- HELP... again
- gluPickMatrix, gluPerspective
- Shared vertices
- depth/alpha problem, perhaps
- glRasterPos causes crash
- OnIdle() implementation with Win32 API
- converting a vrml file data to use in OpenGL
- Is there an upper limit for order of 2D evaluators?
- Where to download the latest LIBs and DLL's
- Is there a way to get mickeys in GLUT?
- Stencil Buffer
- Modeling Sky and Sun
- Problem: glCopyPixels doesn't work right
- how to make the bricks disappear when the ball hit them?
- shortest distance a boundingbox to current camera
- how to apply some texture to a bottle?
- glBlend calls only work from within display?
- TextureMapping Confusion
- Geometry files in OpenGL
- Hidden line setting will lead to glEdgeFlag() no function ?
- In Screen Menu Bar
- Drawing methods for bullets and such
- draw and eras lines
- two intersecting planes
- howto generate colors
- Fire GL2 + Dual Monitor + OpenGL= Problems
- Winnt to unix or linux
- Lighting, texture - How to do it?-- Help
- texture mapping
- Glaux T-error
- how to get started with header files
- OpenGL SDK with CodeWarrior?
- just getting started...
- moving around
- Prblems with Mouse Conversion ( win -> x,y plane)???
- Map file
- Newbie Questions
- 3DS --> Vertex Normals
- problem with resizing
- GUI
- loading & applying texture
- OpenGL SuperBible CD-ROM
- Delimiting same colour quads
- Glut SpecialKeyFunc
- NURBS
- Help (easy) with assigning verticies to a bone
- Nehe lesson38, slow fullscreen!!!
- Morphing & Movement (Please Help)
- NURBS
- Basic 3d models & texturing concepts plz!!
- Whats wrong with this ?
- how to open an openGL window in MDI style?
- I have no idea where to start
- display lists
- animation
- the calculate process of the coordiate ?
- NURBS Delphi HELP
- How to translate screen coordinates to ogl and back?
- gl.h... where to get it?
- Performance: 95% SLOWER than DirectX? Is something wrong?
- HELP!!!! i cant open my milkshape 3d 1.6.3 please help
- How to create a room??
- How to make an Infinite plane?
- creating a bitmap from the framebuffer
- Wierd artifacts on smoothed models
- MatroxG400TV and PinnacleDV500 - HOW ?
- NURBS again!
- Emboss?
- a problem with glreadpixel
- Getting Attenuation -Right-
- getting a matrix
- Two simple questions, answer please.
- I want to draw onto multiple forms.
- modeling
- 1st person 3d movement
- where to look now?
- fullscreen bug (always these damn bugs)
- Full Screen Mode and Middle Mouse Button
- how to use this file?
- linux files & how to compile
- Is that possible
- wgl.h
- Velociraptor model for download
- Which is faster?(in software)
- brickout
- How do you control everything?
- Mouse position in World Coorinates
- 3d light rotation
- Help please
- Blending with multiplication
- lacks Texture extension
- transformation matrix and camera
- glut text over ortho shapes
- glx problem
- Better way to do fullscreen blending?
- What is wrong??
- Lighting
- Open GL - GLUT Window - no-border question
- rendering without displaying
- Ray Tracing...
- hidden surface removal
- OT: Vertice magnitude
- fast glReadPixels
- 3ds faster?
- How many portals does a quake (2) level use?
- Frames per second
- SDL to GLFW?
- Gluax
- Loading up a texture
- HI folks, I am totally new
- Transforming a vector
- Which version of spec/doc are you reading?
- Is there ATI specific problem?
- Lighting and call list
- scaling & zooming
- why this is happening?
- Texture Mapping
- how can I get Matrix computation result in Screen Space
- No Z-axis?
- My opengl doesnt work on dual monitor.
- Linux - compilation problems
- Trouble with glOrtho ...
- Capture mouse movement
- Bump mapping in software?
