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  1. why it's so slow?
  2. use of vector algebra in 3d graphics
  3. textures
  4. User Interfaces and viewports
  5. displaying coor using gldrawpixel
  6. Pbuffer
  7. Efficiency: Vertex arrays
  8. Plane/point math problems
  9. dot product bump mapping
  10. Generate Triangle Strips
  11. Having quads always face the camera
  12. RAW Texturing Class
  13. geforce2 MX400 64MB - privileged instruction
  14. Optimal Size of DisplayLists
  15. textures loading in c++
  16. Lines appear interrupted
  17. Texture mapping to polygons
  18. moving of person
  19. Debugging in OpenGL, picking specifically
  20. Systems of equations
  21. Vertex arrays and multitexturing (texcoordinates..)
  22. Need help with SetPixelFormat()/PIXELFORMATDESCRIPTOR
  23. Blending
  24. how can I draw more than one line??
  25. Large Non-Square textures
  26. Making a GUI
  27. OpenGL + MFC + glTranslated = black screen
  28. How to tell if a point is in view?
  29. OpenGL, hardware dependent???
  30. Gluperspective
  31. Stereo Flicker
  32. Question to OpenGL Evaluator
  33. draw text on top-left corner of window
  34. glViewPort problem
  35. PBuffer
  36. combining gluLookAt and object transformations
  37. 2 sets of coordinates
  38. Batching DrawElements... Efficient?
  39. How do I map a jpeg onto a sphere?
  40. OpenGL and callback function
  41. GLUT + Mouse
  42. Getting One Vector Based On An Angle...
  43. a different world/screen coordinate question
  44. Bottom of page polygons
  45. blending in three dimensions
  46. gluLookAt problems
  47. Java vs C#
  48. Music in programs
  49. PocketGL & iPAQ
  50. OpenGL on Solaris
  51. Works on Sun, does not work on SGI
  52. glutTimerfunc
  53. How to use gluUnProject ?
  54. How to open a seperate subwindow
  55. Where do you get Opengl 1.4?
  56. High resolution ploting of OpenGL Output
  57. starter question
  58. glColorMask not working for me
  59. Texture managing problem
  60. Good tutorial for morphism?
  61. Intel C++ Compiler(Hyperthreading) with OpenGL & GLUT
  62. Help me texture this model.....
  63. Vertex selection and translation
  64. Problem with PROJECTION / MODELVIEW matrices
  65. Emergency Help
  66. How to load JPG for textures
  67. lighting and gluttimerfunc
  68. lighting gluttimerfunc
  69. The max size of a texture
  70. glTranslate - glRotate
  71. log log plot?
  72. read back texture memory to system memory
  73. Register Combiners wierd error?
  74. Porting OpenGL to non-supported OS
  75. JPEG load for textures, glut
  76. OBJ Model Texturing Problem
  77. kindly help
  78. Include file problems!!!
  79. Casting Light onto Textures
  80. How to map the file of jpg or bmp directly on the quads?
  81. A question about jpg library
  82. A problem with blending
  83. Size of an image?
  84. Wiggle functions, AUX lib and GLUT lib, what's the relationship?
  85. glPolygonOffset
  86. oops!! stumbled in a cluster of points all around again
  87. 3D Cube Texturing
  88. help with frames per second
  89. help with frames per second
  90. Camera placement and movement
  91. Getting started with OpenGL using 'C' (not C++)
  92. parsing question for obj reader
  93. Getting an object's matrix
  94. Simple Bump Mapping Tutorial
  95. Automatic texture coordinate generation
  96. A Newbie Needs Help
  97. oriented cuboid ??
  98. How to mouse_click over 2d rects?
  99. Do u have a sample code of using overlay or layer?
  100. What does GL_FILL mean, -exactly-
  101. this forum & Outlook
  102. Multiple textures for objects
  103. Efficient use of vertex arrays.
  104. Multiple lighting normals per polygon
  105. How to draw one texture fewtimes on one shape, in stead of make it larger
  106. Texturing problem
  107. 3D Objects Washed Out....Lighting Issues
  108. Vertex Arrays - help
  109. Auto generating texture using a plane
  110. Objects names
  111. 3d candy needed
  112. Texture matrix problems
  113. Whats the deal with "byte"?
  114. Bitmap RGBQUAD use in GLRGB textures?
  115. glut mouse and arrow movement for borland 5?
  116. snap objects in OpenGL ?
  117. getting started with Texturing.
  118. help me out with these errors.
