- DevIL question
- About ...holes
- Bump mapping?
- Why??
- Game rendering
- aahhh.. I´m going crazy...
- Toonshade on OpenGL?
- opengl and XP
- Function pointers
- Once-functional texture loader doesn't load
- display images in opengl
- display images wit opengl
- Stupid C question...
- Model Loading support.
- Why does OpenGL do matrix pre-mult instead of post-mult?
- Transparent faces....
- VRML file formats
- Whow to create reflection matrix?
- Time stepping
- Hardware or Software rendering
- Bezier patch trouble
- reading and displaying .PPM files
- Slug Production : T3D (V 0.5) from UnrealEd 2.0
- Slug Production : Dialog Box (fixed)
- Framerate prob
- Using math.h in OpenGL
- embedded textures in a screen saver?
- BlendFunc() vs Combine_EXT
- Win32 API or Glut or VC
- Open GL Project
- Look this!
- glReadPixels and glDrawPixels
- Some questions on windows, viewports and buffers....
- making lines repeat??--please HELP ME!!!!!!!!!!!!!!!!!!
- drawing lines anyone????
- Boolean operations
- repeating lines???
- Max light's?
- Red Book
- OpenGL 1.3
- glutKeyboard function.
- ARB extensions
- User Interface
- billboarding problem
- CG without an API?
- Any tutorials on Per-vertex lighting?
- Display List Versus Array
- Blending problem
- Help!: Drawing objects with OpenGL(similar to the "Paint" program under windows)
- Define algorithm for perfoming 2D scare transrformations,translations &reflection etc
- C++ Builder and OpenGL Rendering Contexts
- Many hi-quality 3D models on www.realvirtuality.com
- 3d projection
- Fullscreen with Glut ...
- how to enable / disable fullscreen mode with GLUT
- OpenGL and the Internet
- I need a picture editor for TGA files
- vetors, angles, YPR
- 2D Stuff drawing - Howto
- spaceship- or aircraft-style camera
- Intensity problem.
- Why no per-vertex material specification in vertex array?
- OGL Challenge..death ?
- glut : does devel continue?
- Matrix Translation/Rotation
- background ?
- what do I need for an object ?
- More than 7 lights?
- OpenGL & VB COM
- can i get some pixel help here?
- Window coordinates of Vertices (MS Windows)
- Purpose of glClearDepth
- glutKeyboardFunc
- gluLookAt() - Matrix
- glFrustum and textures
- About Chinese characters
- glReadPixels()
- Bump Mapping ?
- getting z- and frame-buffer without glReadPixels()
- opengl + borland + FREEZE
- Error in rendering two lines !
- VertexArrayRange ?!
- I get a black screen instead my view
- New Homepage about OpenGl and GLUT
- Language question
- opengl library download
- Get 3D OpenGL Coordinates for the 2D window Coordinates
- how to increase contrast ?
- Bump mapping?
- Organic object
- Texture mapping: Dice cube?
- triangle splitting
- Maximum vertices for a GL_POLYGON?
- 3ds - ase fileformat ??
- www.all3dmodels.com
- Mouse Navigation
- FovY (or Zoom) value
- bitmap border or bitmap "thickness"
- plz help!!
- Roll, Pitch, and Yaw
- Level of detail Question
- OpenGL API
- Override closing function of GLUT window
- Where can I get some example for write ogl image to a file?
- What is half angle vector???????
- Texture sub area ?
- Flickering?
- glpolygonoffset
- Insect Wings
- Absolute Beginner
- OpenGL, and C++ Builder 4.0
- ABOUT MAKE TEXTURE ON A SPHERE
- math/physics question
- Sample - help !!!
- Circle Code
- Silhouette Edges
- Win32 Question
- Lib3DS + Texture ?
- Creating a texture from the zbuffer
- Rendering without displaying to the screen
- parametric 3D curves
- Full scene anti-aliasing?
- curves and angle of elevation
- OpenGl in Visual Basic 5/6, Collision detection
- Camera XYZ position
- Position of a GLUT window
- about rambling
- OpenGL for Dos?
