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  1. how to flip a texture for a skybox ?
  2. Need help with small program...
  3. Particle system blending
  4. in a ase file, by what is indicated the coordinates of texture?
  5. Keyboard Input
  6. Runway flickering???
  7. Particle Trails
  8. simple problem of plotting 4 points
  9. OpenGl not workin for Counter-Strike
  10. configuring opengl ?
  11. Tiles
  12. Texture coordinates ? ( on .x model )
  13. my program displays nothing, can you help me ?
  14. A question for lookup table.
  15. Splitting the view with glViewport doesn't work.
  16. hey...im a total beginer
  17. Vertex and fragment programs
  18. SetPixelFormat with WGL_ARB_pixel_format
  19. Polygonal mesh for sphere
  20. glFrustum
  21. Problem understanding and using Rotation
  22. Conical Frustum
  23. Urgent glHelp( )!!
  24. Shadowing. . .
  25. Aren't display lists supposed to move "stuff" into video memory?
  26. Depth test, BSP tree, performance...
  27. Blank Light Blue Screen
  28. OpenGL Newbie Needs Help
  29. how to use the transform matrix?
  30. A couple of questions
  31. Multithreading in Windows and OpenGL
  32. normals for sphere
  33. OK...I need to buy a book(is this a real suprise to anyone)
  34. Linker Error
  35. Few questions about Quats
  36. Does C# support OpenGL1.4??
  37. OpenGL, Delphi, Resizing Problem
  38. multiple viewports
  39. 3D Goblet/Wine Glass Rendering..
  40. Milkshape Object to OpenGL Source (C++)
  41. Modelview question
  42. arb_Vertex_program on
  43. Weird problem, is it the Matrox drivers?
  44. Initializing
  45. Video Memory Management ?
  46. Some More OpenGL Questions:
  47. Semi-transparent blending?
  48. 'Red Book' Query
  49. Vertices...
  50. Gtk and Glut animation
  51. OK, then simple question about Quats
  52. Desperate problem with ray tracing / line shooting
  53. how to extract nurbs control points
  54. Texture not appearing
  55. Translates and Rotations on Mac OS X vs. PC
  56. Problems with Radeon 9700
  57. GL4Java
  58. Texture Mapping
  59. Artifacts/Bleed thourhg when rendering parallel polys
  60. C++ Exceptions & OpenGL performance
  61. how to make texture background transparent?
  62. Best open gl book to start with
  63. not only one graphics card...
  64. Survey question
  65. Is the origin of an image in the bottom left corner in OpenGL?
  66. quads or triangles
  67. Bitmap fonts with antialiasing
  68. texture mapping-makeImage
  69. Surfaces. Help..
  70. colision detectio
  71. x,y absolute position after translation/rotation in 2d
  72. Solid Boolean Operation In OpenGL
  73. Question of appropriate language
  74. texture mapping
  75. How to create a plane from xyz points
  76. OpenGL under WinXP
  77. Tesselation.
  78. Pipeline/TMU architecture and multitexturing question
  79. Another trinangle strip problem with OGL
  80. Text in OpenGL
  81. Gun and Crosshair synchronization.
  82. MasmoBench
  83. The Vertex Culling Extension Problem
  84. gluBuild2DMipmapLevels, where to find it?
  85. Help
  86. Installing OpenGL under Win XP
  87. NPOT
  88. Reversing normals for glutSphere
  89. glScalef changes lighting?
  90. Best way to blend n number of textures?
  91. textures
  92. OpenGL Config
  93. tiling
  94. Front-to-back *VS* state changes and z-only first pass
  95. VertexArray glBindTexture not working
  96. stencil buffer
  97. multitexturing slowdown
  98. multitexturing texture mess
  99. Loading multiple 3ds objects.
  100. GLUT and FLTK
  101. Blending RBG with a seperate Alpha map
  102. TRIANGLE_STRIP vs. TRIANGLE_FAN
  103. Refresh not normal
  104. Quick Question:
  105. C# + openGL
  106. C# + openGL
  107. LINKER ERROR
  108. nForce and OpenGL performance
  109. Grabbing Screen Shots from FLTK 1.1.1 window
  110. does a ray cross a polygon?
  111. Java Stereo
  112. Window out of sync
  113. rendering water
  114. Passing Defined things
  115. why my texture is not displayed ?
  116. Multiple Texture References?
  117. game information display - sticking to the camera view
  118. How do i use gluSphere
  119. how do I get a .ASE file?
  120. How to add gult32.dll ?
  121. Scenery mapping / designing
  122. texture mapping using multibitmaps
  123. loading .TGA and bitmap
  124. opengl in C++builder
  125. setting max frame rate with glut?