- Color Index used in MFC
- Why cant I see my whole object?
- resolution
- Particles
- tutorial for camera (in french)
- OpenGL Starting !
- Using OpenGL in webpages
- Black Screen on Windows 2000.
- HELP! - FreeLook Camera
- Infinite positional lights
- [SDL-GL]Problems with bilinear texture filtering
- anyone know how to use the ALIGNMENT parameter used in the glPixelStore
- Projected Triangle
- projective shadows problem
- filters
- Beginners Questions.
- Newbie Compiler Error Problem
- Frustrum Points Coordinates
- Collision
- Determining Aspect Ratio Constraints?
- Extra floor - texture mapping
- Different lighting in GF-Cards than on TNTs?
- Indexed Color Mode
- opengl using vc++
- Can 3D texture mapping work on pogonized data
- Texturing GL primitives
- OpenGL extension installation problem
- Landscape
- Should I use Mipmapping?
- 2D Panels
- conversion from enum{anonymous} to enum Glenum
- second time not the charm texture going away
- Glut application flashes and disappears when run in release mode
- To learn win32 ?
- texture scaling
- glut solidsphere seam
- Sound Library
- glutMouseFunc Questions
- Updated OpenGL Versions
- More particletrouble
- Missing file?
- Mip mapping question.
- What does your username mean ?
- Cube,Cube and a Cylinder
- texture in circle
- Specular Highlights and Directional lights
- 3D Texture mapping
- Multiple reflection?
- bezier,b-spline,nurbs,subdivision curve and surfaces
- How to save some CPU time?
- import maya?
- xyz, xzy?
- pbuffer code exanple
- Quartz2D or OpenGL
- Scene enclosing Textured background
- problems with spheres
- fluid render
- Saving opengl output to video files
- Anisotropic Scaling
- glutLeaveGameMode
- ANY help? heres the code...
- how to render to texture?
- transformations...
- radius of gluSphere/gluDisk
- How To Solve This Problem?
- Need ideas on how to "spray paint" object
- Zoom window in perspective
- Qt vs Mfc which would be the best for gamming
- Microsoft-Borland-OpenGL
- Material-Light problem
- Display Problems
- coordinate and normal of a pixel
- About texture matrix
- Problems with GL_EYE_LINEAR in MFC
- DeviL image libary: Link error
- tutorial to create spotlight
- Display Sphere
- Simulation
- What in the world am I doing wrong??!!
- Need info on how 3Dmax stores Keyframe, or Bone animation in 3DS files
- Printing OpenGL image
- Flickering at low frame rates
- Power of Light
- Mirrors
- Problem with OS Change 2K->Xp
- OpenGL from Matlab
- TEXTURE in LINES
- line.c in REDBOOK
- Human model and animation
- print my graphic created in visual c++ 6.0
- HeightMap demo keeps crashing :(
- problem when running program within IDE but works fine outside of the IDE
- bytes and floats
- light direction
- Does .3ds is the same as .max?
- _glutInitWithExit
- Somebody know about?
- Linking errors trying to compile simple app
- Creating 3D object
- Intermitent output
- Glut Key Press
- I want to apply a decal, I've the collision but I want the coord. of the impact
- 3DS Files question
- All perspective functions result in a blank screen, on my machine only.
- Nurbs Again to Pete
- HELP! New to opengl
- glClearcolor() problem : I am not sure ??
- Problem using text
- 3D Rotation
- camera
- creating a GUI to input parameters for OpenGL scene
- Animation
- Error in gl.h please some advice
- glTextImage3d undeclared?
- missing functions
- Where to find 1.2?
- Remember Webmonkey?
- get windows size in opengl
- Texture 2D or 3D?
- What's wrong here??
- Help drawing with TRIANGLE_STRIP
- Triangles rendering speed
- Refresh Rate - New Twist on Old Question
- Rendering to > 1 graphics card
- Beginners Problem
- resizing a texture?