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  1. compiling in linux
  2. turning in first person
  3. glselection
  4. OpenGL12 fatal error
  5. Sawtooth problem
  6. BSP loader...?
  7. Collision detection?
  8. OpenGL, GLX and X Window
  9. Simple Texture Mapping
  10. Simple Texture Mapping
  11. enLIGHTen me
  12. File Format converter
  13. displaying image
  14. GeForce 2 GTS Texture Units
  15. vsync
  16. Object Oriented Programming with OpenGL
  17. Texture Mapping
  18. Camera System Examples
  19. Transparency color mode
  20. Transparency color mode
  21. Height field Question?
  22. glTexImage2D or gluBuild2DMipmaps?
  23. Help Forum or Fudge Forum 2?
  24. Web page up
  25. Finally got a web page up
  26. Please help
  27. How to use GL functions outside of WM_PAINT
  28. Drag and Drop OpenGL objects
  29. OpenGL++ ?
  30. Simple text-writing
  31. Question
  32. Geforce/gts Specific Programming??
  33. Animation....
  34. Whats wrong with this bit of code?
  35. Improving Zoom Box performance
  36. Represent Rotate and Translate by one Translate
  37. Reading buffers problems
  38. How to support both OpenGL and D3D
  39. Phong Shading
  40. Optimized for 32-bit?
  41. Writing the on screen data to buffer (file)
  42. texture mapping bmp
  43. Textured Polygons & Light effects?
  44. object select problem..
  45. reflections
  46. Integrity
  47. build mesh
  48. human figure
  49. Microsoft and OpenGL dlls
  50. Mouse problem using glut
  51. How can 3dsmax use more than 8 lights?
  52. Using 8bit textures instead of 24bit
  53. Generating natural texture Coords
  54. Error Starting program
  55. Free VC++ Compiler??
  56. DirectX tutorials on Opengl.org
  57. Bounding spheres but Walls :))
  58. angle between 2 points?
  59. viewing transformations help please!!!
  60. how to use glTexCoord2i
  61. md3 models
  62. 3DSMAX ASCII Importer
  63. Hardware acceleration
  64. easiest way to find angle btween 2 points?
  65. billboarding + RGBA fileformat
  66. Between 2 points
  67. clipping
  68. exclusive input (win32)
  69. OpenGL in a Windows MDI Child Window Splitter pane
  70. Get environment stuff
  71. how to put text in the screen (by pixel coord.)
  72. GL under win2k
  73. All fingers
  74. Any mirror?
  75. trying cool stuff with mutliple viewports??
  76. DisplayLists's array
  77. Efficent Camera Movement
  78. Problem with plane simulator rotations
  79. Beginner's question, please, please, help me
  80. modify display list
  81. uploading OpenGL projects .dll need help
  82. Smooth Geoface
  83. movement of one object
  84. why use a camera
  85. The Opalis-Demo is released!!!
  86. lights
  87. Questions on some program code from the OpenGL SuperBible...
  88. Beginners guide to where to start?
  89. OpnGL reference
  90. problem with starting program (GLUT)
  91. Converting from Xlib to OpenGL
  92. compiling my first openGL program
  93. How does physical intensity change in RGBA mode?
  94. How do I become an OpenGL programmer???
  95. When to use OnDraw and when to use OnPaint?
  96. Glut keyboard response is slow - Any advice?
  97. Please Help! Sorting by depth for blending modes...
  98. Cosmo stuff
  99. Newbie questions!
  100. hardware question...
  101. Vertex Array
  102. Color display problems
  103. Multiple files
  104. wglSwapIntervalEXT
  105. Printing Text with OGL
  106. OpenGL without MFC
  107. Text writing
  108. Selecting the right video card
  109. custom routines and MSC++
  110. trees
  111. converting float to integer and nearest 10? like so
  112. images and OpenGl
  113. my light is busted...
