  22. need help with hierarchy model
  23. SMD File format?
  24. enable/disable GL_COLOR_MATERIAL
  25. ARB_VERTEX_BLEND
  26. Cameras
  27. Multitexturing
  28. Lighting/Normals help
  29. Porting from MilkShape into OpenGL code
  30. Can i have an explanation of glRotatef()?
  31. timer
  32. Loading textures at runtime without hiccups
  33. Yet Another Question about Creating 3D-Engines Using OGL :-)
  34. color change problem
  35. Vertex arrays
  36. Selection(?)
  37. transparency!
  38. efficiency of making 3D objects
  39. object move?
  40. Can I use OpenGL without specifying a window
  41. I want to add reflection but need an advice
  42. vbogl.tlb extensions
  43. how to compose two images according to their zbuffer values?
  44. Normals & strip triangles
  45. Lights and Blending
  46. I really need help
  47. Overlaying text
  48. Using Multiple Curses in C++
  49. how to make texture looking real
  50. photo with certain color as background
  51. Largest texture map dimensions?
  52. How can I use 8 bit texture without glColorTableEXT ????
  53. A small problem
  54. How do you combine alpha from one texture and color from another ?
  55. GL_LIGHT999
  56. front and back color
  57. Position of pixel in 3D world space?
  58. errasing multiple display list
  59. textured fonts
  60. how execute instructions when there is no events/no key pressed ?
  61. Inside and outside of a polygon
  62. normal funkyness
  63. Odd Texture Error
  64. OpenGL & Win32 Dialog Box
  65. Downlodable resources
  66. Visualization problem.
  67. Help please
  68. Compiling with DJGPP, include files
  69. Menu with "File" - "Load" ...
  70. Do I need to re-compute vertex/surface normals?
  71. Running as a Win32 application
  72. InitGL() in Visual Basic
  73. normal calculations
  74. where did all my color go?
  75. Vertex Colors
  76. Playing AVI as a background
  77. Fog not on the right axis
  78. linking to Microsoft DLLs (OpenGL32.dll & glut32.dll)
  79. Key Input
  80. Create a multi-views to see 4 projections
  81. plz , plz help me
  82. compilation problems
  83. help me please
  84. a new book "The OpenGL Extensions Guide"
  85. GCC in Mac OS X
  86. the position of light source
  87. extensions?
  88. can u turn pictures int 3D models if so then how plz answr somebody
  89. Rotating about an object
  90. Increasing attenuation
  91. 2 sided lighting
  92. Polygon Anti-aliasing
  93. render a scene without an opengl window
  94. How do I keep my OpenGL ver. up to date?
  95. difference between two spheres
  96. Import 3ds model
  97. multiple windows once again
  98. Compiling in VC++
  99. How to use glutBitmapCharactor in 3D space
  100. textures gone after init ?!?
  101. Easy Problem
  102. Lights and Volume Shadows
  103. About blinking in a MDI Interface (VC++)
  104. textcoord for triangle_fan/strip or rectanlge?
  105. Sphere Rotation Problems
  106. Color individual pixels
  107. what are the basic requirements to execute a OpenGL program
  108. viewer for 3d format of pro/e,UG?
  109. Stripping again
  110. LNK2001 _rgbImageLoad -> copy.c sample
  111. Segmentation problem?????
  112. How to ues opengl in fortran ?? thanks!!!
  113. Extension Registry
  114. Reading mouse motion
  115. glLogicOp()
