- multitexturing
- Array with pixels
- Setting up OpenGL
- please help
- winmm.lib
- How to get environment map in real time?
- Collision detection
- Need testers for BlackJack game
- depth perception?
- Do OpenGL have interface to java?
- convert Scalar values to that smooth red blue green scale that 3d plotters use
- How to get sharp light/dark boundary on lit sphere?
- Texture font problems (blending?)
- Keyboard listener
- win32/gl problems
- Your advice : PPL vs Dynamic Lightmapping ?
- Blending problem
- 3D engine
- How to rotate,scale,translate a model without having it get clipped?
- linker problem
- lod bias changing under voodoo4/5
- Texturing
- f1 segment
- $64,000 question about gluPerspective
- Screen Rotation
- need help in loading picture onto polygons
- neeeeeeeeeeeeeeed heeeeeeeeeeeeeelp:(
- individual segment
- How to implement Sea Light?
- Making a room
- how to determine visible polygons???
- WGL_ARB_pixel_format
- My cube again :)
- What do apps like Maya3d use for the final rendering when completing a scene ?
- Own specular lighting
- HOW TO HAVE A ROTATING CIRCLE WITH TWO COLR CHANGES HAPPENING.
- How do i get the rotation axis to follow my object?
- how to display a 3 digit counter in a OpenGL window??
- Disappearing polygons
- How can I use more than eight lights??
- Weird Problem !!!
- flickering poly....
- glGenTextures() function
- My website!
- glTexSubImage2D && SGIS_generate_mipmap
- Problem - Event Handling for an OpenGL window - and MFC/Win32 App
- Drawing Circles
- YUV overlay conversion for video
- OpenGL with Lcc-win32
- Texture Mapping
- how to open a 3D file by a menu?
- Multi & Single texturing
- No red in fullscreen mode
- How to make shading effect in OpenGL?
- FullScreen ?
- It's all about vertices...
- bitmaps not displaying correctly
- OpenGL extensions
- Converting NVIDIA Code (PPL) for ATI Radeon Series (PPL)
- blending for a transparent window, but text refuses to be bright
- MS VC 6, step into GL functions
- Display Lists
- Specular lighting from 3D Studio Max
- Normal maps?
- glGet with GL_MODELVIEW_MATRIX won't work
- efef
- Mipmapping
- Real time Terrain
- VRML in OpenGL
- Can an program compiled with opengl also compile with Mesa?
- Anisotropic filtering
- Variable meaning in OpenGL demo
- Intensity Textures?
- Lighting after textures
- Use of GluUnproject
- Threads and OpenGL
- projection shadows with d!=0
- Strange thing with OGL
- texture_env_dot3 result in alpha buffer
- How to disable the Minimize,Close buttons on the glui window..
- OpenGL, 3D Textures and Cg shaders
- OpenGL, MFC, and Run
- stencil buffer
- video capture + processing under Linuc and Windows -> OpenGL?
- OpenGL crashing when clipping
- GLUI rotate and texture problem
- bitmap font tutorial here :-)
- how to use overlay planes?
- Capturing Overlay information
- texture/lighting help needed
- rendering contents of a variable in the screen
- glReadPixel
- Camera problem!
- about Graphics Programming books...
- multitexturing tutorials.
- Quick image display
- Drawing a pixel
- new to opengl on windows platform
- Bounding Sphere?
- How to add dark spots to a surface like that
- OpenGL stuff
- Smooth shading not working correctly
- GluProject
- how can i do this shadow effect
- Enumerate Adapters
- Opengl 1.3
- Texturing problem
- Texture Bug
- Problem: Display an image in visual fortran windows application
- neeeeed help
- MFC &OpenGL
- School project: Model of a city
- full screen
- Can texture map only 1 object and nothing else
- Terrain Tiling
- 3D Textures
- VISUAL STUDIO .net compile problem.
- Dynamic Cube Maps
- bitmaps and glaux
- Camera Matrix
- Water
- openGL in VB
- Prob with HW acceleration and drawing text
- About GlColorxx();
- How to create realistic color palettes?
