PDA

View Full Version : OpenGL coding: beginners



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 [39] 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126

  1. HELP... again
  2. gluPickMatrix, gluPerspective
  3. Shared vertices
  4. depth/alpha problem, perhaps
  5. glRasterPos causes crash
  6. OnIdle() implementation with Win32 API
  7. converting a vrml file data to use in OpenGL
  8. Is there an upper limit for order of 2D evaluators?
  9. Where to download the latest LIBs and DLL's
  10. Is there a way to get mickeys in GLUT?
  11. Stencil Buffer
  12. Modeling Sky and Sun
  13. Problem: glCopyPixels doesn't work right
  14. how to make the bricks disappear when the ball hit them?
  15. shortest distance a boundingbox to current camera
  16. how to apply some texture to a bottle?
  17. glBlend calls only work from within display?
  18. TextureMapping Confusion
  19. Geometry files in OpenGL
  20. In Screen Menu Bar
  21. Hidden line setting will lead to glEdgeFlag() no function ?
  22. Drawing methods for bullets and such
  23. draw and eras lines
  24. two intersecting planes
  25. howto generate colors
  26. Fire GL2 + Dual Monitor + OpenGL= Problems
  27. Winnt to unix or linux
  28. Lighting, texture - How to do it?-- Help
  29. texture mapping
  30. Glaux T-error
  31. how to get started with header files
  32. OpenGL SDK with CodeWarrior?
  33. just getting started...
  34. moving around
  35. Prblems with Mouse Conversion ( win -> x,y plane)???
  36. Map file
  37. Newbie Questions
  38. 3DS --> Vertex Normals
  39. problem with resizing
  40. GUI
  41. loading & applying texture
  42. OpenGL SuperBible CD-ROM
  43. Delimiting same colour quads
  44. Glut SpecialKeyFunc
  45. NURBS
  46. Help (easy) with assigning verticies to a bone
  47. Nehe lesson38, slow fullscreen!!!
  48. Morphing & Movement (Please Help)
  49. NURBS
  50. Basic 3d models & texturing concepts plz!!
  51. Whats wrong with this ?
  52. how to open an openGL window in MDI style?
  53. I have no idea where to start
  54. display lists
  55. animation
  56. the calculate process of the coordiate ?
  57. NURBS Delphi HELP
  58. How to translate screen coordinates to ogl and back?
  59. gl.h... where to get it?
  60. Performance: 95% SLOWER than DirectX? Is something wrong?
  61. HELP!!!! i cant open my milkshape 3d 1.6.3 please help
  62. How to create a room??
  63. How to make an Infinite plane?
  64. creating a bitmap from the framebuffer
  65. Wierd artifacts on smoothed models
  66. MatroxG400TV and PinnacleDV500 - HOW ?
  67. NURBS again!
  68. Emboss?
  69. a problem with glreadpixel
  70. Getting Attenuation -Right-
  71. getting a matrix
  72. Two simple questions, answer please.
  73. I want to draw onto multiple forms.
  74. modeling
  75. 1st person 3d movement
  76. where to look now?
  77. fullscreen bug (always these damn bugs)
  78. Full Screen Mode and Middle Mouse Button
  79. how to use this file?
  80. linux files & how to compile
  81. Is that possible
  82. wgl.h
  83. Velociraptor model for download
  84. Which is faster?(in software)
  85. brickout
  86. How do you control everything?
  87. Mouse position in World Coorinates
  88. 3d light rotation
  89. Help please
  90. Blending with multiplication
  91. lacks Texture extension
  92. transformation matrix and camera
  93. glut text over ortho shapes
  94. glx problem
  95. Better way to do fullscreen blending?
  96. What is wrong??
  97. Lighting
  98. Open GL - GLUT Window - no-border question
  99. rendering without displaying
  100. Ray Tracing...
  101. hidden surface removal
  102. OT: Vertice magnitude
  103. fast glReadPixels
  104. 3ds faster?
  105. How many portals does a quake (2) level use?
  106. Frames per second
  107. SDL to GLFW?
  108. Gluax
  109. Loading up a texture
  110. HI folks, I am totally new
  111. Transforming a vector
  112. Which version of spec/doc are you reading?
  113. Is there ATI specific problem?
  114. Lighting and call list
  115. scaling & zooming
  116. why this is happening?
  117. Texture Mapping
  118. how can I get Matrix computation result in Screen Space
  119. No Z-axis?
  120. My opengl doesnt work on dual monitor.
  121. Linux - compilation problems
  122. Trouble with glOrtho ...
  123. Capture mouse movement