  119. Screen Coordinates to OpenGL Coordinates
  120. PIXELFORMATDESCRIPTOR problems
  121. Another proble with object's id
  122. screen 2D coordinates to opengl 3D coordinates
  123. Tribes 2 unhandled exception
  124. Funny transparency question.
  125. Did anyone get text to work in your MFC DOC class using NeHe's?
  126. problem with lighting
  127. so, how big is an OpenGL unit?
  128. glutDisplayFunc...
  129. Animation
  130. How to start with
  131. my camera method... opinions?
  132. What about GL_EXT_cull_vertex ?
  133. Does OpenGL have compilable index arrays?
  134. Loading A Bitmap
  135. Is it OK ?
  136. does opengl provide some functions to load tga ?
  137. How do I load a grayscale bitmap?
  138. Problem with multitexturing
  139. 3d model loader
  140. GL_QUADS Question
  141. Rendering bitmap containing non-rectangular element.
  142. loading bmp with glut
  143. Lighting
  144. snapping in OpenGL 2
  145. An ordianry image?
  146. Question about GL color!``
  147. how to calculate normals for a circle??
  148. generic modelling
  149. vertex/texcoord/index/normal arrays
  150. opengl can't it be done with c++
  151. Models
  152. why can't load big 3ds
  153. How to Install OpenGL (HELP PLEASE)
  154. Ides for senior project?
  155. Example of gluUnProject
  156. Performance issues
  157. Fog problems
  158. When are textures loaded?
  159. glOrtho question
  160. How to Load A Bitmap From File
  161. Lighting Class Causing Errors in gl.h?
  162. Making a lamp/spotlight
  163. Question off topic
  164. Passing parameter to glutKeyboardFunc
  165. gluOrtho2D problem
  166. Binding a texture in a class
  167. OMG HELP!!!
  168. Implementing own matrix functions
  169. What's up with the axis system
  170. again about transparents textures
  171. centering loaded objects
  172. Has anyone ever drawn onto a picturebox with VB?
  173. Speed of glTexImage2D
  174. how to move a mouse pointer by command?
  175. opengl and direct sound
  176. Where can I find - glext Files
  177. mouse button 'repeat'
  178. newbie: disappearing lites/objects? indeed!
  179. tga loading problems
  180. Dynamically Allocated Vertex Arrays
  181. 3D animation question
  182. Fire
  183. ATI, Nvidia developer GL examples
  184. Ccalculating Tex Co-ords for rectangluar pics
  185. Matrix etc...
  186. Interior Clipping
  187. Textures in Debug and Release Versions under VC++ 6.0
  188. window problem
  189. Rotating screen using mouse, glut
  190. Normals
  191. glortho
  192. Animation
  193. WinXP
  194. Automatic texture generation coordinates
  195. Bezier patches
  196. Linux compilation problem
  197. glRotatef()
  198. Particle Engine
  199. Performance Question at the Assembly Level
  200. Keys in GLUT
  201. GLUT - what's special?
  202. how I can add sound in open gl
  203. OpenGL in Windows
  204. "Cutting" into solid objects
  205. Any free useful CAD programs for OpenGL?
  206. Dare I ask: c or c++ ?
  207. image based modeling
  208. Making and animating a person?
  209. matrices
  210. flickering problem
  211. D3D or OpenGL...How about BOTH?
  212. User Interface
  213. strange problem
  214. is there no other way than line strips?
  215. Mipmaps
  216. gluLooakAt....
  217. coff2omf?
  218. Static shadows?
  219. Why I need pop and push in open gl
  220. Viewports?
  221. how I can do the clipping in open gl
  222. Moving the Window on the Screen
  223. transparent teapots w/lights
  224. gcc and opengl
  225. Hello and a couple of questions
  226. Resizing windows
  227. Displaying Fonts?
  228. Question
  229. May sound stupid...
  230. material and lighting issues - help
  231. I wanna develop a slot machine...
  232. Newbie Question: /usr/include/GL/glut.h:11: GL/glu.h: No such file or directory
  233. Mipmaps / zooming
  234. OpenGl sdk........ please help
  235. EAccesViolation at loading texture
  236. selecting face on object
  237. GLUI?
  238. loading ppm texture
  239. how do i keep a plane perpendicular to the camera?
  240. how can i read in a 3d studio max file to use the object in my open gl program ?
  241. Cursor Loading with GLUT
  242. help with normals
  243. Simulation
  244. help
  245. Open GL and Java
  246. Zooming
  247. hardware/software
  248. Resolution V size
  249. Visual Basic 6.0 and OGL
  250. Objects in GL