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  1. Import VRML models (*.wrl)
  2. object help
  3. glRotate and Picking problem
  4. Moveing the projection plane
  5. Feedback when out of window(post before)
  6. PUI button callbacks
  7. GLUT and lcc-Win32 / Mingw
  8. Fog error?!? or my error?!?!
  9. Figuring 3D Viewable Space
  10. Opengl and MFC
  11. Game-Like Engine
  12. Load and Save File
  13. How to display character with opengl?
  14. Depth problem.
  15. glQuadric
  16. Converted object
  17. GL_VERTEX_SHADER_EXT vs GL_NV_vertex_program
  18. undesired results of texture binding
  19. VB and gluUnproject
  20. How to define vertexBuffer and IndexBuffer ?
  21. glutPostRedisplay() question
  22. Need a little help with this collision code
  23. 3D text display
  24. The Sky
  25. Render to texture
  26. the way to sort faces front-to-back
  27. opengl with borland under win xp?
  28. loading
  29. Clipping Planes
  30. Using materials and lighting ???
  31. What steps to create a mesh on the screen?
  32. Doing Calculations
  33. Urgent help needed for drawing mesh!!
  34. Opengl Vs Wild tangent question.
  35. Light Rays
  36. MultiTexturing and NormalTexturing
  37. Which Model of Colours Is OpenGl using ??????
  38. saving the frame buffer
  39. Quake 3 like FOG ???
  40. Memory / bus tutorials
  41. Texture/projection matrices
  42. Any good Mapfileformat ?
  43. Some lighting questions!
  44. urgent help on shrinking and rotating objects!!
  45. glPopMatrix, glPushMatrix??
  46. Depth Buffer Format
  47. Little OT but important ! WM_MOUSEWHEEL
  48. www.3dworldclub.com
  49. what i have to install before of programming with open gl and GLUT ?
  50. what is the problem with this little program ?
  51. trying to make a rpg engine..need help.
  52. rotate an object
  53. non GL (sorry) but C++: How to get Screenresolution
  54. Making a circle
  55. conversion...
  56. Performance Hit Using 16 bit ???
  57. enhance a 2d surface with opengl effects
  58. opengl programming from Windows to Unix
  59. Same code. Different results in Win 9x and NT
  60. querying the video card
  61. Models.
  62. can't disable 2nd texture unit
  63. picking problem
  64. multitexturing, advice on a test
  65. GLdouble & float compatibility
  66. Lense Flare
  67. light vector transformation
  68. Errors..
  69. capturing images
  70. newbie has engine questions
  71. Tutorial?
  72. Borland 5.02 Unresolved External
  73. Multitexturing: What happens to layer 3 ?
  74. Rotation around local axes after translation
  75. Key frame animations question.
  76. Filtering Shadows
  77. get the new position of a point after rotation and translation
  78. display method troubles......
  79. Why this little program doesn't work ?
  80. 2d?
  81. glutDisplayFunc not updating?
  82. 2d prob
  83. printing..
  84. gluUnProject problem
  85. Newb
  86. Rotate an ellipse
  87. Scene conversion problems
  88. how to hide back faces of a cube
  89. how to change color and depth bits using OpenGL for SGI stations?
  90. using more than one figure
  91. Windows font in openGL
  92. Text help..
  93. Drawing Outline complex Polygon
  94. Background color does not change
  95. what is the more simple for use between Visual C++ and borland C++ ?
  96. need file
  97. Error - glut32.dll was not found
  98. glList inside a procedure of an object..
  99. Multitexturing
  100. MFC and OpenGL
  101. Drawing Planes
  102. TGA sizing?
  103. Loading texture during runtime
  104. what I did wrong with my code?
  105. keyboard..
