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  1. is it possible??
  2. how change a file .MAX in a file .ASE with 3d studio max ?
  3. GUI in intermediate mode?
  4. Front to Back
  5. thanx for the reply
  6. Picking big problem!!!
  7. Texture mapping a sphere?
  8. my first day with openGL
  9. coloring different faces of a solid cube
  10. .asc (3ds max) Texture coordinates
  11. how to cut an image to small?
  12. OpenGL implementations
  13. How expensive is calling glBindTexture2D multiple times?
  14. New Programmer site
  15. new to openGL
  16. Implenting glLockArraysEXT() (does not work for me)
  17. Muliple OpenGL Contexts in Windows
  18. Co-processor
  19. opengl in mandrake
  20. Moving the "Camera"
  21. I need help
  22. Retrieve the center of a sphere
  23. Culling Math
  24. TGA Texturing - Char comparison question
  25. CORDINATE SYSTEMS
  26. how to do HUD?
  27. How can I creat a polyhedron in OpenGL?
  28. How can I autorotate?
  29. Billboarding with vertex program?
  30. Dynamic VS Static Lists
  31. Bad Quality
  32. TK Library
  33. Help with implenting VAR.
  34. Whats your opinion on TGA's? Help please
  35. Starting a school-project..
  36. newbe in need of a lot of help
  37. glReadPixels gives only black...
  38. Stereo
  39. file formats
  40. World coordinates
  41. glloadidentity
  42. texture clamping problem
  43. I WANT NEW TYPE OF FONT OPENGL
  44. mingw and opengl
  45. Which compiler??
  46. Viewport in a Viewport
  47. is glScissor redundant to glViewport?
  48. First Person Shooter Interface
  49. coff2omf downloadable separately?
  50. which book?
  51. Just starting, can't get image
  52. VB OR JAVA???
  53. Multitexturing Problems
  54. my view is black
  55. Non pow2 textures
  56. I REALLY NEED HELP IN YHE CLIPPING
  57. Validate Rect causing Acess Violation
  58. quick circle plotting help needed ...
  59. g++
  60. starting
  61. Newbie Forum
  62. How displaying dialog boxes in openGL
  63. A problem about Rendeing the sense
  64. Which OpenGL Book??
  65. drawing a sphere with anaglyphs for 3d-glasses
  66. Interleaved (Vertex) Arrays with different types?
  67. How to get the mouse position ?
  68. Is this actually possible ?
  69. new operator/vertex arrays
  70. Gl setup
  71. Halcyon > Win32 Dialog wo/resource
  72. Finding glut.dll
  73. Display Lists and VAR
  74. I need the following file 'glut.h'
  75. How do we know when object fall outside the View?
  76. How to make a dolphin model swim like a dolphin?
  77. how can i call opengl from another Visual C++ program
  78. MipMaping doesnt work
  79. My selection doesnt work if i change Matrix Mode
  80. getting started
  81. Happy Holidays
  82. Diff between ARB and SGI multi?
  83. Installation
  84. Which c++ compiler is the best for openGL
  85. SetPixelFormat freezes
  86. DirectX's goal: Make Programmers pull their hair out
  87. Bitmap Scaling
  88. how to use OpenGL > 1.1
  89. Trying to move a Camera
  90. image projection
  91. problem with mass-masking
  92. matrix of glviewport
  93. Glu quadrics: sphere will not rotate further than 180 degrees
  94. How to make some color in texture transparent ?
  95. Lighting changes between compilers?
  96. Monitoring State Changes
  97. how to put text at X,Y,Z position and resolution problem
  98. texture coordinates
  99. performace...
  100. Resizing a window
  101. DJGPP ?
  102. Little problem with gluUnProject
  103. New extensions
  104. [Linker error] undefined reference to ...
  105. How I can draw line by drag
  106. Another error ...
  107. OpenGL Driver
  108. School project: Where to begin?
  109. Uses of OpenGL
  110. Help w/ Rotation matrices
  111. GL_LUMINANCE_ALPHA
  112. Radeon 9700Pro GeForce FX should I wait?
  113. Opengl
  114. help needed...User Interafce
  115. Java Bindings..
  116. glTexCoordPointer and multi texturing
  117. how do we get GL_VIEWPORT_MATRIX
  118. DX to OGL
  119. How to paste the *.lib, *.h,*.dll in the directory?
  120. Writing openGL programs to be multiplatform
  121. glEnable(GL_CULL_FACE); and TRIANGLE_STRIP
  122. DXF files and opengl
  123. how do i keep track of the objects?