- Keyboard input
- Random float ?
- rotate a polygon around an axis
- urgent
- The Basics of the Camera
- win32 HELP!!!!
- Where to start opengl?
- problem with glReadPixels
- 3ds file with 'wrong' faces
- glu/glut/glaux ????
- MilkShape format changed? or my bad?
- outline of an object?
- OpenGL correctness Vs. driver problems
- Structure Problem
- BMP loading with GLAUX
- X window restarts! HELP
- ALT-TAB and textures. (Windows)
- probs with hardware acceleration
- 2 Questions?
- types of file format
- loading 3dsmax meshes in VC++6 or VB6
- How expensive is glPushAttrib(GL_ENABLE_BIT) / glPopAttrib()
- Texture
- AsE file texture coordinates
- CAN I USE JAVA PROGRAMMING WITH OPENGL LIBRARY
- Color palette
- GL_MODULATE?
- Spheres and Cylinder using triangles?
- Bomb plugin doesnt work -- need help
- grid squashed towards far clipping plane
- The "Little Red" of OpenGL
- Alternate texture method
- Depth sorting problem
- Problem with IE6
- Texture Memory
- Hardware acceleration is slow
- Collision Detection Problems
- GLUI on OS X 10.1
- Open GL??
- Color a face in a GL_QUAD_STRIP
- help with divide by zero error!!!
- GluQuadricObjects & Multitexturing
- 3d rectangles
- Contour Value
- Passing color
- C++ -> VB
- OpenGL SuperBible
- Math books geared towards the graphics geek
- Need a Texture
- gluLookAt
- glut.h problem with MS visualC++ "help"
- Please help me :(
- Multitexture Terrain Ideas
- Drawing filled wireframes.
- OpenGL and Java ( Emergent help needed:) )
- weird opengl error problem
- quadrics...or not?
- glut/visual C++ follow up question
- Borland5.5 and glut
- BSP trees and OGL's default rendering
- OpenGL scaling help reqd.
- ? [ KYRO II ] ?
- OpenGL & Win2k
- sasha
- GLUT & C++ Builder4
- quake bsp files
- please help. eyeball.
- 3D image hiding
- Using a Mouse
- text output under win32 (NOT textured)
- pls help me
- Open GL in Visual C++
- how to display a model full-screen ?
- multiple-monitor (stereo-vision)
- New In VC++
- how can I make a TGA file from a frame buffer?
- glut32.dll, glut.h(i need this)
- glut32.dll, glut.h(i need this)
- A small problem, please help me...
- Two little problems with GLUT
- Eye -> Target Position
- Loading 3D Model Files
- SuperBible texture mapping
- Fixed Grids/Locking Objects to Positions
- gluCylinder
- stick man figure
- Brighter light
- Getting the current Matrix?
- Texture Mapping - I need help!
- Lighting, want to have glowing sphere
- Font engine help (variable printing)
- Import an object from 3dsmax
- Select a object
- RGBA values
- finding number of pixels
- How to multiply point by Current Matrix?
- strange MSVC errors
- looking and moving around in GL_PROJECTION matrix mode
- Pixel format with necessary capabilities not found
- OT:Anyone has any idea why glvelocity.gamedev.net not working???
- how to draw a slice of a sphere with opengl?
- How to rotate the pool while the balls going?
- OpenGL within small part of screen
- How to control multiple objects seperately
- Reading the stencil buffer
- Reading the stencil buffer
- Builder &Glut
- glPolygonMode ..., GL_LINE
- the alpha value from the screen
- OpenGL 1.4 header & lib
- MFC and OpenGL
- Picking with VB
- MFC and OpenGL
- Mesh and Texture Mapping
- Why it runs so slow?!
- BSP Trees
- Edges of Polygon
- A pane with glBlend ?
- why does glGetFloatv(GL_MODELVIEW_MATRIX) return Identity matrix...?
- Lighting
- Fast rendering 2D layers.
- Rotating viewpoint around a 3d object