  106. Indexed array question
  107. When to use the GL_BLEND texture function...
  108. OT: RGBA in TGA
  109. OT: how to report a driver bug to NVidia ?
  110. MSVC++ compiler error - **ABSOLUTE NOVICE**
  111. Saving OpenGL scene from a VB PictureBox.hdc
  112. graphic inversion
  113. How to draw a circle
  114. Line stippling not working
  115. Graying of colours when lighting switched on
  116. How do I include OpenGL in MC++ program
  117. cylinder-view problems, help needed URGENT
  118. game style project
  119. object staying in front of camera, please help
  120. Reading Z-buffer informations during rasterization
  121. Rotating some objects only
  122. Interleaved arrays??
  123. Frustration with drawing mesh
  124. object information
  125. How to draw more than one quad (connect together) on the screen?
  126. About Render2Texture
  127. Whats Faster?
  128. OpenGl w/Java
  129. 3D movement implementation
  130. Fatal Error using MVC++
  131. glDrawPixels
  132. hardware matrix multiplications
  133. Infinite depth ?
  134. BltFast (from DirectX) is faster than glDrawPixels ?
  135. Problem with FPS counting
  136. Color tables
  137. problem w/ OpenGL and class based displaying
  138. I've a Question
  139. Scene only draws after mouse moves
  140. glutSolidSphere VS. gluSphere
  141. Surface Texure
  142. OpenGl DarkSide Demo
  143. Another beginner
  144. Is it possible to do image processing by pixel shader?
  145. two things...
  146. Holografic effect?
  147. Rubber rectangle
  148. How to replace those DirectX functions by OpenGL
  149. Automated Camera Movement
  150. Heightmap artifacts
  151. How do i make Outline Fonts bigger
  152. multi sectors and portals?
  153. Spreading a texture over multiple polygons
  154. can you really render 10+ tri's a second on a gf3?
  155. people drawing
  156. render view into avi file
  157. moving my Flyer in 3d space
  158. www.3dworldclub.com
  159. Normals question
  160. solids of revolution?
  161. not opengl, but c++ (collision)
  162. problem while displaying
  163. 3d OBJECT
  164. GL_RGB_SCALE_EXT
  165. texture registering
  166. Zooming problem
  167. More than 1 key held down
  168. More than 1 key held down
  169. Letter by letter text printing
  170. OpenGL and ortho2d
  171. Newbie in need of NURBS
  172. PICKING PROBLEM
  173. video capturing
  174. ~ C ~
  175. Lighting and viewing
  176. Really need help
  177. Rendering to desktop (or something like that)
  178. vp speed issue
  179. playing around with the TEXTURE MATRIX
  180. Why am I getting these errors on compile?
  181. Why this little program doesn't work ?
  182. how to clip ??
  183. Texturing glut shapes
  184. Seriously puzzeling.
  185. multiple layers / transparency..
  186. Rotating about a centre.
  187. Normals
  188. My triangle wont render!
  189. help with textures
  190. How can I use OpenGL in compaq visual fortran
  191. Confused about rotation and translation
  192. Polygons fading away
  193. another fps question
  194. rotation about an arbitrary vector
  195. wglCreateContext and directdraw
  196. Rectangular Textures, automatically loading every bmp in a given folder
  197. Normals
  198. Alpha and back faces...
  199. help with loading bitmaps
  200. glucylinder and fortran
  201. Error
  202. glViewPort doent work twice
  203. glLineStipple problem
  204. gluTessXXXX problem
  205. strange light behaviour
  206. 3d modeling tools
  207. GlutMainLoop
  208. Clipping Simple Question
  209. determining points in space
  210. glutReshapeFunc
  211. Calcuation of normals
  212. How can i import 3DS files in to openGL ?
  213. Looks like mgl solve all opengl and directdraw problems...
  214. What GL libs reqd to write CAD app?
  215. glBlendFunc(GL_HALF_SRC, GL_HALF_DST) ?
  216. How creat 3D module?
  217. Enabling AGP in GL
  218. object structure problem
  219. building a program
  220. Opengl Active X Control
  221. how can i close an open subwindow in glut?
  222. the last of my object troubles
  223. how the **** do you install that opengl ****?????????
  224. Is there a better way?
  225. unresolved external symbol Errors with glut
  226. Stencil Buffer and Texture
  227. invalid file or disk full: error when compiling
  228. glTexSubImage2D with blending + scaling
  229. displaying textures and drag it
  230. How to simulate light?
  231. Camera movement?
  232. looking for openGL kit for win 98 & VC
  233. .md3
  234. Opengl Sdk?
  235. NeHe DirectInput tutorial
  236. glLoadName trouble
  237. mose method
  238. a Question of OpenGL Programming with Big Scene
  239. Resize display and keeping aspect ratio....
  240. HELP-How to create 90deg or 180deg bend pipes????
  241. Capturing image as bitmap
  242. compiling errors
  243. Visual C++ (MFC) OpenGL Animation
  244. Creating a gui
  245. Making a simple tank fire
  246. transparency
  247. lighting an object in 3d world, Help
  248. ALT - TAB Problem
  249. glColorMask very very slow...!
  250. circles