- Weird problem with fonts...
- GLUT and Close window
- two objects overlap each other
- Image inversion
- depth buffer
- open GL on a MFC dialogue
- Always Point to Camera
- stencil buffer
- Texture Problem
- Where do I find OpenGL commands?
- Walkthru
- OT: Problem with ASE-Files in the Material section
- max
- GL_EXT_shared_texture_palette
- 3D Texturing and Lighting
- Getting Started WIth OpenGL
- help me with built in function for spehere in openGL
- stencil buffer
- checking a display list
- Texture blending help!
- efficiency when displaying backgrounds
- MS3D and triangle strips...
- The Mystery of the Disappearing Mesh
- Slug Production - BIG Update - Many cool programs ...
- z-buffer algorithm
- WIN32 Question / Advice
- What is SDL? How do I use It? How is it available?
- How to map the key board without using windows.h
- How to test display list size?
- OpenGL Performance
- Lighting on ATI works but not on nvidia...
- Get mouse cursor with GLUT
- Depth buffer testing but not writing
- Multitexture on Linux
- how i may compile sdl in linux
- rotating the camera around y axis
- Changing LOD of polygonial objects
- Space nebula effects
- Spotlights
- Dynamic Sphere creation
- how can i create global lighting model?
- color
- Can anybody help a total beginner...????
- Where to order OpenGL Online-Books on CD?
- detecting if within a 3D model
- Running a function with two keys pressed at the same time.
- Exec speed between Windows and GLUT
- how to draw a room with walls
- Java3D performance?
- lights and 3D
- rotating object using opengl api - possible ?
- 3DS file parser - available (Java source)
- glDrawPixels vs glBitmap rendering...
- i wonder if this is right.
- Keyboard Input - Visual Basic
- ARB_vertex_program secondary colour
- GLUT or not GLUT
- gl.h
- need help
- Where to find glut
- Moving without user input
- Textures
- Modelling tool
- glutKeyboardFunc problem
- Getting "wrong" Mouse Coordinates
- Taking textures out of vcard memory
- is this a good way to...
- gl 1.4 on windows
- Line-Line intersection
- screen shot
- fixed size texture mapping
- Looking fo flight-interested co-programmers
- openGL and openGLPerformer
- a problem about ROTATION, thanks.
- Not rendering very fast....
- Catch if mouse click on some object
- newest version of OpenGL
- glCallList trouble :-)
- Counting pixels of a given color
- Looking for a good text on programming animation.
- trouble running program ...please help.
- Transparent glutSolidCube ???
- opengl for web based jukebox
- Texture from resource gets blue...
- Masking
- Spot Lights
- Color both sides of a quad
- problem with opengl in dev-c++ and vc ..please help
- undefined reference to `glutBitmapCharacter'
- SGI vs Microsoft
- GUI = Graphical User Interface; GDI = ???
- yet another OpenGL game...
- Making drivers to support OpenGL in my Silicon Motion Lynx3DM
- how do tell if somthing is in view
- How to do something!
- Texture mapping using folat buffer
- Particle system problem
- cannot open 'GL/glut.h'
- Circle with 2 color changes
- Forcing Texture perspective correction ?
- Fullscreen can't control menu
- Space naming??
- rotations in 3d space
- develop a New software
- rendering luminance
- Developing team ?
- Good 3d model formats and tools.
- Offer source code: basic functionality incl. console, for OGL apps in Win32!
- Anyone have a copy?
- Equation for Distance to A Pixel
- how to texture mapping by an image of 450*500
- Texture Vertex Coordinate Order
- Colorkeying!
- texture size
- Line drawing using mouse
- glutTorus
- Errors in glu.h
- rotating a cone
- UP and DOWN???
- Loading texture from .raw format file
- Hirarchical Animation
- Empty window or invisible circle?
- How do you Find Precision of Depth Buffer?
- GUI development guidance needed
- alpha value not effective