  126. Need some help with glutTimerFunc
  127. Update a texture3D with a texture2D
  128. Extensions wrapper...
  129. shadows on terrain
  130. Mouseposition on heightmaps ?
  131. auxSolidCylinder & glutSolidCylinder woes
  132. Hi to everyone :-)
  133. offscreen software rendering with alpha
  134. Entire object is affected by highlight, not just a single polygon
  135. Windows
  136. Redisplay
  137. textures not looking good
  138. OpenGL Desktop Texture
  139. for mipmapping, am i forced to use GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL ?
  140. why my little program of mipmapping don't work (a strange error)
  141. shadow volumes
  142. GLUT & glViewPort problem
  143. perspective to ortho?
  144. new to programming
  145. texture mapping - Image size
  146. first person shooter with mouse look...
  147. Linker Error
  148. blend the white out and not the black?
  149. Open GL and Java Compile
  150. camera rotation around rotating obj...
  151. help with my camera func
  152. pixel perfect aiming
  153. ack my reshape function causes my PC to crash please help
  154. Code Help - A lot of help!
  155. Bumpmapping with CG
  156. alternative to gl4java
  157. a graduated sphere capable of rotating
  158. Flocking behaviour!
  159. strange lighting problem cant say more .....
  160. If I wish to make a 2d video game...
  161. If I want to make a choice based video game-
  162. what should I learn If I wish to make a top down 2d video game?
  163. Afterglow simulation
  164. Mouse Click Pointers
  165. Scrolling textures
  166. no-roll virtual camera
  167. how use "glGetString(GL_VERSION)" ?
  168. GLUT Vs. GLU
  169. Diffuse light on a sphere
  170. GL4Java - frames per second
  171. Simple display list question
  172. Lightmapz
  173. Id Software
  174. where can i find a complete documentation for the functions of open gl 1.3 and 1.4 ?
  175. Lines that disapear.
  176. Looking for some 3D maths tutorials
  177. Specular Lighting
  178. which is the fastest way to perform a selection?
  179. How to do Snap to object?
  180. Tile maps and glTexSubImage2D
  181. What about different formats of documentations?
  182. OT : Sphere map...
  183. Strange Speed Results
  184. PolyTrans
  185. possible image formats for texture mapping
  186. Creating a mesh of triangles with different collors
  187. display list
  188. WinXP slow??
  189. Texture name generation.
  190. help!
  191. why SwapBuffers doesn't work?
  192. Linux demo of my OpenGL engine
  193. OGL in hardware
  194. GLUT mouse abilities
  195. vertex data into display list
  196. Slug Production : 25 programs for OpenGL
  197. Using OpenGL in Visual Basic 6
  198. Help!! Stupid banner errors and annoying pop-ups!
  199. show different colors on the 2 sides of a polygon
  200. Script for moving a model
  201. Project About Curve Bezier
  202. How to register a new file as an input source?
  203. Windowed OpenGL & Windows 98
  204. openGL with MFC?
  205. glBitmap(w, h, Xorig, Yorig, Xmove, Ymove, Image); Yorig doesn't work.
  206. Problems with function glColor between glBegin and glEnd
  207. glFogCoordfEXT / Quadrics
  208. glReadPixels()
  209. bullet(well... paintball) physics?
  210. OpenGL and Builder C++ How to move a model with widgets
  211. lighting
  212. 3D characters in glut
  213. How to associate a function to a drawable object?
  214. Transparency in textures
  215. ARB2 and FP in OpenGL ?
  216. 8Bit nomals maps vs. 16Bit ones
  217. Finding bits of Bitmap
  218. window always on top and without titlebar
  219. Where can I find all the functions of glut?
  220. triangle strip winding
  221. Sprites, Etc.
  222. help!the OpenGL will no work!
  223. Questions about gluProject
  224. how to undo glMaterial()?
  225. text vanishes
  226. Adding two textures
  227. Recommended Cross-platform Toolkit
  228. Clear color buffer with stencil test?
  229. I can shoot only one bullet not 2 !
  230. DirectInput
  231. declaring inside an if...
  232. transparent color into Bitmap
  233. basic lighting question
  234. Using OpenGL For 2D Stuff...
  235. Correct blending without stencil buffer use solution
  236. OpenGL classes & wrapper classes
  237. wglMakeCurrent causes program to hang
  238. Technics for performance
  239. Window freezes while interrupting MainLoop()
  240. Trying to do 2D tiling
  241. Weird colors w/ my textures!
  242. if 2 lines intersect each other?
  243. Maybe Simple problem,but strange to me
  244. a simple but strange problem
  245. Problems centering image
  246. compiling simple cube demo
  247. utility of alpha value specified in glClearColor calls
  248. shading
  249. How do i....
  250. examples of video effects using OpenGL