  124. Selection in Orthographic mode
  125. display an object
  126. gimp....your help needed
  127. Problem with Opengl.org?
  128. Happy New Years Eve!!!
  129. my program display nothing !
  130. Antialiasing- best method???
  131. mouse Curser
  132. lighting with materials and textures
  133. OpenGL and Java?
  134. Freelook, a Phenomenon to me!
  135. how to use the new functions in OpenGL1.4 under windows2000
  136. Texture Binding with Delphi
  137. Happy New Years!!!
  138. How can i find out the color depth of the desktop?
  139. gluPerspective Question
  140. glMinmax and glGetMinmax
  141. Multitexturing Conflicting with Single Texturing
  142. Rendering Errors on GeForce cards
  143. slow openGL
  144. fullscreen
  145. Black Borders
  146. FLTK guru needed
  147. gluSphere distorting when I move it to the corners of the screen!
  148. Hardware T&L
  149. projected texture / static geometry
  150. OT: Studying Computer Graphics in Germany?
  151. Fonts
  152. How do you guys determine world co-ordinates?
  153. Image information and OpenGL
  154. SDL_WM_ToggleFullScreen
  155. alt + tab hints
  156. Need help setting up openGL on DevC++
  157. Not too many games use openGL
  158. Triangles or quads
  159. Reflection basics
  160. I have forgot something...
  161. 3DSMax rotation export problems
  162. [to make an open gl program]how come back at the beginning of a file ?
  163. diagonals on line-drawn polygons
  164. glActiveTextureARB and old headers
  165. What games can use the 3D glasses?
  166. New OpenGL Site :)
  167. 2d clippling?
  168. 3d Modeller (Array Problems)
  169. Reflections: Reflected object appears off "mirror"
  170. Gamma
  171. accumulation buffer
  172. How do I use glVertexPointer?
  173. calculating the height from 3ds terrain meshes
  174. Color Lights
  175. lighing question
  176. Reading image file to an array
  177. Mouse with Perspective Transformation
  178. Image Transparency
  179. Learning OpenGL
  180. What "parts" do game consist of?
  181. How to model buildings
  182. Anyone here know the pick/selection in OpenGL??
  183. how to rotate a object around different axes for many times?
  184. using textures with quad strips
  185. how to handle 1 million triangles?
  186. Depth Buffering Question!
  187. Writing to a file
  188. 3D texture
  189. Light Problem
  190. What do you think?
  191. Double Buffering
  192. OpenGL for IPAQ?
  193. Turtle Graphics
  194. fullscreen exit
  195. cube-sphere
  196. cube-sphere-new
  197. fprintf() and setprecision
  198. objects-childs-parents
  199. drawing a head
  200. sea waving
  201. bresneham triangle
  202. Calculating triangles.
  203. a couple (likely obvious) questions
  204. Follow my development! (For Beginners)
  205. Texture management and textures affecting colours
  206. How to switch lightening off
  207. Calculating Positions based upon glRotatef
  208. Rotate a vector about another vector?
  209. Is triple buffering Possible in openGL???
  210. Help:Menus in OpenGL - On SUN Solaris
  211. Sphere-sphere collision detection
  212. Question about textures
  213. Multiple ViewPorts
  214. Pixel Shader
  215. let there be LIGHT.
  216. Using QUAD_STRIP or TRIANGLE_STRIP ?
  217. gluTessCallback + GLU_TESS_VERTEX
  218. Problem with screensaver
  219. Opengl 2.0
  220. Library which supports windows objects
  221. need for online openGL books
  222. What causes desktop corruption?
  223. Textures and gluSphere
  224. opengl extension?
  225. shameless advertising plug
  226. 2 Questions, Large Models, and Dynamic Arrays
  227. glulookat vs. explicit transformations
  228. vertex shaders
  229. often texture binding increases performace???:(
  230. question on textures and vertex arrays
  231. Rendering a smooth spline
  232. glOrtho: How can I MOVE my text
  233. Rendering in a part of window
  234. Anyone for Delphi
  235. simple question about normals
  236. 3D scene generator
  237. 3D scene generator
  238. Opengl for S3 Savage 3D and Celestia
  239. loading ALL files in a dir
  240. user defined menus with opengl, GLUT
  241. Compile errors with sdk examples
  242. Double Buffer Problem (Win98)
  243. va&display lists?
  244. Vertex Array problems
  245. Is it OK to redistribute OpenGL man pages?
  246. a question about continuously scale
  247. Tile texture
  248. Window on a textured wall
  249. Open V1.0 ready for download ;)
  250. Where can i get the "Model.h" file?