  116. weird bug im not sure
  117. Converting GLint to GLubyte
  118. weird thing with glClearColor
  119. need help pls
  120. Free MS3D Models
  121. Tool Box : Not the same on Release and Debug mode, why ?
  122. Setting the mouse position
  123. Graphics Cards??
  124. TLVertex in OpenGL
  125. multiple strips in one render call
  126. sharing texture data across several texture id
  127. Paging in textures from one memblock using glTexSubImage2D
  128. MFC and openGL.
  129. COM
  130. Frame Counter
  131. pixel-by-pixel drawing of objects
  132. "divide by zero" when using light
  133. Animation using OpenGL (& GLUT)
  134. glut.h, libglut32.a
  135. Problem of tesselation coordinates too large
  136. Stereo Moving Objects
  137. Stereo Moving Objects
  138. Transforming Normals and Lights
  139. Radeon Texture filtering problem
  140. dxf loader
  141. Problem With Fullscreen GL...
  142. Bind texture with pbuffer
  143. OpenGL and SDL
  144. HELP: I can't get passed step1!
  145. Display Buffer not clearing properly
  146. setting color key in OpenGL
  147. Reccomended 3D engines to learn from?
  148. Transparent
  149. GLUT KeyboardFunc - Crash problems.
  150. Open file dialog windows how to?
  151. rotating box keeps spinning
  152. glDrawElements
  153. Problem with GLUquadric
  154. Pbuffers with front and back
  155. Need help!
  156. glDrawPixels
  157. About camera tutorials
  158. jpg library
  159. Multiple Viewports
  160. Texture Coordinates
  161. glCopyTexSubImage2D
  162. 3D picking, or alternatives?
  163. Need help with opengl lines
  164. Wrapping
  165. kujhawk
  166. Where am i?
  167. Displaying only 1 triangle of a display list
  168. Matrix stack operations
  169. screenshots
  170. can I start console app to write opengl in vc6??
  171. More matrix stack operations
  172. Camera without GLUT
  173. texture speed questions
  174. read textures
  175. Vector rotation
  176. window update problem in windows
  177. Move FOG
  178. Help with glClipPlane needed
  179. Multiple Graphics Windows
  180. Rotating to a point.
  181. optimisation of vertex normal calculation
  182. UUID.lib
  183. plz help me.......how to write opengl code in linux
  184. OPEN GL Drivers
  185. Problem with glCopyTexSubImage3D
  186. gluUnProject not working correctly
  187. antialiasing and region problem
  188. jpeg images - urgent
  189. ARB_vertex_program
  190. glDrawPixels
  191. viewports and glClear()
  192. problem with glTexImage2D ?
  193. Playing Videos - BGR extension
  194. Bezier Woes
  195. Stupid Obnoxious Seam
  196. opengl structures
  197. Some animation
  198. move by mouse
  199. Skewing with a matrix ?
  200. rotation question
  201. How to clear stencil buffer after stencil test?
  202. OpenGL application running under Windows XP
  203. GLUT compiling error on Borland c++ 5.02
  204. Argh. Someone please help me...Video Problem!
  205. How many textures?
  206. Full-Screen OpenGL App
  207. how to use cubemaps?
  208. clipping polygons
  209. PROBLEM
  210. GL_ARB_vertex_buffer_object
  211. Need help in Shear and Reflection
  212. basic graphics
  213. Switching modes
  214. Thanx
  215. Accumulation buffer ...
  216. Glut + C++ Builder 6.0
  217. Geometry Question
  218. normal averaging
  219. Stretching a Line
  220. Instances of Color in C++
  221. Collision Plane
  222. BASICS
  223. What is the actual problem?
  224. catching API calls
  225. How to use TEXTURE on predefined objects
  226. Oddity with lights
  227. computing a scalefactor
  228. Multiplayer
  229. problem at the compilation to display a window with SDL and opengl
  230. I'm completely new here, and to coding.
  231. PLZ HELP: convert mouse coordinate(2d) to 3D with using OpenGL
  232. GL_EXT_texture extension
  233. setting up viewport/window
  234. Preserving the order of transformations
  235. Preserving the order of trasformations
  236. A bug in glrotated?
  237. pasting 2D on 3D
  238. First program
  239. Scale and bias for alpha
  240. openGL errors
  241. openGL games
  242. how to create a line,elipse and circle
  243. Help sharing texture names in linux! Please Help!
  244. How do i start?with all those methods?how do i use them?
  245. Preserving transformations order
  246. OpenGL error handling idea
  247. finish without closing the display window
  248. the sample of using Video As Texture
  249. How to dealed with Alpha value by glBlendFunc( )
  250. Weird Translation