  124. Bump mapping in software?
  125. Color Index used in MFC
  126. Why cant I see my whole object?
  127. resolution
  128. Particles
  129. tutorial for camera (in french)
  130. OpenGL Starting !
  131. Using OpenGL in webpages
  132. Black Screen on Windows 2000.
  133. HELP! - FreeLook Camera
  134. Infinite positional lights
  135. [SDL-GL]Problems with bilinear texture filtering
  136. anyone know how to use the ALIGNMENT parameter used in the glPixelStore
  137. Projected Triangle
  138. projective shadows problem
  139. filters
  140. Beginners Questions.
  141. Newbie Compiler Error Problem
  142. Frustrum Points Coordinates
  143. Collision
  144. Determining Aspect Ratio Constraints?
  145. Extra floor - texture mapping
  146. Different lighting in GF-Cards than on TNTs?
  147. Indexed Color Mode
  148. opengl using vc++
  149. Can 3D texture mapping work on pogonized data
  150. Texturing GL primitives
  151. OpenGL extension installation problem
  152. Landscape
  153. Should I use Mipmapping?
  154. 2D Panels
  155. conversion from enum{anonymous} to enum Glenum
  156. second time not the charm texture going away
  157. Glut application flashes and disappears when run in release mode
  158. To learn win32 ?
  159. texture scaling
  160. glut solidsphere seam
  161. Sound Library
  162. glutMouseFunc Questions
  163. Updated OpenGL Versions
  164. More particletrouble
  165. Missing file?
  166. Mip mapping question.
  167. What does your username mean ?
  168. Cube,Cube and a Cylinder
  169. texture in circle
  170. Specular Highlights and Directional lights
  171. 3D Texture mapping
  172. Multiple reflection?
  173. bezier,b-spline,nurbs,subdivision curve and surfaces
  174. How to save some CPU time?
  175. import maya?
  176. xyz, xzy?
  177. pbuffer code exanple
  178. Quartz2D or OpenGL
  179. Scene enclosing Textured background
  180. problems with spheres
  181. fluid render
  182. Saving opengl output to video files
  183. Anisotropic Scaling
  184. glutLeaveGameMode
  185. ANY help? heres the code...
  186. how to render to texture?
  187. transformations...
  188. radius of gluSphere/gluDisk
  189. How To Solve This Problem?
  190. Need ideas on how to "spray paint" object
  191. Zoom window in perspective
  192. Qt vs Mfc which would be the best for gamming
  193. Microsoft-Borland-OpenGL
  194. Material-Light problem
  195. Display Problems
  196. coordinate and normal of a pixel
  197. About texture matrix
  198. Problems with GL_EYE_LINEAR in MFC
  199. DeviL image libary: Link error
  200. tutorial to create spotlight
  201. Display Sphere
  202. Simulation
  203. What in the world am I doing wrong??!!
  204. Need info on how 3Dmax stores Keyframe, or Bone animation in 3DS files
  205. Printing OpenGL image
  206. Flickering at low frame rates
  207. Power of Light
  208. Mirrors
  209. Problem with OS Change 2K->Xp
  210. OpenGL from Matlab
  211. TEXTURE in LINES
  212. line.c in REDBOOK
  213. Human model and animation
  214. print my graphic created in visual c++ 6.0
  215. HeightMap demo keeps crashing :(
  216. problem when running program within IDE but works fine outside of the IDE
  217. bytes and floats
  218. light direction
  219. Does .3ds is the same as .max?
  220. _glutInitWithExit
  221. Somebody know about?
  222. Linking errors trying to compile simple app
  223. Creating 3D object
  224. Intermitent output
  225. Glut Key Press
  226. I want to apply a decal, I've the collision but I want the coord. of the impact
  227. 3DS Files question
  228. All perspective functions result in a blank screen, on my machine only.
  229. Nurbs Again to Pete
  230. HELP! New to opengl
  231. glClearcolor() problem : I am not sure ??
  232. Problem using text
  233. 3D Rotation
  234. camera
  235. creating a GUI to input parameters for OpenGL scene
  236. Animation
  237. Error in gl.h please some advice
  238. glTextImage3d undeclared?
  239. missing functions
  240. Where to find 1.2?
  241. Remember Webmonkey?
  242. get windows size in opengl
  243. Texture 2D or 3D?
  244. What's wrong here??
  245. Help drawing with TRIANGLE_STRIP
  246. Triangles rendering speed
  247. Refresh Rate - New Twist on Old Question
  248. Rendering to > 1 graphics card
  249. Beginners Problem
  250. resizing a texture?