  114. Quick Beginner Question
  115. glutwin32.mak
  116. Questions reguarding some code from OpenGL SuperBible...
  117. smearing or onion skins
  118. auugh! can't use openGL -- gl newbie
  119. while i'm at it -- prospective vs orthographic
  120. How can I import a 3d studio model into opengl.
  121. How to compare two vedio card.
  122. how to start with opengl
  123. system requirements&software needed
  124. Use D3D!! It's better...
  125. Windows vs. Display Lists
  126. I NEED MENTAL HELP!!!....2 Quick newbie questions...
  127. camera
  128. Open GL under Dos ??
  129. applying different materials to front and back
  130. Getting the Absolute Rotation Angles
  131. Initializing OpenGL
  132. 24bpp and 32bpp is slow!! :(((
  133. Does GL_CULL_FACE uses normals???
  134. about using c++ or c for opengl
  135. HELP:Loading 3D objects into OpenGL
  136. simple animation w/glut
  137. How does this line stipple stuff work?!!!
  138. Who would win in a fight? Gates or Ellison!
  139. Placing trees on Terrain with mouse?
  140. How to blend vertex color with the material diffuse ?
  141. openGL with MDI
  142. what is handle on openGL
  143. A simple Hexahedral
  144. OpenGL with voodoo 2 card
  145. Problem with Win2000 and Text
  146. Selecting objects.
  147. problem on Enable buffer
  148. Vertex Arrays and Texture Maps
  149. ABOUT OPENGL SUPPORTED VIDEO CARD
  150. Combine 2D and 3D graphics into one graphics
  151. Help for a Newbie
  152. HELP: quake 3 bsp questions
  153. gluUnProject
  154. Help with SuperBible?!?
  155. glColor not being used by glBitmap
  156. How can I blend color of two objects which locate in same place?
  157. GL coordinate setup
  158. Interpolated Polygon Colors?
  159. made 3d solid object
  160. Where can I get SGI version OpenGL1.1?
  161. HELP on OPENGL !!
  162. Importing multiple 3D models
  163. Mathematics + more
  164. using OpenGL depth buffer
  165. face on
  166. ChoosePixelFormat() and MDI
  167. How to enable hardware acceleration?
  168. Transparency
  169. OT: Programming Languages
  170. Setting Pixel Width
  171. Having troubles when I run my program
  172. Cracks!
  173. Model loading
  174. Lets cool it!
  175. Books: opengl/win32
  176. Stencil buffer
  177. Triangle fans problem???
  178. glDrawArrays vs glDrawElements
  179. Timers
  180. Different projection?!?
  181. Triple buffering with OpenGL?
  182. (Double??) Normals for primitives
  183. rotating lightsource
  184. Test for hardware compatibility
  185. glFrustum setup
  186. Manual bezier surface: GL_TRIANGLES or strips?
  187. Where can I go for more information?
  188. Need some help. Badly.
  189. Changing only some of the color components
  190. Display List generated by Exploration
  191. how to made 3d solid object??
  192. Multitexture? What the hell for?
  193. What's polygon offset?
  194. Quake3 shaders question
  195. Red Texture Problem
  196. camera
  197. where's i can found glaux.pas library
  198. HELP: GLAUX on MFC with MDI
  199. Use OpenGL, not D3D. D3D has higher risk
  200. Inverting matrices
  201. Random shapes;
  202. OpenGL with c++ Builder
  203. Backgrounds
  204. JPG's & Video Memory
  205. glBlendFunc?
  206. Speed & Timing issues
  207. How to set a frustrum?
  208. Mulitexturing wiht Vertex Arrays
  209. glReadPixels....
  210. BSP trees: where to please?!
  211. What's wrong with my texture mapping?
  212. What's wrong with my texture mapping?
  213. 3Dfx OpenGL and Mesa DirectX OpenGL implementations
  214. Fonts in opengl
  215. FPS - Frame per Second
  216. 3DS - Quake 2 or 3 models
  217. Quake3 Multipass Rendering
  218. How do I get my programs to compile(MSVC 5.0)
  219. loading textures out of a ressource not a file
  220. is superbible a good book ?
  221. How do i do this?
  222. Lights without Opengl
  223. very big number help
  224. Vertex Array Client States
  225. super imposing stuff
  226. texture compressions
  227. Motion blur
  228. Using Opengl in console mode
  229. Translated coords
  230. BSP
  231. Vertex Array Question
  232. Opalis-demo revised!!!!!
  233. Urgent help needed on glPolygonOffset!!!!!
  234. Display text
  235. Object Selection
  236. Links
  237. model file format - directx vs opengl
  238. How to use 3D exploration
  239. Viewvector
  240. glMatrixMode() and Matrices help!
  241. How to make own file formats?
  242. Texture filters
  243. OpenGL and MDI
  244. How to make a buffer to draw on but not render
  245. An angular problem-seems easy but is complex
  246. Can be made an MDI application in OpenGL
  247. OOC: Quake 3 Entities
  248. Can't Get NeHe Code to Compile
  249. Anybody interested in doing a GUI?
  250. Need help with GL_TRIANGLES